Player Matchup

Skadi
Skadi
Cairobby618
Skadi
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 67L
1,473 Elo+
Solo
Susano
Susano
McSissy
Susano
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 49L
1,594 Elo+
Party 1
Artemis
Artemis
RiskyII
Artemis
Level 65
God Stats
1W - 0L
1,674 SR
Queue Stats
22W - 23L
1,385 Elo+
Solo
Jormungandr
Jormungandr
TruckerDust
Jormungandr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 19L
1,633 Elo+
Party 1
Odin
Odin
samuel
Odin
Level 148
God Stats
4W - 1L
1,539 SR
Queue Stats
169W - 114L
1,571 Elo+
Party 1
Team Averages
Level 92
1,543 SR
1,531 Elo+

VS

Team Averages
Level 79
1,437 SR
1,483 Elo+
Bacchus
Bacchus
Enz0games
Bacchus
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
182W - 142L
1,558 Elo+
Solo
Anhur
Anhur
HypoRaptor12
Anhur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 61L
1,486 Elo+
Solo
Thanatos
Thanatos
My Gun Skills
Thanatos
Level 110
God Stats
5W - 8L
1,498 SR
Queue Stats
322W - 325L
1,427 Elo+
Solo
Athena
Athena
Senpai Moo
Athena
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 239L
1,470 Elo+
Solo
Rama
Rama
VeganLogan
Rama
Level 52
God Stats
4W - 3L
1,189 SR
Queue Stats
397W - 404L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 12
9,117
760
8,413
7,814
4,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
McSissy
Susano
16
6 / 4 / 6
10,367
864
9,053
11,897
6,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
RiskyII
Artemis
16
6 / 4 / 6
10,070
839
17,857
11,159
5,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
TruckerDust
Jormungandr
15
1 / 2 / 10
8,729
727
10,890
9,628
9,547
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
samuel
Odin
16
2 / 2 / 12
9,452
788
10,709
11,695
10,741
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Enz0games
Bacchus
15
1 / 3 / 11
9,534
795
10,765
19,372
28,763
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 2 / 6
9,005
750
5,281
7,198
3,428
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
My Gun Skills
Thanatos
14
3 / 5 / 2
8,684
724
8,340
11,325
5,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Senpai Moo
Athena
13
2 / 4 / 4
8,664
722
7,212
15,951
16,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 2 / 4
10,150
846
10,666
9,712
4,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
40
16
Kills
13
14
Deaths
16
46
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
2
12
3.5
L
Bacchus
Enz0games
Bacchus
1
3
11
2.17
L
1
2
6
2
W
Susano
McSissy
Susano
6
4
6
2.25
L
Thanatos
My Gun Skills
Thanatos
3
5
2
0.8
W
Artemis
RiskyII
Artemis
6
4
6
2.25
L
Athena
Senpai Moo
Athena
2
4
4
1
W
Jormungandr
TruckerDust
Jormungandr
1
2
10
3
L
6
2
4
4
W
Odin
samuel
Odin
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,922
Damage
42,264
52,193
Taken
63,558
37,267
Mitigated
58,982
12,482
Healing
24,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,413
3,160
578
822
7,814
4,214
1,670
3,202
4,612
0
23,947
L
Bacchus
Enz0games
Bacchus
10,765
297
890
8,055
19,372
28,763
0
3,807
15,565
18,588
0
L
5,281
3,030
667
553
7,198
3,428
1,100
844
6,354
0
18,131
W
Susano
McSissy
Susano
9,053
1,390
921
1,358
11,897
6,819
1,979
3,180
8,717
0
16,875
L
Thanatos
My Gun Skills
Thanatos
8,340
581
179
3,595
11,325
5,401
666
1,415
9,910
0
13,748
W
Artemis
RiskyII
Artemis
17,857
6,415
56
1,428
11,159
5,946
0
5,489
5,670
0
33,563
L
Athena
Senpai Moo
Athena
7,212
1,501
3,569
3,194
15,951
16,547
0
3,922
12,029
13,263
749
W
Jormungandr
TruckerDust
Jormungandr
10,890
4,042
1,009
636
9,628
9,547
511
3,312
6,316
17,166
52
L
10,666
5,080
981
2,981
9,712
4,843
1,880
1,092
8,620
0
33,091
W
Odin
samuel
Odin
10,709
1,003
2,376
3,298
11,695
10,741
538
2,045
9,650
286
19,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,735
Gold Earned
46,037
127
Minions Killed
134
0
Camps Cleared
0
1,054,875
Distance Traveled
960,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,117
760
29
2
0
189,124
0
L
Bacchus
9,534
795
14
1
0
233,323
0
L
Anhur
9,005
750
42
4
0
173,140
0
W
Susano
10,367
864
18
2
0
201,613
0
L
Thanatos
8,684
724
7
1
0
195,280
0
W
Artemis
10,070
839
46
4
0
201,591
0
L
Athena
8,664
722
11
1
0
168,821
0
W
Jormungandr
8,729
727
15
1
0
203,011
0
L
Rama
10,150
846
60
5
0
190,392
0
W
Odin
9,452
788
19
2
0
259,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role