Player Matchup

Scylla
Scylla
SamuraiDeDoze
Scylla
Level 96
God Stats
0W - 2L
1,265 SR
Queue Stats
4W - 5L
1,413 Elo+
Party 2
Thor
Thor
Zn4ider31
Thor
Level 122
God Stats
60W - 53L
1,609 SR
Queue Stats
187W - 209L
1,533 Elo+
Solo
Sun Wukong
Sun Wukong
bololo122
Sun Wukong
Level 123
God Stats
2W - 1L
1,663 SR
Queue Stats
3W - 4L
1,405 Elo+
Party 2
Team Averages
Level 114
1,512 SR
1,450 Elo+

VS

Team Averages
Level 126
1,320 SR
1,431 Elo+
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Dalmark
Ymir
Level 155
God Stats
2W - 0L
1,205 SR
Queue Stats
82W - 76L
1,503 Elo+
Party 1
He Bo
He Bo
laskotgame12
He Bo
Level 67
God Stats
1W - 2L
1,256 SR
Queue Stats
60W - 88L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
8,199
820
8,402
3,556
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
8
1 / 6 / 4
7,158
716
8,656
9,321
3,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
bololo122
Sun Wukong
10
2 / 3 / 5
7,543
754
6,612
14,062
11,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
4 / 3 / 3
8,164
816
8,959
9,692
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Dalmark
Ymir
12
2 / 0 / 5
7,724
772
4,545
10,816
9,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 4 / 2
7,741
774
7,017
9,424
2,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
7
Kills
9
9
Deaths
7
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
3
3
1.83
W
Ymir
Dalmark
Ymir
2
0
5
4.5
L
4
0
3
5.5
L
Thor
1
6
4
0.5
L
Sun Wukong
bololo122
Sun Wukong
2
3
5
1.5
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,670
Damage
20,521
26,939
Taken
29,932
16,572
Mitigated
15,037
2,357
Healing
5,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,959
5,975
0
2,586
9,692
2,802
0
2,473
6,737
0
30,075
W
Ymir
Dalmark
Ymir
4,545
971
0
2,201
10,816
9,500
0
2,930
7,542
21,342
0
L
8,402
441
0
220
3,556
1,197
0
2,009
1,505
30,850
0
L
Thor
8,656
1,296
0
241
9,321
3,760
0
2,785
6,236
0
18,545
L
Sun Wukong
bololo122
Sun Wukong
6,612
784
0
1,896
14,062
11,615
0
6,318
7,313
0
22,601
W
7,017
504
0
330
9,424
2,735
0
2,567
6,461
25,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,900
Gold Earned
23,629
77
Minions Killed
105
0
Camps Cleared
0
522,941
Distance Traveled
488,939
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,164
816
39
4
0
128,439
0
W
Ymir
7,724
772
22
2
0
183,850
0
L
Scylla
8,199
820
46
5
0
184,497
4
L
Thor
7,158
716
14
1
0
143,778
0
L
Sun Wukong
7,543
754
17
2
0
194,666
2
W
He Bo
7,741
774
44
4
0
176,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role