Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FuryQuake23
Izanami
Level 180
God Stats
73W - 79L
1,437 SR
Queue Stats
492W - 483L
1,423 Elo+
Solo
Mulan
Mulan
XxFeyrahxX
Mulan
Level 147
God Stats
4W - 0L
1,911 SR
Queue Stats
149W - 125L
1,490 Elo+
Solo
Nu Wa
Nu Wa
devildog1345e3
Nu Wa
Level 105
God Stats
25W - 17L
1,590 SR
Queue Stats
104W - 88L
1,492 Elo+
Solo
Team Averages
Level 140
1,588 SR
1,481 Elo+

VS

Team Averages
Level 127
1,466 SR
1,474 Elo+
Hel
Hel
 
Hel
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BDaK1DD
Charon
Level 87
God Stats
7W - 10L
1,468 SR
Queue Stats
56W - 78L
1,439 Elo+
Solo
Olorun
Olorun
Gambit1776
Olorun
Level 128
God Stats
3W - 7L
1,308 SR
Queue Stats
167W - 161L
1,502 Elo+
Party 1
Medusa
Medusa
SLEHtrys
Medusa
Level 118
God Stats
3W - 4L
1,669 SR
Queue Stats
189W - 186L
1,524 Elo+
Party 1
Arachne
Arachne
TRUECALLINGTTV
Arachne
Level 102
God Stats
3W - 5L
1,388 SR
Queue Stats
90W - 122L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 1 / 0
6,434
585
3,970
8,558
7,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
 
Cu Chulainn
10
2 / 2 / 3
5,825
530
4,771
8,838
5,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
FuryQuake23
Izanami
11
1 / 1 / 4
6,681
607
4,512
4,834
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mulan
13
5 / 0 / 1
7,025
639
6,602
9,671
4,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 2 / 3
6,612
601
4,410
5,774
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
2 / 3 / 0
6,440
585
6,024
7,521
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
BDaK1DD
Charon
5
0 / 1 / 1
4,124
375
664
3,368
1,246
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Gambit1776
Olorun
11
1 / 1 / 0
7,035
640
4,082
7,268
2,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
SLEHtrys
Medusa
10
2 / 5 / 1
5,953
541
5,316
9,916
3,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 1 / 1
6,079
553
3,519
9,558
3,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
10
Kills
6
6
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
0
1
W
Cu Chulainn
 
Cu Chulainn
2
2
3
1.75
L
Hel
 
Hel
2
3
0
0.67
L
Charon
BDaK1DD
Charon
0
1
1
0.5
W
Izanami
FuryQuake23
Izanami
1
1
4
3
L
Olorun
Gambit1776
Olorun
1
1
0
1
L
Medusa
SLEHtrys
Medusa
2
5
1
0.5
L
1
1
1
1.5
W
Mulan
5
0
1
5.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,265
Damage
19,605
37,675
Taken
37,631
21,177
Mitigated
13,528
15,027
Healing
10,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,970
120
0
4,460
8,558
7,731
0
4,028
4,530
38,622
0
W
Cu Chulainn
 
Cu Chulainn
4,771
723
0
2,554
8,838
5,218
0
989
7,849
0
27,260
L
Hel
 
Hel
6,024
282
39
2,769
7,521
2,473
125
2,518
5,003
54,560
0
L
Charon
BDaK1DD
Charon
664
183
0
457
3,368
1,246
0
436
2,932
8,903
0
W
Izanami
FuryQuake23
Izanami
4,512
3,351
0
2,288
4,834
1,635
814
181
4,653
0
53,421
L
Olorun
Gambit1776
Olorun
4,082
2,341
0
3,310
7,268
2,955
0
3,933
3,335
54,128
0
L
Medusa
SLEHtrys
Medusa
5,316
2,188
0
1,934
9,916
3,307
0
439
9,477
0
39,054
L
3,519
2,871
0
1,760
9,558
3,547
0
1,054
8,504
0
51,972
W
Mulan
6,602
1,302
0
4,380
9,671
4,630
0
1,056
8,615
0
53,537
W
4,410
987
0
1,345
5,774
1,963
721
4,516
1,258
44,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,577
Gold Earned
29,631
389
Minions Killed
348
0
Camps Cleared
0
1,076,060
Distance Traveled
971,287
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,434
585
78
7
0
195,461
0
W
Cu Chulainn
5,825
530
37
3
0
236,729
0
L
Hel
6,440
585
92
8
0
211,253
0
L
Charon
4,124
375
9
1
0
84,778
0
W
Izanami
6,681
607
100
9
0
196,043
2
L
Olorun
7,035
640
110
10
0
195,534
1
L
Medusa
5,953
541
61
6
0
219,033
1
L
Arachne
6,079
553
76
7
0
260,689
0
W
Mulan
7,025
639
89
8
0
251,151
0
W
Nu Wa
6,612
601
85
8
0
196,676
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role