Player Matchup

Danzaburou
Danzaburou
DemonKingMC
Danzaburou
Level 65
God Stats
29W - 26L
1,630 SR
Queue Stats
151W - 135L
1,574 Elo+
Party 3
Maman Brigitte
Maman Brigitte
FrenchArmyKnife
Maman Brigitte
Level 78
God Stats
1W - 2L
1,724 SR
Queue Stats
64W - 56L
1,502 Elo+
Party 1
Aphrodite
Aphrodite
I bleeded
Aphrodite
Level 118
God Stats
15W - 23L
1,378 SR
Queue Stats
319W - 302L
1,438 Elo+
Solo
Ix Chel
Ix Chel
MonteTheBear
Ix Chel
Level 84
God Stats
3W - 8L
1,499 SR
Queue Stats
218W - 220L
1,592 Elo+
Party 3
Tyr
Tyr
NonStickStuff
Tyr
Level 88
God Stats
14W - 17L
1,527 SR
Queue Stats
194W - 168L
1,490 Elo+
Party 1
Team Averages
Level 87
1,552 SR
1,519 Elo+

VS

Team Averages
Level 98
1,588 SR
1,484 Elo+
Bakasura
Bakasura
SP4RTY
Bakasura
Level 103
God Stats
4W - 2L
1,746 SR
Queue Stats
103W - 100L
1,458 Elo+
Solo
Anubis
Anubis
abraham12345
Anubis
Level 123
God Stats
9W - 5L
1,629 SR
Queue Stats
16W - 12L
1,509 Elo+
Solo
Neith
Neith
c-u--p
Neith
Level 132
God Stats
8W - 3L
1,594 SR
Queue Stats
19W - 15L
1,528 Elo+
Solo
Medusa
Medusa
mushroom06
Medusa
Level 25
God Stats
94W - 81L
1,518 SR
Queue Stats
161W - 139L
1,459 Elo+
Party 2
Eset
Eset
mustacheman7
Eset
Level 108
God Stats
10W - 7L
1,455 SR
Queue Stats
211W - 194L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DemonKingMC
Danzaburou
14
1 / 5 / 3
8,689
511
6,931
11,887
4,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maman Brigitte
FrenchArmyKnife
Maman Brigitte
17
8 / 3 / 2
9,964
586
11,944
17,052
6,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
I bleeded
Aphrodite
14
0 / 3 / 8
8,406
494
4,344
12,723
6,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
MonteTheBear
Ix Chel
14
4 / 7 / 1
8,633
508
10,176
15,177
5,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 6 / 3
8,658
509
8,686
19,960
17,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
SP4RTY
Bakasura
12
2 / 4 / 1
8,017
472
5,745
14,054
6,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
16
5 / 2 / 5
9,965
586
16,383
11,318
6,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
c-u--p
Neith
16
4 / 2 / 4
10,169
598
13,159
13,245
5,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
mushroom06
Medusa
15
6 / 4 / 5
9,414
554
6,637
13,956
5,176
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
7 / 4 / 5
9,824
578
15,144
15,399
6,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
16
Kills
24
24
Deaths
16
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DemonKingMC
Danzaburou
1
5
3
0.5
L
Maman Brigitte
FrenchArmyKnife
Maman Brigitte
8
3
2
3
L
Aphrodite
I bleeded
Aphrodite
0
3
8
1.33
L
Ix Chel
MonteTheBear
Ix Chel
4
7
1
0.64
L
3
6
3
0.75
W
Bakasura
SP4RTY
Bakasura
2
4
1
0.63
W
Anubis
5
2
5
3.75
W
Neith
c-u--p
Neith
4
2
4
3
W
Medusa
mushroom06
Medusa
6
4
5
2.13
W
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,081
Damage
57,068
76,799
Taken
67,972
41,577
Mitigated
29,172
24,234
Healing
21,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DemonKingMC
Danzaburou
6,931
1,962
0
2,731
11,887
4,716
1,178
411
11,476
0
55,325
L
Maman Brigitte
FrenchArmyKnife
Maman Brigitte
11,944
1,273
0
5,860
17,052
6,589
0
6,807
10,245
77,404
0
L
Aphrodite
I bleeded
Aphrodite
4,344
409
1,121
5,680
12,723
6,749
271
6,661
5,841
39,245
0
L
Ix Chel
MonteTheBear
Ix Chel
10,176
617
308
1,781
15,177
5,857
0
8,926
6,251
71,378
0
L
8,686
930
0
6,753
19,960
17,666
0
8,722
10,019
0
47,790
W
Bakasura
SP4RTY
Bakasura
5,745
3,854
0
4,459
14,054
6,073
138
2,516
11,538
0
28,190
W
Anubis
16,383
690
0
6,927
11,318
6,176
935
5,969
5,349
94,046
0
W
Neith
c-u--p
Neith
13,159
4,826
0
3,492
13,245
5,319
385
2,675
10,570
0
82,281
W
Medusa
mushroom06
Medusa
6,637
3,603
0
2,767
13,956
5,176
910
8,438
5,518
0
51,359
W
15,144
1,363
150
4,184
15,399
6,428
242
6,866
8,533
60,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,350
Gold Earned
47,389
418
Minions Killed
502
0
Camps Cleared
0
1,599,797
Distance Traveled
1,497,489
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,689
511
91
5
0
297,149
0
L
Maman Brigitte
9,964
586
97
6
0
382,274
0
L
Aphrodite
8,406
494
75
4
0
323,002
8
L
Ix Chel
8,633
508
92
5
0
294,713
0
L
Tyr
8,658
509
63
4
0
302,659
0
W
Bakasura
8,017
472
61
4
0
254,411
2
W
Anubis
9,965
586
144
8
0
291,819
0
W
Neith
10,169
598
138
8
0
305,911
2
W
Medusa
9,414
554
86
5
0
331,102
0
W
Eset
9,824
578
73
4
0
314,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role