Player Matchup

Medusa
Medusa
 
Medusa
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Firewall706
Martichoras
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,370 Elo+
Solo
Kukulkan
Kukulkan
Maurutto79
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,369 Elo+
Solo
Raijin
Raijin
Obtuse Goose919
Raijin
Level 108
God Stats
1W - 1L
1,769 SR
Queue Stats
105W - 78L
1,500 Elo+
Solo
Charon
Charon
Thjodofl
Charon
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,506 Elo+
Solo
Team Averages
Level 74
1,554 SR
1,449 Elo+

VS

Team Averages
Level 62
1,508 SR
1,422 Elo+
Thor
Thor
Grozlook
Thor
Level 24
God Stats
3W - 1L
1,632 SR
Queue Stats
157W - 157L
1,482 Elo+
Solo
Apollo
Apollo
NastyEdBoy
Apollo
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,370 Elo+
Solo
Ymir
Ymir
STRIKINGLance
Ymir
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,290 Elo+
Party 1
Agni
Agni
Shanker101
Agni
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
quitupao01
Cthulhu
Level 149
God Stats
2W - 1L
1,407 SR
Queue Stats
256W - 275L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 3 / 3
8,251
825
5,320
8,203
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Martichoras
Firewall706
Martichoras
18
5 / 2 / 9
9,705
971
8,965
10,073
4,920
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Maurutto79
Kukulkan
14
4 / 2 / 7
8,185
819
8,184
4,168
1,638
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 11
8,543
854
16,565
7,304
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
Thjodofl
Charon
1
0 / 0 / 0
2,528
253
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
1 / 2 / 7
7,923
792
5,437
8,944
3,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Apollo
NastyEdBoy
Apollo
12
2 / 4 / 3
7,107
711
3,611
9,518
3,713
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 4
7,456
746
4,083
10,583
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 3 / 3
8,930
893
8,559
8,538
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
quitupao01
Cthulhu
14
0 / 3 / 6
7,381
738
6,588
10,020
7,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
17
Kills
10
10
Deaths
17
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
3
3
2.17
L
Martichoras
Firewall706
Martichoras
5
2
9
4.75
W
Thor
1
2
7
2.25
L
Kukulkan
Maurutto79
Kukulkan
4
2
7
3.75
W
Apollo
NastyEdBoy
Apollo
2
4
3
0.88
L
3
3
11
2.83
W
2
5
4
0.8
W
5
3
3
2.17
L
Charon
Thjodofl
Charon
0
0
0
0
W
Cthulhu
quitupao01
Cthulhu
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,034
Damage
28,278
29,748
Taken
47,603
12,791
Mitigated
23,671
8,303
Healing
11,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,320
1,855
582
1,518
8,203
3,320
0
5,734
2,135
0
9,532
L
Martichoras
Firewall706
Martichoras
8,965
1,745
1,219
3,768
10,073
4,920
0
6,247
3,668
0
31,169
W
Thor
5,437
0
860
1,471
8,944
3,641
0
2,742
6,202
0
16,680
L
Kukulkan
Maurutto79
Kukulkan
8,184
167
0
0
4,168
1,638
0
2,822
1,166
11,134
0
W
Apollo
NastyEdBoy
Apollo
3,611
2,150
929
1,296
9,518
3,713
22
5,530
3,988
0
7,341
L
16,565
636
673
543
7,304
2,913
0
3,541
3,549
32,551
0
W
4,083
636
233
284
10,583
5,114
0
5,215
5,368
10,181
0
W
8,559
859
446
2,340
8,538
3,324
0
5,537
3,001
22,392
0
L
Charon
Thjodofl
Charon
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
quitupao01
Cthulhu
6,588
83
2,073
1,642
10,020
7,879
0
5,725
4,295
14,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,212
Gold Earned
38,797
104
Minions Killed
105
0
Camps Cleared
0
667,062
Distance Traveled
995,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,251
825
17
2
0
122,118
0
L
Martichoras
9,705
971
45
5
0
204,802
0
W
Thor
7,923
792
22
2
0
229,863
0
L
Kukulkan
8,185
819
10
1
0
167,376
0
W
Apollo
7,107
711
11
1
0
199,954
0
L
Raijin
8,543
854
32
3
0
172,766
0
W
Ymir
7,456
746
14
1
0
177,302
0
W
Agni
8,930
893
40
4
0
197,612
0
L
Charon
2,528
253
0
0
0
0
0
W
Cthulhu
7,381
738
18
2
0
190,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role