Player Matchup

Loki
Loki
 
Loki
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
KaczySan
Gilgamesh
Level 156
God Stats
4W - 3L
1,494 SR
Queue Stats
338W - 353L
1,479 Elo+
Party 2
Ra
Ra
Meeresgrund
Ra
Level 164
God Stats
2W - 1L
1,496 SR
Queue Stats
217W - 217L
1,512 Elo+
Party 2
Merlin
Merlin
Архей
Merlin
Level 159
God Stats
30W - 27L
1,586 SR
Queue Stats
754W - 795L
1,410 Elo+
Party 3
Chiron
Chiron
Волшебницa
Chiron
Level 195
God Stats
24W - 9L
1,784 SR
Queue Stats
1,096W - 1,121L
1,407 Elo+
Party 3
Team Averages
Level 163
1,572 SR
1,462 Elo+

VS

Team Averages
Level 89
1,558 SR
1,498 Elo+
Neith
Neith
 
Neith
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
LEEyKORA
Nemesis
Level 67
God Stats
2W - 3L
1,370 SR
Queue Stats
646W - 699L
1,447 Elo+
Party 1
Terra
Terra
Lord Beastblood
Terra
Level 128
God Stats
0W - 1L
1,587 SR
Queue Stats
178W - 176L
1,442 Elo+
Party 1
Poseidon
Poseidon
irishtoff123
Poseidon
Level 27
God Stats
0W - 1L
1,835 SR
Queue Stats
34W - 54L
1,405 Elo+
Party 1
Merlin
Merlin
jalkasilsa
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 2 / 10
7,747
775
9,572
7,450
3,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
KaczySan
Gilgamesh
13
2 / 2 / 11
8,506
851
10,076
16,383
18,368
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 1 / 8
8,110
811
10,229
8,040
3,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Архей
Merlin
14
1 / 1 / 7
7,529
753
9,910
7,058
2,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
7 / 1 / 8
8,634
863
8,905
7,889
3,412
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 3 / 4
7,830
783
9,773
10,220
4,681
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
LEEyKORA
Nemesis
15
1 / 2 / 4
7,716
772
8,841
11,781
13,537
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

14
1 / 3 / 3
7,358
736
5,957
14,396
13,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
irishtoff123
Poseidon
10
2 / 5 / 2
6,959
696
7,915
8,736
3,190
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
jalkasilsa
Merlin
13
0 / 4 / 5
7,363
736
7,175
8,474
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
17
Kills
5
7
Deaths
17
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
2
10
3.5
L
Neith
 
Neith
1
3
4
1
W
Gilgamesh
KaczySan
Gilgamesh
2
2
11
3.75
L
Nemesis
LEEyKORA
Nemesis
1
2
4
1.5
L
1
3
3
0.83
W
5
1
8
9
L
Poseidon
irishtoff123
Poseidon
2
5
2
0.6
L
Merlin
jalkasilsa
Merlin
0
4
5
0.63
W
Merlin
Архей
Merlin
1
1
7
4.5
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,692
Damage
39,661
46,820
Taken
53,607
31,378
Mitigated
38,715
25,573
Healing
24,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,572
241
945
941
7,450
3,079
0
1,819
5,631
0
24,385
L
Neith
 
Neith
9,773
2,838
872
3,443
10,220
4,681
0
2,742
7,478
0
25,748
W
Gilgamesh
KaczySan
Gilgamesh
10,076
2,662
346
2,489
16,383
18,368
0
7,483
8,900
0
13,268
L
Nemesis
LEEyKORA
Nemesis
8,841
1,726
2,291
4,766
11,781
13,537
0
4,750
7,031
0
17,568
L
5,957
441
5,559
4,447
14,396
13,556
0
5,698
8,481
11,621
0
W
10,229
1,466
12,312
4,644
8,040
3,607
66
4,955
3,085
18,428
0
L
Poseidon
irishtoff123
Poseidon
7,915
1,533
803
518
8,736
3,190
0
2,619
6,066
10,934
0
L
Merlin
jalkasilsa
Merlin
7,175
500
670
692
8,474
3,751
0
3,940
4,412
17,876
0
W
Merlin
Архей
Merlin
9,910
426
397
207
7,058
2,912
0
4,137
2,921
21,372
0
W
8,905
2,737
1,437
1,855
7,889
3,412
109
2,653
5,236
0
18,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,526
Gold Earned
37,226
113
Minions Killed
99
0
Camps Cleared
0
945,741
Distance Traveled
925,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,747
775
26
3
0
245,801
0
L
Neith
7,830
783
28
3
0
158,991
0
W
Gilgamesh
8,506
851
9
1
0
193,867
0
L
Nemesis
7,716
772
22
2
0
232,133
0
L
Terra
7,358
736
11
1
0
177,406
0
W
Ra
8,110
811
30
3
0
178,156
0
L
Poseidon
6,959
696
7
1
0
172,137
0
L
Merlin
7,363
736
31
3
0
184,562
0
W
Merlin
7,529
753
31
3
0
154,178
0
W
Chiron
8,634
863
17
2
0
173,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role