Player Matchup

Bakasura
Bakasura
LuisFull09
Bakasura
Level 49
God Stats
5W - 1L
1,812 SR
Queue Stats
171W - 203L
1,408 Elo+
Party 1
Horus
Horus
bainri
Horus
Level 65
God Stats
2W - 4L
1,500 SR
Queue Stats
323W - 344L
1,440 Elo+
Party 1
Janus
Janus
ekaitz17
Janus
Level 81
God Stats
11W - 20L
1,375 SR
Queue Stats
241W - 240L
1,383 Elo+
Party 1
Team Averages
Level 65
1,562 SR
1,410 Elo+

VS

Team Averages
Level 73
1,618 SR
1,385 Elo+
Charybdis
Charybdis
Nox1m
Charybdis
Level 42
God Stats
4W - 10L
1,691 SR
Queue Stats
67W - 85L
1,381 Elo+
Party 2
Hercules
Hercules
ShapeShifterZ
Hercules
Level 159
God Stats
0W - 2L
1,609 SR
Queue Stats
8W - 13L
1,345 Elo+
Solo
Tiamat
Tiamat
XapiWave
Tiamat
Level 17
God Stats
30W - 27L
1,554 SR
Queue Stats
40W - 38L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LuisFull09
Bakasura
12
5 / 0 / 4
8,902
890
9,315
9,916
6,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
bainri
Horus
11
4 / 2 / 3
8,435
844
3,866
8,596
5,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
ekaitz17
Janus
11
1 / 2 / 6
8,042
804
6,649
4,529
1,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Nox1m
Charybdis
10
2 / 4 / 1
7,633
763
5,584
8,623
2,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
ShapeShifterZ
Hercules
10
2 / 3 / 2
7,466
747
4,825
8,679
6,845
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
XapiWave
Tiamat
11
0 / 3 / 3
7,646
765
7,849
7,686
3,895
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
10
Kills
4
4
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
LuisFull09
Bakasura
5
0
4
7
L
Charybdis
Nox1m
Charybdis
2
4
1
0.63
L
Hercules
ShapeShifterZ
Hercules
2
3
2
1
L
Tiamat
XapiWave
Tiamat
0
3
3
0.5
W
Horus
bainri
Horus
4
2
3
2.75
W
Janus
ekaitz17
Janus
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,830
Damage
18,258
23,041
Taken
24,988
13,569
Mitigated
13,450
4,873
Healing
5,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
LuisFull09
Bakasura
9,315
6,594
0
2,673
9,916
6,023
0
3,517
6,399
0
22,344
L
Charybdis
Nox1m
Charybdis
5,584
3,134
0
930
8,623
2,710
0
2,678
5,330
0
25,105
L
Hercules
ShapeShifterZ
Hercules
4,825
876
0
2,196
8,679
6,845
0
1,719
5,853
0
13,760
L
Tiamat
XapiWave
Tiamat
7,849
514
0
2,450
7,686
3,895
0
2,723
4,202
38,851
0
W
Horus
bainri
Horus
3,866
829
498
1,702
8,596
5,757
0
2,678
5,918
0
14,805
W
Janus
ekaitz17
Janus
6,649
264
0
0
4,529
1,789
0
1,919
2,610
41,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,379
Gold Earned
22,745
123
Minions Killed
112
0
Camps Cleared
0
632,279
Distance Traveled
520,492
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,902
890
63
6
0
214,227
0
L
Charybdis
7,633
763
38
4
0
161,871
1
L
Hercules
7,466
747
14
1
0
158,228
0
L
Tiamat
7,646
765
60
6
0
200,393
0
W
Horus
8,435
844
14
1
0
215,401
0
W
Janus
8,042
804
46
5
0
202,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role