Player Matchup

Apollo
Apollo
Alfatom
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,399 Elo+
Party 1
Artio
Artio
Malianore
Artio
Level 104
God Stats
1W - 3L
1,139 SR
Queue Stats
112W - 130L
1,453 Elo+
Solo
Achilles
Achilles
PinGvinChik127
Achilles
Level 98
God Stats
1W - 4L
1,293 SR
Queue Stats
456W - 439L
1,443 Elo+
Solo
Ishtar
Ishtar
Tetsuo97
Ishtar
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,196 Elo+
Party 1
Jormungandr
Jormungandr
wrizza
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 1
Team Averages
Level 51
1,386 SR
1,357 Elo+

VS

Team Averages
Level 109
1,490 SR
1,491 Elo+
Sol
Sol
 
Sol
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
BotF1
Fenrir
Level 114
God Stats
4W - 2L
1,627 SR
Queue Stats
230W - 186L
1,488 Elo+
Party 2
Cupid
Cupid
NeedToStay
Cupid
Level 106
God Stats
1W - 2L
1,281 SR
Queue Stats
106W - 129L
1,540 Elo+
Solo
Medusa
Medusa
Tonono
Medusa
Level 86
God Stats
2W - 1L
1,541 SR
Queue Stats
297W - 259L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alfatom
Apollo
14
3 / 7 / 6
8,244
749
10,920
15,010
8,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
Malianore
Artio
14
0 / 4 / 10
8,023
729
5,008
17,640
19,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
14
4 / 4 / 3
8,009
728
9,122
14,456
20,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Tetsuo97
Ishtar
14
1 / 5 / 5
7,446
677
4,799
10,358
5,866
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
wrizza
Jormungandr
14
3 / 6 / 6
7,929
721
10,965
16,727
21,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
6 / 2 / 15
9,853
896
15,999
9,648
3,964
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
 
Nu Wa
18
3 / 1 / 18
9,789
890
17,070
6,426
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
BotF1
Fenrir
16
5 / 2 / 17
9,610
874
8,519
15,846
15,452
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cupid
18
7 / 2 / 14
10,677
971
15,053
10,100
5,149
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Tonono
Medusa
14
5 / 6 / 10
9,160
833
12,535
11,665
4,905
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
100
11
Kills
26
26
Deaths
13
30
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
2
15
6.75
W
Nu Wa
 
Nu Wa
3
1
18
12
L
Apollo
Alfatom
Apollo
3
7
6
0.86
W
Fenrir
BotF1
Fenrir
5
2
17
6.75
L
Artio
Malianore
Artio
0
4
10
1.25
W
Cupid
7
2
14
7
L
Achilles
4
4
3
1.38
L
Ishtar
Tetsuo97
Ishtar
1
5
5
0.7
W
Medusa
Tonono
Medusa
5
6
10
1.67
L
Jormungandr
wrizza
Jormungandr
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,814
Damage
69,176
74,191
Taken
53,685
75,613
Mitigated
32,232
15,213
Healing
22,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,999
4,230
435
3,675
9,648
3,964
3,341
1,730
7,834
29,497
0
W
Nu Wa
 
Nu Wa
17,070
5,360
917
1,093
6,426
2,762
1,038
2,176
3,994
34,336
0
L
Apollo
Alfatom
Apollo
10,920
6,948
883
2,016
15,010
8,558
0
5,273
9,737
0
27,136
W
Fenrir
BotF1
Fenrir
8,519
1,033
2,124
5,603
15,846
15,452
105
5,332
9,784
0
12,315
L
Artio
Malianore
Artio
5,008
303
2,686
4,044
17,640
19,790
0
8,403
9,237
15,316
0
W
Cupid
15,053
7,808
2,272
4,242
10,100
5,149
3,088
1,966
7,633
0
34,846
L
Achilles
9,122
1,731
1,632
2,457
14,456
20,311
0
6,617
7,839
0
14,987
L
Ishtar
Tetsuo97
Ishtar
4,799
2,628
0
0
10,358
5,866
0
4,555
5,803
0
16,274
W
Medusa
Tonono
Medusa
12,535
5,562
835
969
11,665
4,905
276
3,744
7,578
0
19,043
L
Jormungandr
wrizza
Jormungandr
10,965
1,225
213
1,282
16,727
21,088
0
8,221
8,502
22,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,651
Gold Earned
49,089
112
Minions Killed
123
0
Camps Cleared
0
963,219
Distance Traveled
1,068,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,853
896
21
2
0
219,940
0
W
Nu Wa
9,789
890
24
2
0
218,631
0
L
Apollo
8,244
749
38
3
0
187,778
0
W
Fenrir
9,610
874
6
1
0
234,923
0
L
Artio
8,023
729
21
2
0
204,586
0
W
Cupid
10,677
971
61
6
0
204,204
0
L
Achilles
8,009
728
10
1
0
198,823
0
L
Ishtar
7,446
677
28
3
0
180,503
0
W
Medusa
9,160
833
11
1
0
190,821
0
L
Jormungandr
7,929
721
15
1
0
191,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role