Player Matchup

Lancelot
Lancelot
Gold I
FxZiiioN
Lancelot
Gold I
Level 119
God Stats
41W - 31L
1,625 SR
Queue Stats
180W - 165L
1,555 MMR
Party 2
Anubis
Anubis
Gold V
Koco_kills
Anubis
Gold V
Level 141
God Stats
6W - 1L
1,720 SR
Queue Stats
173W - 171L
1,389 MMR
Party 1
Chernobog
Chernobog
Silver I
Life_Is_KrizixX_
Chernobog
Silver I
Level 104
God Stats
9W - 2L
1,986 SR
Queue Stats
200W - 209L
1,224 MMR
Party 2
Athena
Athena
Silver IV
SaLtap1das
Athena
Silver IV
Level 226
God Stats
5W - 7L
1,552 SR
Queue Stats
17W - 21L
1,365 MMR
Solo
Ix Chel
Ix Chel
Silver I
mckalonzo
Ix Chel
Silver I
Level 127
God Stats
2W - 0L
1,889 SR
Queue Stats
46W - 48L
1,281 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,754 SR
1,363 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,527 SR
1,421 MMR
Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
 
Zhong Kui
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold V
DeeeeeeNnN
Thanatos
Gold V
Level 87
God Stats
12W - 11L
1,525 SR
Queue Stats
316W - 327L
1,345 MMR
Solo
Bacchus
Bacchus
Silver III
MrGutsFajito
Bacchus
Silver III
Level 109
God Stats
1W - 3L
1,564 SR
Queue Stats
1W - 6L
1,384 MMR
Solo
Janus
Janus
Gold V
bambilionar
Janus
Gold V
Level 110
God Stats
77W - 77L
1,544 SR
Queue Stats
602W - 592L
1,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FxZiiioN
Lancelot
16
8 / 0 / 5
9,579
639
10,684
11,170
6,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Koco_kills
Anubis
15
7 / 2 / 5
9,349
623
12,818
11,983
10,209
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
16
4 / 1 / 4
9,693
646
11,682
11,852
5,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
SaLtap1das
Athena
12
0 / 2 / 9
7,948
530
4,229
14,163
11,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
mckalonzo
Ix Chel
14
0 / 4 / 4
7,666
511
7,991
12,051
5,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Maman BrigitteCthulhuPeleHades

VS

Bans
FenrirFreyaAo KuangMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 7 / 0
8,688
579
7,141
17,500
8,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
 
Zhong Kui
13
1 / 5 / 0
7,747
516
7,938
15,748
11,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
DeeeeeeNnN
Thanatos
10
0 / 4 / 2
6,615
441
4,963
10,569
3,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
MrGutsFajito
Bacchus
11
0 / 1 / 4
7,094
473
6,690
10,568
12,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Earring

Mystical Earring

+15
Mp 5

15
6 / 2 / 0
9,280
619
12,024
11,041
4,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
19
Kills
9
9
Deaths
19
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
7
0
0.29
L
Zhong Kui
 
Zhong Kui
1
5
0
0.2
L
Thanatos
DeeeeeeNnN
Thanatos
0
4
2
0.25
W
Lancelot
FxZiiioN
Lancelot
8
0
5
10.5
W
Anubis
Koco_kills
Anubis
7
2
5
4.75
W
Chernobog
4
1
4
6
L
Bacchus
MrGutsFajito
Bacchus
0
1
4
2
W
Athena
SaLtap1das
Athena
0
2
9
2.25
L
6
2
0
3
W
Ix Chel
mckalonzo
Ix Chel
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,404
Damage
38,756
61,219
Taken
65,426
38,822
Mitigated
41,763
25,436
Healing
18,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,141
1,019
0
4,040
17,500
8,767
0
10,449
7,051
534
58,079
L
Zhong Kui
 
Zhong Kui
7,938
636
0
4,920
15,748
11,982
0
2,007
13,741
52,006
3,933
L
Thanatos
DeeeeeeNnN
Thanatos
4,963
1,348
0
5,733
10,569
3,640
0
3,063
7,506
0
39,519
W
Lancelot
FxZiiioN
Lancelot
10,684
2,115
0
5,989
11,170
6,021
0
3,289
7,809
0
82,280
W
Anubis
Koco_kills
Anubis
12,818
1,243
0
5,205
11,983
10,209
484
1,208
10,743
72,173
0
W
Chernobog
11,682
8,024
0
4,241
11,852
5,828
288
7,361
4,459
0
90,086
L
Bacchus
MrGutsFajito
Bacchus
6,690
952
125
2,268
10,568
12,523
0
4,242
6,326
16,910
0
W
Athena
SaLtap1das
Athena
4,229
957
2,139
3,122
14,163
11,313
171
9,166
4,773
19,808
0
L
12,024
754
0
1,815
11,041
4,851
0
5,277
5,764
79,260
0
W
Ix Chel
mckalonzo
Ix Chel
7,991
1,472
915
3,825
12,051
5,451
0
5,640
6,198
73,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,235
Gold Earned
39,424
505
Minions Killed
396
0
Camps Cleared
0
1,601,193
Distance Traveled
1,486,442
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,688
579
96
6
0
309,024
4
L
Zhong Kui
7,747
516
86
6
0
274,478
0
L
Thanatos
6,615
441
55
4
0
231,212
0
W
Lancelot
9,579
639
108
7
0
404,041
0
W
Anubis
9,349
623
107
7
0
284,243
1
W
Chernobog
9,693
646
161
11
0
292,425
4
L
Bacchus
7,094
473
13
1
0
347,170
6
W
Athena
7,948
530
16
1
0
330,486
4
L
Janus
9,280
619
146
10
0
324,558
0
W
Ix Chel
7,666
511
113
8
0
289,998
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role