Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Arriguti
Anubis
Level 159
God Stats
23W - 29L
1,479 SR
Queue Stats
452W - 453L
1,502 Elo+
Solo
Fenrir
Fenrir
Chew8
Fenrir
Level 62
God Stats
8W - 8L
1,445 SR
Queue Stats
104W - 121L
1,460 Elo+
Solo
Thor
Thor
Icemen80
Thor
Level 124
God Stats
4W - 2L
1,536 SR
Queue Stats
14W - 11L
1,553 Elo+
Solo
Ishtar
Ishtar
cris_vk_7
Ishtar
Level 141
God Stats
4W - 8L
1,448 SR
Queue Stats
211W - 197L
1,523 Elo+
Solo
Team Averages
Level 122
1,482 SR
1,508 Elo+

VS

Team Averages
Level 104
1,520 SR
1,466 Elo+
Janus
Janus
JadeStorm05
Janus
Level 121
God Stats
0W - 5L
1,291 SR
Queue Stats
347W - 331L
1,503 Elo+
Solo
Thor
Thor
Mullcih1
Thor
Level 120
God Stats
83W - 85L
1,561 SR
Queue Stats
1,003W - 972L
1,413 Elo+
Solo
Ratatoskr
Ratatoskr
WillyTybur
Ratatoskr
Level 69
God Stats
11W - 9L
1,616 SR
Queue Stats
434W - 473L
1,471 Elo+
Solo
Kumbhakarna
Kumbhakarna
Xaelii
Kumbhakarna
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 166L
1,509 Elo+
Solo
Skadi
Skadi
YmirTroll
Skadi
Level 61
God Stats
5W - 8L
1,633 SR
Queue Stats
113W - 148L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
1 / 0 / 9
8,148
582
5,059
5,510
4,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
Arriguti
Anubis
14
6 / 2 / 6
8,890
635
13,148
11,511
5,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Chew8
Fenrir
13
4 / 0 / 3
7,858
561
5,683
9,023
4,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
15
7 / 1 / 0
9,229
659
10,099
10,333
5,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
cris_vk_7
Ishtar
14
2 / 0 / 3
8,442
603
7,988
10,150
4,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,229
516
6,434
8,584
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
11
0 / 3 / 1
6,660
476
2,523
11,051
3,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ratatoskr
WillyTybur
Ratatoskr
12
0 / 6 / 1
6,739
481
5,247
14,101
7,571
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
Xaelii
Kumbhakarna
10
1 / 3 / 0
6,653
475
4,540
11,502
8,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
YmirTroll
Skadi
12
0 / 5 / 1
6,630
474
5,746
11,583
3,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
20
Kills
2
3
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
9
5.5
W
Anubis
Arriguti
Anubis
6
2
6
4.5
W
Fenrir
Chew8
Fenrir
4
0
3
5.5
W
Thor
7
1
0
7
L
1
3
0
0.33
L
Thor
0
3
1
0.17
L
Ratatoskr
WillyTybur
Ratatoskr
0
6
1
0.08
L
Kumbhakarna
Xaelii
Kumbhakarna
1
3
0
0.33
L
Skadi
YmirTroll
Skadi
0
5
1
0.1
W
Ishtar
cris_vk_7
Ishtar
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,977
Damage
24,490
46,527
Taken
56,821
24,884
Mitigated
25,897
20,436
Healing
9,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,059
760
4,830
4,112
5,510
4,272
254
2,065
3,423
29,405
0
W
Anubis
Arriguti
Anubis
13,148
803
0
5,932
11,511
5,710
0
4,280
6,953
80,381
0
W
Fenrir
Chew8
Fenrir
5,683
1,135
0
1,970
9,023
4,210
549
2,425
6,494
0
52,227
W
Thor
10,099
3,424
0
500
10,333
5,772
971
197
10,136
0
68,818
L
6,434
286
0
1,331
8,584
2,594
0
5,499
3,085
60,433
0
L
Thor
2,523
503
0
4,214
11,051
3,550
0
3,073
7,978
0
51,219
L
Ratatoskr
WillyTybur
Ratatoskr
5,247
1,169
0
1,057
14,101
7,571
0
1,254
12,847
0
48,082
L
Kumbhakarna
Xaelii
Kumbhakarna
4,540
922
0
2,470
11,502
8,495
0
5,872
5,630
15,941
0
L
Skadi
YmirTroll
Skadi
5,746
2,215
0
633
11,583
3,687
0
2,509
9,074
0
52,670
W
Ishtar
cris_vk_7
Ishtar
7,988
4,607
0
3,092
10,150
4,920
86
1,551
8,547
0
72,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,567
Gold Earned
33,911
471
Minions Killed
401
0
Camps Cleared
0
1,341,588
Distance Traveled
1,367,549
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,148
582
42
3
0
281,154
6
W
Anubis
8,890
635
110
8
0
276,450
0
W
Fenrir
7,858
561
85
6
0
302,768
0
W
Thor
9,229
659
123
9
0
250,472
0
L
Janus
7,229
516
115
8
0
264,181
0
L
Thor
6,660
476
88
6
0
289,876
0
L
Ratatoskr
6,739
481
84
6
0
292,212
0
L
Kumbhakarna
6,653
475
20
1
0
273,309
3
L
Skadi
6,630
474
94
7
0
247,971
0
W
Ishtar
8,442
603
111
8
0
230,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role