Player Matchup

Bellona
Bellona
Ian McNugt
Bellona
Level 126
God Stats
32W - 44L
1,484 SR
Queue Stats
137W - 147L
1,478 Elo+
Solo
Nu Wa
Nu Wa
MauvGu3rilla
Nu Wa
Level 125
God Stats
141W - 119L
1,483 SR
Queue Stats
294W - 284L
1,501 Elo+
Solo
Medusa
Medusa
RowdyPanda123
Medusa
Level 80
God Stats
14W - 12L
1,593 SR
Queue Stats
631W - 648L
1,473 Elo+
Solo
Team Averages
Level 110
1,520 SR
1,484 Elo+

VS

Team Averages
Level 126
1,587 SR
1,495 Elo+
Bacchus
Bacchus
Ndn Burn
Bacchus
Level 110
God Stats
2W - 1L
1,510 SR
Queue Stats
41W - 39L
1,472 Elo+
Party 1
Hera
Hera
WinterGoddess1
Hera
Level 110
God Stats
9W - 5L
1,656 SR
Queue Stats
49W - 52L
1,432 Elo+
Party 1
Hun Batz
Hun Batz
zlCycloneBoyS2lz
Hun Batz
Level 157
God Stats
36W - 23L
1,594 SR
Queue Stats
162W - 138L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ian McNugt
Bellona
10
1 / 1 / 2
7,753
705
4,318
11,713
10,195
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 2
7,650
695
7,499
7,540
2,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 3 / 2
7,691
699
6,346
7,765
2,836
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ndn Burn
Bacchus
10
1 / 0 / 5
8,063
733
4,893
6,666
6,468
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 1 / 2
8,214
747
8,930
5,235
1,856
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 3
8,401
764
9,439
10,251
7,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
3
Kills
6
6
Deaths
3
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ian McNugt
Bellona
1
1
2
2
L
1
2
2
1
W
Bacchus
Ndn Burn
Bacchus
1
0
5
3.5
L
1
3
2
0.67
W
3
1
2
4
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,163
Damage
23,262
27,018
Taken
22,152
15,353
Mitigated
15,950
4,547
Healing
4,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ian McNugt
Bellona
4,318
1,590
0
3,129
11,713
10,195
0
6,993
4,389
0
20,238
L
7,499
3,746
108
570
7,540
2,322
8
3,026
4,281
35,614
0
W
Bacchus
Ndn Burn
Bacchus
4,893
289
0
1,474
6,666
6,468
0
2,771
3,895
17,727
0
L
6,346
2,352
0
740
7,765
2,836
188
4,189
3,491
0
29,269
W
8,930
1,733
0
631
5,235
1,856
0
1,715
3,520
42,485
0
W
9,439
2,489
0
2,488
10,251
7,626
0
3,346
6,905
0
33,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,094
Gold Earned
24,678
111
Minions Killed
125
0
Camps Cleared
0
600,008
Distance Traveled
632,178
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,753
705
23
2
0
225,576
0
L
Nu Wa
7,650
695
52
5
0
191,500
3
W
Bacchus
8,063
733
21
2
0
213,234
0
L
Medusa
7,691
699
36
3
0
182,932
0
W
Hera
8,214
747
61
6
0
190,961
1
W
Hun Batz
8,401
764
43
4
0
227,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role