Player Matchup

Anhur
Anhur
 
Anhur
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Dante Alghieri
Ratatoskr
Level 169
God Stats
17W - 10L
1,719 SR
Queue Stats
1,223W - 1,242L
1,478 Elo+
Solo
Sol
Sol
GrabMyBiscuit
Sol
Level 147
God Stats
27W - 15L
1,542 SR
Queue Stats
647W - 656L
1,453 Elo+
Party 1
Zhong Kui
Zhong Kui
Xmanelite39
Zhong Kui
Level 134
God Stats
14W - 10L
1,717 SR
Queue Stats
599W - 592L
1,460 Elo+
Party 1
Izanami
Izanami
feliciaamorioo
Izanami
Level 102
God Stats
3W - 4L
1,510 SR
Queue Stats
148W - 135L
1,497 Elo+
Solo
Team Averages
Level 143
1,598 SR
1,478 Elo+

VS

Team Averages
Level 120
1,463 SR
1,501 Elo+
Heimdallr
Heimdallr
ShiriMasuta
Heimdallr
Level 122
God Stats
2W - 1L
1,321 SR
Queue Stats
42W - 49L
1,485 Elo+
Solo
King Arthur
King Arthur
TOAA-SinCity
King Arthur
Level 151
God Stats
13W - 13L
1,543 SR
Queue Stats
351W - 347L
1,513 Elo+
Solo
Cerberus
Cerberus
XGingerMaster
Cerberus
Level 125
God Stats
8W - 9L
1,493 SR
Queue Stats
520W - 542L
1,459 Elo+
Solo
Cabrakan
Cabrakan
ZoeCat
Cabrakan
Level 41
God Stats
1W - 1L
1,191 SR
Queue Stats
47W - 74L
1,425 Elo+
Solo
Sol
Sol
silversunned
Sol
Level 163
God Stats
10W - 1L
1,769 SR
Queue Stats
540W - 516L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 5 / 9
8,721
872
9,421
11,569
4,908
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
Dante Alghieri
Ratatoskr
14
1 / 5 / 9
7,768
777
8,316
12,522
11,185
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
7 / 3 / 3
9,231
923
15,151
10,721
4,671
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Xmanelite39
Zhong Kui
13
0 / 5 / 9
7,699
770
11,687
10,950
7,688
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 5 / 10
7,708
771
8,868
10,649
4,806
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ShiriMasuta
Heimdallr
17
5 / 3 / 9
9,528
953
13,067
11,056
5,894
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
TOAA-SinCity
King Arthur
17
9 / 3 / 13
9,995
1,000
13,160
21,519
17,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
XGingerMaster
Cerberus
16
3 / 3 / 16
9,083
908
7,007
13,423
14,294
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
ZoeCat
Cabrakan
13
1 / 3 / 14
8,575
858
4,051
10,126
12,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 2 / 11
9,332
933
15,535
9,890
4,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
86
13
Kills
23
23
Deaths
14
40
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
5
9
1.5
L
Ratatoskr
Dante Alghieri
Ratatoskr
1
5
9
1.1
L
7
3
3
2.83
W
Heimdallr
ShiriMasuta
Heimdallr
5
3
9
3.17
W
King Arthur
TOAA-SinCity
King Arthur
9
3
13
5.17
W
Cerberus
XGingerMaster
Cerberus
3
3
16
3.67
L
Zhong Kui
Xmanelite39
Zhong Kui
0
5
9
0.9
W
Cabrakan
ZoeCat
Cabrakan
1
3
14
2.67
L
2
5
10
1.4
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,443
Damage
52,820
56,411
Taken
66,014
33,258
Mitigated
53,941
15,559
Healing
29,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,421
4,614
537
2,037
11,569
4,908
66
6,463
4,954
0
14,637
L
Ratatoskr
Dante Alghieri
Ratatoskr
8,316
1,149
979
2,155
12,522
11,185
0
4,556
7,637
0
14,741
L
15,151
4,023
986
3,423
10,721
4,671
59
5,299
5,273
25,679
0
W
Heimdallr
ShiriMasuta
Heimdallr
13,067
5,910
969
1,581
11,056
5,894
1,322
5,128
5,928
0
31,708
W
King Arthur
TOAA-SinCity
King Arthur
13,160
547
2,285
8,721
21,519
17,133
54
6,625
14,894
0
19,846
W
Cerberus
XGingerMaster
Cerberus
7,007
59
2,716
4,234
13,423
14,294
46
7,229
6,194
11,328
0
L
Zhong Kui
Xmanelite39
Zhong Kui
11,687
353
1,381
2,110
10,950
7,688
0
5,178
5,545
23,247
0
W
Cabrakan
ZoeCat
Cabrakan
4,051
165
1,800
2,024
10,126
12,282
135
5,014
5,112
6,869
0
L
8,868
5,077
698
1,253
10,649
4,806
0
5,063
5,403
0
21,574
W
15,535
5,979
961
4,311
9,890
4,338
3,406
2,842
7,048
33,807
375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,127
Gold Earned
46,513
101
Minions Killed
134
0
Camps Cleared
0
917,258
Distance Traveled
975,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,721
872
10
1
0
134,231
0
L
Ratatoskr
7,768
777
5
1
0
186,985
0
L
Sol
9,231
923
30
3
0
206,093
0
W
Heimdallr
9,528
953
43
4
0
154,692
0
W
King Arthur
9,995
1,000
15
2
0
210,842
0
W
Cerberus
9,083
908
15
2
0
223,853
0
L
Zhong Kui
7,699
770
32
3
0
178,346
0
W
Cabrakan
8,575
858
10
1
0
188,090
0
L
Izanami
7,708
771
24
2
0
211,603
0
W
Sol
9,332
933
51
5
0
197,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role