Player Matchup

Neith
Neith
CF-KillerBlackja
Neith
Level 101
God Stats
31W - 35L
1,563 SR
Queue Stats
310W - 330L
1,421 Elo+
Party 1
Sun Wukong
Sun Wukong
CthulhuOPmain
Sun Wukong
Level 64
God Stats
8W - 19L
1,730 SR
Queue Stats
346W - 429L
1,441 Elo+
Party 1
Poseidon
Poseidon
Hozpul
Poseidon
Level 122
God Stats
5W - 5L
1,378 SR
Queue Stats
695W - 734L
1,452 Elo+
Party 1
Ganesha
Ganesha
PsychoSai YT
Ganesha
Level 119
God Stats
10W - 11L
1,569 SR
Queue Stats
89W - 101L
1,508 Elo+
Solo
Sylvanus
Sylvanus
我今年七岁
Sylvanus
Level 144
God Stats
22W - 22L
1,417 SR
Queue Stats
587W - 558L
1,396 Elo+
Solo
Team Averages
Level 110
1,531 SR
1,444 Elo+

VS

Team Averages
Level 108
1,528 SR
1,523 Elo+
Merlin
Merlin
DeathSamwich
Merlin
Level 121
God Stats
3W - 3L
1,828 SR
Queue Stats
116W - 95L
1,475 Elo+
Party 2
Thanatos
Thanatos
GP DonDada
Thanatos
Level 131
God Stats
44W - 39L
1,504 SR
Queue Stats
243W - 231L
1,424 Elo+
Solo
Jing Wei
Jing Wei
KaI0g
Jing Wei
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,780 Elo+
Solo
Cthulhu
Cthulhu
TheL0st02
Cthulhu
Level 100
God Stats
8W - 5L
1,497 SR
Queue Stats
35W - 20L
1,525 Elo+
Party 2
Gilgamesh
Gilgamesh
beutox94
Gilgamesh
Level 60
God Stats
3W - 2L
1,311 SR
Queue Stats
42W - 50L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,981
427
4,382
9,973
3,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
CthulhuOPmain
Sun Wukong
13
1 / 1 / 0
7,998
571
5,894
9,508
5,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Hozpul
Poseidon
13
1 / 3 / 0
7,368
526
3,541
4,982
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
PsychoSai YT
Ganesha
11
0 / 2 / 2
6,887
492
2,756
9,833
7,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
13
1 / 2 / 0
7,122
509
3,972
13,119
7,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 1 / 2
8,027
573
3,868
4,590
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
GP DonDada
Thanatos
15
6 / 1 / 1
8,446
603
5,337
11,607
5,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
KaI0g
Jing Wei
14
2 / 0 / 1
8,118
580
9,120
8,695
3,334
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
TheL0st02
Cthulhu
12
1 / 0 / 6
6,792
485
8,189
7,205
3,332
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
beutox94
Gilgamesh
12
0 / 1 / 0
7,372
527
5,765
10,077
8,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
10
10
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Sun Wukong
CthulhuOPmain
Sun Wukong
1
1
0
1
W
Merlin
1
1
2
2
W
Thanatos
GP DonDada
Thanatos
6
1
1
6.5
L
Poseidon
Hozpul
Poseidon
1
3
0
0.33
W
Jing Wei
KaI0g
Jing Wei
2
0
1
2.5
L
Ganesha
PsychoSai YT
Ganesha
0
2
2
0.5
W
Cthulhu
TheL0st02
Cthulhu
1
0
6
4
W
Gilgamesh
beutox94
Gilgamesh
0
1
0
0
L
Sylvanus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,545
Damage
32,279
47,415
Taken
42,174
26,579
Mitigated
22,277
14,305
Healing
20,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,382
967
0
2,157
9,973
3,928
0
4,238
5,695
0
34,518
L
Sun Wukong
CthulhuOPmain
Sun Wukong
5,894
1,373
0
2,920
9,508
5,655
0
0
8,764
0
54,811
W
Merlin
3,868
83
0
750
4,590
1,955
320
2,228
2,362
55,388
0
W
Thanatos
GP DonDada
Thanatos
5,337
391
0
9,551
11,607
5,312
0
2,210
9,397
0
69,180
L
Poseidon
Hozpul
Poseidon
3,541
221
0
452
4,982
1,566
0
932
3,974
49,385
0
W
Jing Wei
KaI0g
Jing Wei
9,120
6,520
0
5,837
8,695
3,334
509
3,628
5,067
0
67,122
L
Ganesha
PsychoSai YT
Ganesha
2,756
292
0
2,621
9,833
7,679
0
3,456
6,265
25,128
0
W
Cthulhu
TheL0st02
Cthulhu
8,189
42
383
2,279
7,205
3,332
31
1,387
5,818
35,997
0
W
Gilgamesh
beutox94
Gilgamesh
5,765
1,559
0
1,659
10,077
8,344
0
490
9,587
0
42,670
L
Sylvanus
3,972
551
972
5,183
13,119
7,751
0
3,101
9,872
42,178
19,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,356
Gold Earned
38,755
375
Minions Killed
447
0
Camps Cleared
0
1,292,937
Distance Traveled
1,410,253
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,981
427
74
5
0
269,325
1
L
Sun Wukong
7,998
571
98
7
0
241,745
0
W
Merlin
8,027
573
111
8
0
271,689
0
W
Thanatos
8,446
603
91
7
0
317,532
3
L
Poseidon
7,368
526
96
7
0
277,668
0
W
Jing Wei
8,118
580
109
8
0
261,502
0
L
Ganesha
6,887
492
12
1
0
244,718
6
W
Cthulhu
6,792
485
54
4
0
309,153
0
W
Gilgamesh
7,372
527
82
6
0
250,377
0
L
Sylvanus
7,122
509
95
7
0
259,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role