Player Matchup

Ah Puch
Ah Puch
Ameleht
Ah Puch
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,551 Elo+
Party 1
Nike
Nike
Crenx
Nike
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 42L
1,414 Elo+
Solo
Chronos
Chronos
Kulaeya
Chronos
Level 67
God Stats
2W - 1L
1,436 SR
Queue Stats
33W - 26L
1,504 Elo+
Solo
Ullr
Ullr
Schnauzur
Ullr
Level 123
God Stats
2W - 1L
1,478 SR
Queue Stats
81W - 81L
1,477 Elo+
Party 1
Sun Wukong
Sun Wukong
jimmy443345
Sun Wukong
Level 157
God Stats
2W - 0L
1,717 SR
Queue Stats
69W - 74L
1,494 Elo+
Party 1
Team Averages
Level 105
1,526 SR
1,488 Elo+

VS

Team Averages
Level 118
1,507 SR
1,487 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FreedomGod
Gilgamesh
Level 88
God Stats
1W - 3L
1,389 SR
Queue Stats
181W - 181L
1,485 Elo+
Solo
Skadi
Skadi
Gonzix1992
Skadi
Level 147
God Stats
9W - 4L
1,738 SR
Queue Stats
628W - 616L
1,531 Elo+
Solo
Sobek
Sobek
Lapoullajackson
Sobek
Level 85
God Stats
2W - 5L
1,466 SR
Queue Stats
421W - 449L
1,437 Elo+
Solo
Da Ji
Da Ji
X_COCHONOU_X
Da Ji
Level 152
God Stats
1W - 4L
1,442 SR
Queue Stats
100W - 98L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ameleht
Ah Puch
18
8 / 2 / 12
11,164
930
23,719
10,638
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
Crenx
Nike
17
5 / 1 / 23
10,690
891
18,273
15,271
17,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
Kulaeya
Chronos
16
6 / 3 / 17
10,492
874
11,524
12,510
5,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
17
7 / 2 / 10
10,955
913
9,339
10,434
5,499
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
jimmy443345
Sun Wukong
17
7 / 1 / 19
10,723
894
8,879
11,796
16,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
0 / 6 / 4
8,423
702
9,447
13,944
6,407
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
FreedomGod
Gilgamesh
15
1 / 6 / 3
8,085
674
12,462
17,680
18,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
13
0 / 5 / 2
7,585
632
8,957
11,492
4,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 8 / 5
8,423
702
3,767
19,462
24,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 8 / 0
9,371
781
12,598
13,841
8,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
23
33
Kills
9
9
Deaths
33
81
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
6
4
0.33
W
Ah Puch
Ameleht
Ah Puch
8
2
12
7
W
Nike
Crenx
Nike
5
1
23
16.5
L
Gilgamesh
FreedomGod
Gilgamesh
1
6
3
0.42
L
Skadi
0
5
2
0.2
W
Chronos
Kulaeya
Chronos
6
3
17
4.83
L
1
8
5
0.44
W
Ullr
7
2
10
6
L
7
8
0
0.88
W
Sun Wukong
jimmy443345
Sun Wukong
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,734
Damage
47,231
60,649
Taken
76,419
49,366
Mitigated
62,267
21,572
Healing
11,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,447
2,993
434
2,381
13,944
6,407
0
7,002
6,942
0
29,411
W
Ah Puch
Ameleht
Ah Puch
23,719
1,854
996
4,060
10,638
5,227
1,331
317
10,272
44,440
0
W
Nike
Crenx
Nike
18,273
1,267
989
1,530
15,271
17,037
361
1,659
13,431
3,839
25,796
L
Gilgamesh
FreedomGod
Gilgamesh
12,462
1,669
111
2,393
17,680
18,004
0
8,575
9,105
0
18,392
L
Skadi
8,957
3,067
1,249
1,908
11,492
4,851
146
4,130
7,362
0
23,035
W
Chronos
Kulaeya
Chronos
11,524
4,373
269
1,779
12,510
5,529
2,188
278
12,143
23,857
0
L
3,767
307
242
1,443
19,462
24,700
0
10,457
9,005
6,880
0
W
Ullr
9,339
3,984
1,850
3,697
10,434
5,499
2,654
735
9,476
0
26,536
L
12,598
3,538
763
909
13,841
8,305
0
6,691
7,150
0
13,619
W
Sun Wukong
jimmy443345
Sun Wukong
8,879
1,551
3,164
3,238
11,796
16,074
524
778
10,688
0
14,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,024
Gold Earned
41,887
152
Minions Killed
100
0
Camps Cleared
0
1,218,360
Distance Traveled
1,046,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,423
702
47
4
0
216,340
0
W
Ah Puch
11,164
930
37
3
0
241,857
0
W
Nike
10,690
891
31
3
0
281,514
0
L
Gilgamesh
8,085
674
15
1
0
221,744
0
L
Skadi
7,585
632
33
3
0
215,935
0
W
Chronos
10,492
874
27
2
0
216,239
0
L
Sobek
8,423
702
3
0
0
198,805
0
W
Ullr
10,955
913
44
4
0
223,036
0
L
Da Ji
9,371
781
2
0
0
193,287
0
W
Sun Wukong
10,723
894
13
1
0
255,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role