Player Matchup

Martichoras
Martichoras
Bekrus
Martichoras
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,412 Elo+
Solo
Geb
Geb
LukasGrfsies
Geb
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 31L
1,264 Elo+
Solo
Skadi
Skadi
OGErixon
Skadi
Level 121
God Stats
5W - 8L
1,550 SR
Queue Stats
264W - 256L
1,539 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
eydriann
Morgan Le Fay
Level 116
God Stats
7W - 7L
1,600 SR
Queue Stats
390W - 411L
1,487 Elo+
Solo
Charybdis
Charybdis
Гальгод
Charybdis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 80L
1,463 Elo+
Solo
Team Averages
Level 90
1,530 SR
1,433 Elo+

VS

Team Averages
Level 123
1,478 SR
1,485 Elo+
Odin
Odin
 
Odin
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
BattleBoy1991
Skadi
Level 149
God Stats
17W - 10L
1,638 SR
Queue Stats
429W - 417L
1,474 Elo+
Party 1
Camazotz
Camazotz
KOTISHE
Camazotz
Level 122
God Stats
6W - 7L
1,282 SR
Queue Stats
308W - 327L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
MinyX
Tsukuyomi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,475 Elo+
Solo
Cerberus
Cerberus
RayTheMan1980
Cerberus
Level 122
God Stats
15W - 16L
1,469 SR
Queue Stats
657W - 692L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Bekrus
Martichoras
13
0 / 3 / 6
7,328
733
9,186
8,938
4,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 4 / 5
7,942
794
4,722
12,487
8,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
OGErixon
Skadi
14
3 / 5 / 3
8,189
819
8,834
10,166
3,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
eydriann
Morgan Le Fay
15
4 / 4 / 2
7,907
791
12,174
10,324
4,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Гальгод
Charybdis
14
3 / 4 / 4
8,134
813
12,807
10,645
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
4 / 1 / 12
8,415
842
6,681
12,374
11,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

17
10 / 3 / 7
10,029
1,003
16,247
11,231
5,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
KOTISHE
Camazotz
15
2 / 1 / 10
8,275
828
6,190
13,138
11,842
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
MinyX
Tsukuyomi
13
2 / 4 / 8
7,767
777
10,807
10,320
4,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
RayTheMan1980
Cerberus
15
2 / 2 / 15
8,611
861
8,797
13,966
16,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
72
11
Kills
20
20
Deaths
11
20
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
1
12
10
W
10
3
7
4.5
L
Martichoras
Bekrus
Martichoras
0
3
6
1
W
Camazotz
KOTISHE
Camazotz
2
1
10
7
L
1
4
5
0.88
W
Tsukuyomi
MinyX
Tsukuyomi
2
4
8
1.5
L
Skadi
OGErixon
Skadi
3
5
3
0.9
W
Cerberus
RayTheMan1980
Cerberus
2
2
15
4.75
L
Morgan Le Fay
eydriann
Morgan Le Fay
4
4
2
1.25
L
Charybdis
Гальгод
Charybdis
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,723
Damage
48,722
52,560
Taken
61,029
24,185
Mitigated
50,525
15,490
Healing
23,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,681
1,599
1,300
3,587
12,374
11,549
0
4,994
7,380
0
9,946
W
16,247
4,923
1,019
2,941
11,231
5,789
182
2,968
8,263
0
31,806
L
Martichoras
Bekrus
Martichoras
9,186
3,410
3,016
2,398
8,938
4,002
0
962
7,816
0
19,889
W
Camazotz
KOTISHE
Camazotz
6,190
431
1,452
4,702
13,138
11,842
608
2,752
10,386
0
13,346
L
4,722
418
1,153
1,524
12,487
8,136
0
881
11,516
6,862
0
W
Tsukuyomi
MinyX
Tsukuyomi
10,807
1,802
976
1,196
10,320
4,762
545
2,109
8,211
0
21,678
L
Skadi
OGErixon
Skadi
8,834
1,602
152
692
10,166
3,471
62
1,845
8,177
0
23,569
W
Cerberus
RayTheMan1980
Cerberus
8,797
228
1,790
4,268
13,966
16,583
507
4,073
9,893
17,208
1,273
L
Morgan Le Fay
eydriann
Morgan Le Fay
12,174
371
638
2,757
10,324
4,301
0
1,674
8,507
18,779
0
L
Charybdis
Гальгод
Charybdis
12,807
4,930
811
2,349
10,645
4,275
0
1,456
9,020
0
22,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,500
Gold Earned
43,097
108
Minions Killed
116
0
Camps Cleared
0
958,537
Distance Traveled
996,771
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,415
842
8
1
0
217,757
0
W
Skadi
10,029
1,003
43
4
0
185,171
0
L
Martichoras
7,328
733
28
3
0
199,187
4
W
Camazotz
8,275
828
10
1
0
206,815
0
L
Geb
7,942
794
4
0
0
202,728
0
W
Tsukuyomi
7,767
777
25
3
0
197,732
0
L
Skadi
8,189
819
26
3
0
192,357
0
W
Cerberus
8,611
861
30
3
0
189,296
0
L
Morgan Le Fay
7,907
791
17
2
0
201,234
0
L
Charybdis
8,134
813
33
3
0
163,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role