Player Matchup

Chiron
Chiron
 
Chiron
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DarrrkAngellll
Jing Wei
Level 67
God Stats
4W - 5L
1,734 SR
Queue Stats
162W - 143L
1,464 Elo+
Solo
Arachne
Arachne
Er3kose
Arachne
Level 136
God Stats
258W - 265L
1,493 SR
Queue Stats
575W - 683L
1,407 Elo+
Solo
Hercules
Hercules
PETROxgmg
Hercules
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 58L
1,474 Elo+
Solo
Artio
Artio
UltraIShadow
Artio
Level 156
God Stats
1W - 1L
1,758 SR
Queue Stats
212W - 187L
1,484 Elo+
Solo
Team Averages
Level 124
1,597 SR
1,466 Elo+

VS

Team Averages
Level 109
1,467 SR
1,468 Elo+
Charon
Charon
 
Charon
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jazzy Pazazzy
Ah Muzen Cab
Level 156
God Stats
5W - 2L
1,569 SR
Queue Stats
147W - 138L
1,528 Elo+
Party 1
Guan Yu
Guan Yu
Markito20133752
Guan Yu
Level 63
God Stats
1W - 1L
1,263 SR
Queue Stats
171W - 183L
1,397 Elo+
Solo
Sol
Sol
Step Sis Bro
Sol
Level 131
God Stats
2W - 2L
1,235 SR
Queue Stats
65W - 87L
1,407 Elo+
Party 1
Mercury
Mercury
chubby_elephaant
Mercury
Level 67
God Stats
11W - 3L
1,768 SR
Queue Stats
21W - 17L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
2 / 4 / 0
6,529
544
8,797
12,376
4,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Jing Wei
9
0 / 2 / 0
5,773
481
5,758
10,649
3,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Er3kose
Arachne
10
0 / 4 / 0
5,973
498
5,529
11,826
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hercules
PETROxgmg
Hercules
12
0 / 1 / 0
7,099
592
6,871
7,252
7,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 0 / 1
5,973
498
4,711
10,576
7,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 0 / 3
5,518
460
3,408
7,957
6,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
Jazzy Pazazzy
Ah Muzen Cab
11
0 / 0 / 1
6,808
567
7,235
7,903
3,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 1
6,659
555
3,184
13,569
7,039
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

13
3 / 1 / 2
7,904
659
10,036
12,004
3,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 0 / 0
8,470
706
8,995
10,932
4,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
11
11
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
4
0
0.5
W
Charon
 
Charon
0
0
3
1.5
L
Jing Wei
0
2
0
0
L
Arachne
Er3kose
Arachne
0
4
0
0
W
Ah Muzen Cab
Jazzy Pazazzy
Ah Muzen Cab
0
0
1
0.5
W
0
1
1
0.5
L
Hercules
PETROxgmg
Hercules
0
1
0
0
W
3
1
2
4
L
0
0
1
0.5
W
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,666
Damage
32,858
52,679
Taken
52,365
27,900
Mitigated
24,810
14,643
Healing
20,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,797
2,604
287
4,134
12,376
4,665
0
6,528
5,848
0
49,326
W
Charon
 
Charon
3,408
809
193
766
7,957
6,080
0
1,049
6,908
18,580
0
L
Jing Wei
5,758
4,284
0
1,319
10,649
3,596
423
1,385
9,264
0
38,972
L
Arachne
Er3kose
Arachne
5,529
4,139
0
1,577
11,826
4,333
0
1,759
10,067
0
50,531
W
Ah Muzen Cab
Jazzy Pazazzy
Ah Muzen Cab
7,235
3,817
0
1,846
7,903
3,386
684
2,671
5,232
0
55,476
W
3,184
785
80
5,278
13,569
7,039
0
202
12,608
2,034
23,423
L
Hercules
PETROxgmg
Hercules
6,871
2,168
0
1,700
7,252
7,588
240
175
7,077
0
52,172
W
10,036
2,498
0
8,959
12,004
3,903
1,134
923
11,081
71,385
0
L
4,711
585
2,235
3,391
10,576
7,718
0
3,772
6,804
18,599
0
W
8,995
4,517
0
3,518
10,932
4,402
0
209
10,600
0
79,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,347
Gold Earned
35,359
332
Minions Killed
401
0
Camps Cleared
0
1,213,775
Distance Traveled
1,271,876
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,529
544
74
6
0
225,882
0
W
Charon
5,518
460
16
1
0
239,265
1
L
Jing Wei
5,773
481
64
5
0
241,568
0
L
Arachne
5,973
498
69
6
0
248,809
0
W
Ah Muzen Cab
6,808
567
94
8
0
237,018
0
W
Guan Yu
6,659
555
61
5
0
255,312
0
L
Hercules
7,099
592
104
9
0
244,410
0
W
Sol
7,904
659
123
10
0
225,755
0
L
Artio
5,973
498
21
2
0
253,106
4
W
Mercury
8,470
706
107
9
0
314,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role