Player Matchup

Anubis
Anubis
HipposAreWhales
Anubis
Level 15
God Stats
3W - 0L
1,867 SR
Queue Stats
26W - 7L
1,805 Elo+
Party 1
Hun Batz
Hun Batz
LoptAsator
Hun Batz
Level 28
God Stats
3W - 1L
1,855 SR
Queue Stats
81W - 66L
1,576 Elo+
Party 2
Ra
Ra
Mizitsune
Ra
Level 45
God Stats
9W - 1L
1,773 SR
Queue Stats
65W - 20L
1,794 Elo+
Party 1
Kuzenbo
Kuzenbo
TemplarTyrant
Kuzenbo
Level 108
God Stats
11W - 6L
1,705 SR
Queue Stats
649W - 551L
1,577 Elo+
Party 2
Cupid
Cupid
WildSamsquanch
Cupid
Level 158
God Stats
13W - 5L
1,715 SR
Queue Stats
172W - 144L
1,528 Elo+
Solo
Team Averages
Level 71
1,783 SR
1,656 Elo+

VS

Team Averages
Level 121
1,593 SR
1,569 Elo+
Baron Samedi
Baron Samedi
DLetemplier
Baron Samedi
Level 63
God Stats
1W - 3L
1,391 SR
Queue Stats
141W - 118L
1,583 Elo+
Solo
Cliodhna
Cliodhna
King Kaeman
Cliodhna
Level 143
God Stats
164W - 122L
1,623 SR
Queue Stats
622W - 581L
1,585 Elo+
Solo
Medusa
Medusa
LMact0sh
Medusa
Level 117
God Stats
5W - 3L
1,893 SR
Queue Stats
130W - 125L
1,568 Elo+
Solo
Tiamat
Tiamat
Maximus6215
Tiamat
Level 155
God Stats
13W - 14L
1,555 SR
Queue Stats
1,395W - 1,330L
1,559 Elo+
Solo
Awilix
Awilix
TheLawliPolice
Awilix
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 253L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
7,103
710
3,517
4,274
2,617
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
LoptAsator
Hun Batz
10
4 / 1 / 1
6,037
604
4,592
5,948
2,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 1
6,343
634
3,331
4,204
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
8
1 / 0 / 7
5,527
553
4,589
5,616
4,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 1 / 6
6,284
628
5,057
5,020
1,642
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DLetemplier
Baron Samedi
7
0 / 2 / 2
4,805
481
3,545
7,442
5,328
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
King Kaeman
Cliodhna
10
0 / 1 / 1
5,270
527
2,458
6,932
2,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
LMact0sh
Medusa
9
2 / 3 / 0
5,326
533
3,017
7,502
2,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
10
0 / 1 / 1
5,459
546
2,855
5,702
2,481
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 2 / 0
4,754
475
1,710
7,105
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
2
2
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DLetemplier
Baron Samedi
0
2
2
0.5
W
1
0
0
1
L
Cliodhna
King Kaeman
Cliodhna
0
1
1
0.5
L
Medusa
LMact0sh
Medusa
2
3
0
0.67
W
Hun Batz
LoptAsator
Hun Batz
4
1
1
4.5
L
Tiamat
0
1
1
0.5
W
1
0
1
1.5
W
Kuzenbo
1
0
7
4.5
L
0
2
0
0
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,086
Damage
13,585
25,062
Taken
34,683
13,136
Mitigated
16,055
11,552
Healing
11,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DLetemplier
Baron Samedi
3,545
664
532
2,888
7,442
5,328
0
2,687
4,685
14,378
0
W
3,517
88
0
3,055
4,274
2,617
353
277
3,997
53,684
0
L
Cliodhna
King Kaeman
Cliodhna
2,458
160
0
2,148
6,932
2,912
0
2,727
4,205
0
36,821
L
Medusa
LMact0sh
Medusa
3,017
1,271
0
1,939
7,502
2,618
0
1,964
5,538
0
37,099
W
Hun Batz
LoptAsator
Hun Batz
4,592
1,935
0
733
5,948
2,003
0
1,150
4,798
0
43,785
L
Tiamat
2,855
196
0
3,351
5,702
2,481
0
1,660
4,042
43,146
0
W
3,331
303
298
2,664
4,204
1,916
0
2,256
1,948
53,927
0
W
Kuzenbo
4,589
2,238
0
2,329
5,616
4,958
0
1,866
3,750
13,454
0
L
1,710
602
0
750
7,105
2,716
0
2,329
4,776
0
32,302
W
5,057
3,550
212
2,261
5,020
1,642
0
851
4,169
0
35,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,294
Gold Earned
25,614
361
Minions Killed
300
0
Camps Cleared
0
1,061,432
Distance Traveled
1,027,994
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,805
481
23
2
0
185,215
3
W
Anubis
7,103
710
107
11
0
190,902
2
L
Cliodhna
5,270
527
66
7
0
224,303
0
L
Medusa
5,326
533
63
6
0
195,272
1
W
Hun Batz
6,037
604
72
7
0
235,001
0
L
Tiamat
5,459
546
96
10
0
194,432
0
W
Ra
6,343
634
105
11
0
210,152
3
W
Kuzenbo
5,527
553
12
1
0
223,049
3
L
Awilix
4,754
475
52
5
0
228,772
0
W
Cupid
6,284
628
65
7
0
202,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role