Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Kethriken
Bastet
Level 106
God Stats
3W - 0L
1,844 SR
Queue Stats
16W - 7L
1,482 Elo+
Solo
Izanami
Izanami
Spurrell
Izanami
Level 129
God Stats
17W - 10L
1,790 SR
Queue Stats
231W - 258L
1,467 Elo+
Party 2
Team Averages
Level 126
1,627 SR
1,490 Elo+

VS

Team Averages
Level 125
1,476 SR
1,452 Elo+
Horus
Horus
Apoc_machine
Horus
Level 122
God Stats
1W - 2L
1,295 SR
Queue Stats
264W - 293L
1,435 Elo+
Party 1
Chiron
Chiron
Elmo694893
Chiron
Level 136
God Stats
174W - 146L
1,562 SR
Queue Stats
773W - 751L
1,463 Elo+
Solo
Zhong Kui
Zhong Kui
Macsix74
Zhong Kui
Level 149
God Stats
0W - 1L
1,767 SR
Queue Stats
73W - 94L
1,422 Elo+
Party 1
Mercury
Mercury
YungJLightOG
Mercury
Level 78
God Stats
0W - 2L
1,283 SR
Queue Stats
31W - 30L
1,486 Elo+
Solo
Olorun
Olorun
theBR0WNiE
Olorun
Level 138
God Stats
13W - 11L
1,471 SR
Queue Stats
718W - 786L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
5 / 1 / 3
7,421
742
3,298
9,124
4,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
 
Ares
11
4 / 1 / 4
6,699
670
5,626
7,490
5,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hel
 
Hel
11
1 / 1 / 3
6,387
639
5,126
7,070
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
Kethriken
Bastet
11
1 / 0 / 1
6,193
619
6,857
7,703
2,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Spurrell
Izanami
11
5 / 2 / 4
7,015
702
9,182
8,190
2,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 3
5,519
552
4,420
10,733
8,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Elmo694893
Chiron
9
2 / 4 / 1
5,593
559
5,102
9,812
3,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Zhong Kui
Macsix74
Zhong Kui
11
0 / 2 / 0
6,262
626
5,300
9,138
5,983
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
YungJLightOG
Mercury
9
0 / 3 / 1
5,272
527
2,243
9,309
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
theBR0WNiE
Olorun
11
2 / 2 / 0
6,186
619
5,723
7,688
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
16
Kills
5
5
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
1
3
6.5
W
Ares
 
Ares
4
1
4
6
W
Hel
 
Hel
1
1
3
2.5
L
1
5
3
0.5
L
Chiron
Elmo694893
Chiron
2
4
1
0.63
W
Bastet
Kethriken
Bastet
1
0
1
1.5
L
Zhong Kui
Macsix74
Zhong Kui
0
2
0
0
W
Izanami
Spurrell
Izanami
5
2
4
3.5
L
Mercury
YungJLightOG
Mercury
0
3
1
0.17
L
Olorun
theBR0WNiE
Olorun
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,089
Damage
22,788
39,577
Taken
46,680
17,853
Mitigated
24,377
18,829
Healing
16,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,298
2,215
0
4,311
9,124
4,270
23
1,035
8,089
0
51,290
W
Ares
 
Ares
5,626
573
0
2,617
7,490
5,107
412
1,167
6,323
11,674
0
W
Hel
 
Hel
5,126
448
980
4,410
7,070
2,550
390
3,257
3,813
57,285
0
L
4,420
1,957
292
2,489
10,733
8,403
0
3,864
6,752
0
16,948
L
Chiron
Elmo694893
Chiron
5,102
1,870
140
2,156
9,812
3,574
0
1,282
8,370
0
36,720
W
Bastet
Kethriken
Bastet
6,857
1,212
0
3,221
7,703
2,979
0
4,968
2,735
0
40,766
L
Zhong Kui
Macsix74
Zhong Kui
5,300
410
0
5,807
9,138
5,983
0
0
9,118
49,551
0
W
Izanami
Spurrell
Izanami
9,182
6,724
0
3,290
8,190
2,947
763
0
8,190
0
50,600
L
Mercury
YungJLightOG
Mercury
2,243
962
0
1,056
9,309
3,108
0
1,748
7,561
0
33,521
L
Olorun
theBR0WNiE
Olorun
5,723
2,882
246
3,887
7,688
3,309
0
3,858
3,690
36,822
8,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,715
Gold Earned
28,832
376
Minions Killed
291
0
Camps Cleared
0
1,055,288
Distance Traveled
989,207
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,421
742
105
11
0
233,819
0
W
Ares
6,699
670
12
1
0
198,900
0
W
Hel
6,387
639
102
10
0
207,045
0
L
Horus
5,519
552
23
2
0
196,788
0
L
Chiron
5,593
559
65
7
0
194,897
1
W
Bastet
6,193
619
70
7
0
237,541
0
L
Zhong Kui
6,262
626
87
9
0
172,283
0
W
Izanami
7,015
702
87
9
0
177,983
3
L
Mercury
5,272
527
50
5
0
246,660
0
L
Olorun
6,186
619
66
7
0
178,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role