Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Bobmcbob15
Da Ji
Level 117
God Stats
1W - 4L
1,325 SR
Queue Stats
212W - 191L
1,569 Elo+
Solo
Izanami
Izanami
PizoISBack
Izanami
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,414 Elo+
Solo
Nu Wa
Nu Wa
SuperTudy
Nu Wa
Level 143
God Stats
4W - 4L
1,653 SR
Queue Stats
68W - 64L
1,532 Elo+
Party 2
Anhur
Anhur
ballciansack
Anhur
Level 140
God Stats
1W - 1L
1,811 SR
Queue Stats
152W - 150L
1,486 Elo+
Solo
Team Averages
Level 112
1,558 SR
1,500 Elo+

VS

Team Averages
Level 118
1,628 SR
1,505 Elo+
Artio
Artio
Dev3NSTieN
Artio
Level 157
God Stats
1W - 2L
1,339 SR
Queue Stats
390W - 370L
1,478 Elo+
Solo
Aphrodite
Aphrodite
Keanstar
Aphrodite
Level 93
God Stats
19W - 9L
1,749 SR
Queue Stats
80W - 89L
1,549 Elo+
Party 1
Susano
Susano
Sacredge_
Susano
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 162L
1,460 Elo+
Party 3
Anhur
Anhur
TheyCallMeGinge
Anhur
Level 144
God Stats
10W - 5L
1,669 SR
Queue Stats
138W - 116L
1,561 Elo+
Party 1
Anubis
Anubis
Varguk
Anubis
Level 66
God Stats
4W - 0L
1,882 SR
Queue Stats
189W - 181L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
1 / 5 / 2
8,252
434
7,006
20,764
16,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
14
1 / 7 / 4
8,390
442
8,922
19,799
6,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
PizoISBack
Izanami
15
1 / 3 / 1
8,728
459
9,321
11,657
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
SuperTudy
Nu Wa
15
3 / 4 / 2
9,468
498
16,385
10,709
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 6 / 3
8,158
429
7,180
18,021
7,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
3 / 1 / 8
10,896
573
11,285
20,732
20,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Keanstar
Aphrodite
15
0 / 1 / 13
10,237
539
5,766
17,293
13,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Susano
Sacredge_
Susano
16
8 / 0 / 10
11,033
581
17,725
17,430
7,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 0 / 4
13,003
684
12,910
14,304
6,786
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Varguk
Anubis
17
6 / 4 / 7
11,318
596
13,039
11,996
5,251
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
6
Kills
25
25
Deaths
6
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
5
2
0.4
L
Da Ji
1
7
4
0.43
W
Artio
3
1
8
7
W
Aphrodite
Keanstar
Aphrodite
0
1
13
6.5
L
Izanami
PizoISBack
Izanami
1
3
1
0.5
W
Susano
Sacredge_
Susano
8
0
10
13
L
Nu Wa
SuperTudy
Nu Wa
3
4
2
1
W
8
0
4
10
W
Anubis
Varguk
Anubis
6
4
7
2.38
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,814
Damage
60,725
80,950
Taken
81,755
37,851
Mitigated
53,327
19,525
Healing
42,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,006
1,210
562
4,209
20,764
16,656
0
11,577
8,257
0
39,301
L
Da Ji
8,922
1,191
0
6,052
19,799
6,660
0
4,030
15,749
0
67,452
W
Artio
11,285
1,338
565
8,400
20,732
20,045
309
2,623
18,109
65,745
0
W
Aphrodite
Keanstar
Aphrodite
5,766
729
7,664
9,325
17,293
13,336
292
5,371
11,922
34,625
0
L
Izanami
PizoISBack
Izanami
9,321
5,223
0
3,198
11,657
3,635
0
3,600
8,013
0
87,602
W
Susano
Sacredge_
Susano
17,725
4,803
0
4,584
17,430
7,909
1,483
2,873
14,557
0
78,349
L
Nu Wa
SuperTudy
Nu Wa
16,385
2,661
0
2,112
10,709
3,189
0
3,130
7,545
84,533
0
W
12,910
9,525
0
7,772
14,304
6,786
6,911
1,855
12,449
0
130,382
W
Anubis
Varguk
Anubis
13,039
238
0
4,641
11,996
5,251
1,166
4,132
7,864
93,081
0
L
7,180
2,626
0
3,392
18,021
7,711
0
6,594
11,296
0
29,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,996
Gold Earned
56,487
488
Minions Killed
571
0
Camps Cleared
0
1,827,531
Distance Traveled
1,931,256
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,252
434
65
3
0
388,362
4
L
Da Ji
8,390
442
105
6
0
357,143
0
W
Artio
10,896
573
101
5
0
388,727
3
W
Aphrodite
10,237
539
32
2
0
405,499
0
L
Izanami
8,728
459
136
7
0
373,497
7
W
Susano
11,033
581
97
5
0
432,531
2
L
Nu Wa
9,468
498
152
8
0
346,161
1
W
Anhur
13,003
684
196
10
0
348,955
0
W
Anubis
11,318
596
145
8
0
355,544
8
L
Anhur
8,158
429
30
2
0
362,368
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role