Player Matchup

Charybdis
Charybdis
JOELBM0014
Charybdis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,426 Elo+
Party 1
Jing Wei
Jing Wei
VeryPohuу
Jing Wei
Level 28
God Stats
1W - 4L
1,317 SR
Queue Stats
279W - 285L
1,521 Elo+
Solo
Cabrakan
Cabrakan
dmb7878
Cabrakan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,490 Elo+
Party 1
Achilles
Achilles
eValidNmae
Achilles
Level 69
God Stats
3W - 4L
1,520 SR
Queue Stats
463W - 460L
1,562 Elo+
Solo
Hel
Hel
ivan43p
Hel
Level 84
God Stats
1W - 1L
1,755 SR
Queue Stats
55W - 61L
1,463 Elo+
Party 1
Team Averages
Level 62
1,518 SR
1,492 Elo+

VS

Team Averages
Level 120
1,546 SR
1,497 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Arrondiep300
Achilles
Level 125
God Stats
28W - 14L
1,741 SR
Queue Stats
724W - 722L
1,474 Elo+
Solo
Hel
Hel
ToOoX
Hel
Level 127
God Stats
3W - 0L
1,661 SR
Queue Stats
250W - 237L
1,535 Elo+
Solo
Ymir
Ymir
ZaCaTaKa
Ymir
Level 112
God Stats
1W - 1L
1,328 SR
Queue Stats
27W - 25L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JOELBM0014
Charybdis
14
0 / 5 / 4
7,468
679
5,981
15,403
6,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
VeryPohuу
Jing Wei
8
0 / 1 / 3
6,584
599
245
1,859
705
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cabrakan
dmb7878
Cabrakan
15
3 / 4 / 6
8,860
805
4,350
15,202
20,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
eValidNmae
Achilles
15
2 / 3 / 2
7,982
726
5,999
9,421
6,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hel
17
3 / 3 / 4
8,910
810
9,292
14,167
7,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
2 / 1 / 13
9,202
837
16,824
8,024
6,286
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
 
Hera
15
2 / 1 / 8
8,923
811
11,328
5,234
3,080
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Arrondiep300
Achilles
17
9 / 4 / 7
10,008
910
13,065
16,287
21,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
ToOoX
Hel
16
2 / 1 / 12
9,092
827
5,294
6,753
4,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
15
1 / 2 / 14
9,859
896
6,843
14,850
18,767
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
70
8
Kills
16
16
Deaths
9
19
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
2
1
13
8.5
W
Hera
 
Hera
2
1
8
6
W
Achilles
Arrondiep300
Achilles
9
4
7
3.13
L
Charybdis
JOELBM0014
Charybdis
0
5
4
0.4
W
Hel
ToOoX
Hel
2
1
12
8
L
Jing Wei
VeryPohuу
Jing Wei
0
1
3
1.5
W
Ymir
1
2
14
4
L
Cabrakan
dmb7878
Cabrakan
3
4
6
1.5
L
Achilles
eValidNmae
Achilles
2
3
2
1
L
Hel
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,867
Damage
53,354
56,052
Taken
51,148
42,152
Mitigated
54,476
23,819
Healing
19,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
16,824
535
1,231
2,073
8,024
6,286
2,610
1,988
6,036
39,790
0
W
Hera
 
Hera
11,328
2,416
566
362
5,234
3,080
1,451
1,895
3,339
23,829
0
W
Achilles
Arrondiep300
Achilles
13,065
728
1,017
2,175
16,287
21,890
1,402
3,281
11,866
0
20,065
L
Charybdis
JOELBM0014
Charybdis
5,981
2,967
138
1,095
15,403
6,849
1,176
11,150
3,845
0
20,488
W
Hel
ToOoX
Hel
5,294
165
6,099
3,038
6,753
4,453
1,799
1,690
5,063
15,546
0
L
Jing Wei
VeryPohuу
Jing Wei
245
0
291
258
1,859
705
0
870
933
0
449
W
Ymir
6,843
859
1,177
2,189
14,850
18,767
280
4,788
10,062
17,351
0
L
Cabrakan
dmb7878
Cabrakan
4,350
489
128
1,067
15,202
20,473
0
11,737
3,243
5,699
0
L
Achilles
eValidNmae
Achilles
5,999
438
517
789
9,421
6,476
86
5,879
3,258
0
13,630
L
Hel
9,292
659
11,195
8,341
14,167
7,649
347
10,653
3,341
33,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,804
Gold Earned
47,084
107
Minions Killed
125
0
Camps Cleared
0
941,303
Distance Traveled
1,086,687
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,202
837
33
3
0
237,141
0
W
Hera
8,923
811
22
2
0
197,490
0
W
Achilles
10,008
910
14
1
0
217,273
0
L
Charybdis
7,468
679
36
3
0
147,524
0
W
Hel
9,092
827
28
3
0
214,506
0
L
Jing Wei
6,584
599
0
0
0
208,981
0
W
Ymir
9,859
896
28
3
0
220,277
0
L
Cabrakan
8,860
805
1
0
0
181,613
0
L
Achilles
7,982
726
19
2
0
199,384
0
L
Hel
8,910
810
51
5
0
203,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role