Player Matchup

Pele
Pele
 
Pele
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
 
Charon
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
BDundead
Serqet
Level 69
God Stats
12W - 5L
1,767 SR
Queue Stats
69W - 41L
1,650 Elo+
Solo
Yu Huang
Yu Huang
MirageDeceiver
Yu Huang
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 118L
1,600 Elo+
Solo
Team Averages
Level 134
1,553 SR
1,550 Elo+

VS

Team Averages
Level 59
1,512 SR
1,682 Elo+
Izanami
Izanami
Gunjacker007
Izanami
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 22L
1,636 Elo+
Solo
Yemoja
Yemoja
HipposAreWhales
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 7L
1,819 Elo+
Party 2
Tiamat
Tiamat
Maximus6215
Tiamat
Level 155
God Stats
13W - 14L
1,599 SR
Queue Stats
1,395W - 1,330L
1,579 Elo+
Solo
Thor
Thor
Mizitsune
Thor
Level 45
God Stats
1W - 4L
1,445 SR
Queue Stats
65W - 20L
1,798 Elo+
Party 2
Charon
Charon
NotMy5thAccount
Charon
Level 48
God Stats
2W - 5L
1,516 SR
Queue Stats
101W - 89L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 0 / 0
6,610
661
3,691
8,083
3,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anhur
 
Anhur
10
6 / 2 / 1
6,574
657
7,915
7,808
2,754
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
 
Charon
6
1 / 2 / 5
5,206
521
3,918
7,002
4,601
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
BDundead
Serqet
11
2 / 1 / 1
5,775
578
5,519
8,797
3,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
11
1 / 1 / 1
6,236
624
5,470
4,283
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gunjacker007
Izanami
7
0 / 7 / 2
4,590
459
1,605
8,415
1,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 4
5,344
534
3,387
6,835
3,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
11
2 / 1 / 1
6,165
617
3,985
5,999
3,046
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
9
3 / 1 / 1
5,585
559
3,827
8,436
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 0
5,973
597
5,351
8,670
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
11
Kills
6
6
Deaths
11
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
0
0
1
W
Anhur
 
Anhur
6
2
1
3.25
W
Charon
 
Charon
1
2
5
1.75
W
Serqet
BDundead
Serqet
2
1
1
2.5
L
Izanami
Gunjacker007
Izanami
0
7
2
0.14
L
1
1
4
3
L
Tiamat
2
1
1
2.5
W
Yu Huang
1
1
1
1.5
L
Thor
3
1
1
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,513
Damage
18,155
35,973
Taken
38,355
15,505
Mitigated
15,048
10,346
Healing
12,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,691
862
0
3,384
8,083
3,093
0
4,873
3,210
0
51,274
W
Anhur
 
Anhur
7,915
4,204
0
3,628
7,808
2,754
53
1,742
6,066
0
44,081
W
Charon
 
Charon
3,918
921
0
1,598
7,002
4,601
0
1,621
5,381
10,739
0
W
Serqet
BDundead
Serqet
5,519
1,440
0
1,339
8,797
3,295
0
2,019
6,778
0
46,903
L
Izanami
Gunjacker007
Izanami
1,605
1,012
0
935
8,415
1,296
96
1,228
7,054
0
19,123
L
3,387
1,576
387
1,821
6,835
3,546
0
2,668
4,167
14,896
0
L
Tiamat
3,985
463
0
2,736
5,999
3,046
0
2,407
3,283
49,156
0
W
Yu Huang
5,470
687
0
397
4,283
1,762
0
2,412
1,871
47,949
0
L
Thor
3,827
1,173
0
3,195
8,436
3,010
0
3,085
5,253
0
30,294
L
5,351
1,557
0
3,725
8,670
4,150
0
0
8,670
47,746
763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,401
Gold Earned
27,657
320
Minions Killed
276
0
Camps Cleared
0
1,004,071
Distance Traveled
956,175
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,610
661
88
9
0
209,090
2
W
Anhur
6,574
657
66
7
0
171,775
2
W
Charon
5,206
521
6
1
0
185,013
0
W
Serqet
5,775
578
68
7
0
243,708
0
L
Izanami
4,590
459
36
4
0
171,737
0
L
Yemoja
5,344
534
12
1
0
202,885
2
L
Tiamat
6,165
617
93
9
0
193,104
0
W
Yu Huang
6,236
624
92
9
0
194,485
3
L
Thor
5,585
559
53
5
0
224,167
0
L
Charon
5,973
597
82
8
0
164,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role