Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
 
Da Ji
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Cark12
Anhur
Level 68
God Stats
18W - 16L
1,544 SR
Queue Stats
104W - 97L
1,501 Elo+
Solo
Hercules
Hercules
Moy_R6
Hercules
Level 68
God Stats
27W - 39L
1,412 SR
Queue Stats
421W - 489L
1,414 Elo+
Party 3
He Bo
He Bo
javierriveraboca
He Bo
Level 112
God Stats
8W - 7L
1,452 SR
Queue Stats
491W - 527L
1,516 Elo+
Party 3
Team Averages
Level 84
1,482 SR
1,486 Elo+

VS

Team Averages
Level 93
1,420 SR
1,427 Elo+
Scylla
Scylla
 
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Ohjiro
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,170 Elo+
Party 1
Ao Kuang
Ao Kuang
Warfrost10
Ao Kuang
Level 129
God Stats
1W - 2L
1,544 SR
Queue Stats
109W - 115L
1,521 Elo+
Party 2
Cupid
Cupid
citrobacter_fr
Cupid
Level 45
God Stats
0W - 3L
1,055 SR
Queue Stats
53W - 64L
1,444 Elo+
Party 1
Bacchus
Bacchus
parca666
Bacchus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
6 / 2 / 2
7,123
648
6,276
6,669
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Da Ji
 
Da Ji
11
4 / 0 / 1
6,399
582
3,533
5,532
2,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Cark12
Anhur
11
1 / 0 / 4
6,580
598
3,699
3,419
1,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Moy_R6
Hercules
11
4 / 1 / 4
6,564
597
6,019
8,010
4,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
7 / 1 / 1
8,106
737
7,808
9,194
3,352
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 3 / 1
6,039
549
3,131
4,153
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Ohjiro
Serqet
9
1 / 8 / 0
5,539
504
3,956
9,576
3,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Warfrost10
Ao Kuang
10
2 / 3 / 0
5,961
542
3,374
9,996
3,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 5 / 0
5,029
457
2,542
8,563
2,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
parca666
Bacchus
8
0 / 3 / 1
5,101
464
3,510
11,320
9,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
22
Kills
4
4
Deaths
22
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
2
2
3.5
W
Da Ji
 
Da Ji
4
0
1
4.5
L
Scylla
 
Scylla
1
3
1
0.5
W
Anhur
Cark12
Anhur
1
0
4
3
W
Hercules
Moy_R6
Hercules
4
1
4
6
L
Serqet
Ohjiro
Serqet
1
8
0
0.13
L
Ao Kuang
Warfrost10
Ao Kuang
2
3
0
0.67
L
0
5
0
0
W
7
1
1
7.5
L
Bacchus
parca666
Bacchus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,335
Damage
16,513
32,824
Taken
43,608
14,756
Mitigated
20,784
14,657
Healing
7,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,276
324
288
2,140
6,669
3,848
0
4,214
2,455
37,499
0
W
Da Ji
 
Da Ji
3,533
1,243
0
1,028
5,532
2,112
0
499
5,033
0
31,665
L
Scylla
 
Scylla
3,131
219
0
386
4,153
1,439
0
2,720
1,433
38,526
0
W
Anhur
Cark12
Anhur
3,699
2,180
0
2,178
3,419
1,193
540
819
2,600
0
45,127
W
Hercules
Moy_R6
Hercules
6,019
2,023
0
3,296
8,010
4,251
58
3,216
4,794
0
29,566
L
Serqet
Ohjiro
Serqet
3,956
1,829
0
0
9,576
3,948
584
5,159
4,417
0
24,790
L
Ao Kuang
Warfrost10
Ao Kuang
3,374
709
0
2,388
9,996
3,711
7
2,549
7,447
50,471
0
L
2,542
1,550
103
2,087
8,563
2,659
0
1,396
6,969
0
24,263
W
7,808
856
0
5,727
9,194
3,352
86
1,267
7,303
66,750
0
L
Bacchus
parca666
Bacchus
3,510
430
165
2,002
11,320
9,027
0
2,260
8,539
15,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,772
Gold Earned
27,669
356
Minions Killed
240
0
Camps Cleared
0
1,122,835
Distance Traveled
1,076,632
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,123
648
70
6
0
209,392
0
W
Da Ji
6,399
582
50
5
0
252,483
0
L
Scylla
6,039
549
61
6
0
221,551
1
W
Anhur
6,580
598
83
8
0
201,094
2
W
Hercules
6,564
597
47
4
0
243,786
0
L
Serqet
5,539
504
35
3
0
204,080
0
L
Ao Kuang
5,961
542
79
7
0
239,769
0
L
Cupid
5,029
457
49
4
0
196,973
0
W
He Bo
8,106
737
106
10
0
216,080
0
L
Bacchus
5,101
464
16
1
0
214,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role