Player Matchup

Lancelot
Lancelot
Bladesboy2450
Lancelot
Level 126
God Stats
1W - 4L
1,254 SR
Queue Stats
259W - 256L
1,494 Elo+
Solo
Mercury
Mercury
KlausDieLaus
Mercury
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,427 Elo+
Solo
Ah Puch
Ah Puch
MephistoXII
Ah Puch
Level 89
God Stats
2W - 4L
1,511 SR
Queue Stats
211W - 237L
1,373 Elo+
Solo
Hachiman
Hachiman
farouk001
Hachiman
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 150L
1,534 Elo+
Solo
Khepri
Khepri
new-36748647
Khepri
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,603 Elo+
Solo
Team Averages
Level 69
1,453 SR
1,486 Elo+

VS

Team Averages
Level 114
1,555 SR
1,467 Elo+
King Arthur
King Arthur
KnowYourRole262
King Arthur
Level 127
God Stats
7W - 14L
1,402 SR
Queue Stats
862W - 969L
1,434 Elo+
Solo
Discordia
Discordia
frostick2000
Discordia
Level 103
God Stats
4W - 0L
1,689 SR
Queue Stats
158W - 149L
1,404 Elo+
Solo
Ishtar
Ishtar
headscoooper
Ishtar
Level 107
God Stats
5W - 6L
1,393 SR
Queue Stats
768W - 786L
1,516 Elo+
Solo
Poseidon
Poseidon
rutenpitt
Poseidon
Level 176
God Stats
2W - 1L
1,789 SR
Queue Stats
150W - 155L
1,459 Elo+
Solo
Athena
Athena
吔屎啦勒
Athena
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bladesboy2450
Lancelot
16
2 / 3 / 3
9,176
765
7,665
12,597
8,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
KlausDieLaus
Mercury
13
2 / 6 / 3
8,567
714
5,336
10,136
5,286
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
MephistoXII
Ah Puch
16
2 / 4 / 6
9,231
769
12,040
10,076
5,596
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
farouk001
Hachiman
15
3 / 5 / 4
9,039
753
10,712
12,933
7,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
14
0 / 3 / 4
8,531
711
3,933
11,407
13,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KnowYourRole262
King Arthur
9
0 / 1 / 3
7,400
617
3,480
5,142
3,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
frostick2000
Discordia
16
6 / 1 / 12
9,770
814
11,498
7,290
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
18
9 / 2 / 10
10,559
880
18,068
11,759
7,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
rutenpitt
Poseidon
17
4 / 2 / 12
9,962
830
10,759
8,354
3,987
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
16
2 / 3 / 13
9,682
807
8,584
15,062
19,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
9
Kills
21
21
Deaths
9
20
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Bladesboy2450
Lancelot
2
3
3
1.17
L
Mercury
KlausDieLaus
Mercury
2
6
3
0.58
W
King Arthur
KnowYourRole262
King Arthur
0
1
3
1.5
L
Ah Puch
MephistoXII
Ah Puch
2
4
6
1.25
L
Hachiman
farouk001
Hachiman
3
5
4
1
W
Discordia
frostick2000
Discordia
6
1
12
12
W
Ishtar
9
2
10
7
L
Khepri
0
3
4
0.67
W
Poseidon
rutenpitt
Poseidon
4
2
12
5
W
Athena
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,686
Damage
52,389
57,149
Taken
47,607
39,769
Mitigated
37,580
14,494
Healing
18,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Bladesboy2450
Lancelot
7,665
1,656
1,766
3,606
12,597
8,130
141
8,008
4,505
0
22,616
L
Mercury
KlausDieLaus
Mercury
5,336
1,905
134
886
10,136
5,286
125
5,617
4,373
0
6,871
W
King Arthur
KnowYourRole262
King Arthur
3,480
336
210
697
5,142
3,916
0
1,793
3,349
1,412
7,101
L
Ah Puch
MephistoXII
Ah Puch
12,040
784
1,337
2,344
10,076
5,596
652
6,078
3,956
24,276
0
L
Hachiman
farouk001
Hachiman
10,712
6,210
419
1,877
12,933
7,173
657
6,827
5,781
0
23,591
W
Discordia
frostick2000
Discordia
11,498
803
2,627
2,459
7,290
3,212
322
3,045
4,245
21,105
0
W
Ishtar
18,068
9,013
850
3,997
11,759
7,353
1,604
4,655
7,104
0
33,391
L
Khepri
3,933
350
536
1,589
11,407
13,584
194
4,982
6,183
11,938
0
W
Poseidon
rutenpitt
Poseidon
10,759
800
1,373
2,623
8,354
3,987
846
2,596
5,758
32,021
0
W
Athena
8,584
1,151
2,222
1,890
15,062
19,112
409
3,884
11,178
13,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,544
Gold Earned
47,373
116
Minions Killed
154
0
Camps Cleared
0
1,182,572
Distance Traveled
955,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,176
765
26
2
0
277,959
0
L
Mercury
8,567
714
5
0
0
237,100
0
W
King Arthur
7,400
617
14
1
0
115,065
0
L
Ah Puch
9,231
769
35
3
0
207,300
0
L
Hachiman
9,039
753
29
2
0
204,797
0
W
Discordia
9,770
814
38
3
0
230,496
0
W
Ishtar
10,559
880
33
3
0
172,033
0
L
Khepri
8,531
711
21
2
0
255,416
0
W
Poseidon
9,962
830
50
4
0
231,297
0
W
Athena
9,682
807
19
2
0
206,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role