Player Matchup

Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DarthZyklon
Chang'e
Level 143
God Stats
3W - 1L
1,818 SR
Queue Stats
145W - 138L
1,589 Elo+
Solo
Jormungandr
Jormungandr
Roos35
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,395 Elo+
Party 1
Nox
Nox
dominator69in
Nox
Level 128
God Stats
0W - 3L
1,320 SR
Queue Stats
229W - 224L
1,478 Elo+
Party 1
Team Averages
Level 122
1,528 SR
1,492 Elo+

VS

Team Averages
Level 140
1,472 SR
1,529 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Fils-Du-Mal
Mulan
Level 143
God Stats
4W - 8L
1,238 SR
Queue Stats
154W - 158L
1,426 Elo+
Solo
Ah Puch
Ah Puch
HansPeterWurst
Ah Puch
Level 106
God Stats
4W - 0L
1,500 SR
Queue Stats
124W - 121L
1,661 Elo+
Solo
Thanatos
Thanatos
ICommandUDie
Thanatos
Level 162
God Stats
1W - 0L
1,505 SR
Queue Stats
98W - 64L
1,555 Elo+
Solo
Sylvanus
Sylvanus
此时一位靓仔偶然路过
Sylvanus
Level 146
God Stats
5W - 2L
1,617 SR
Queue Stats
304W - 306L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 2 / 1
7,423
619
8,103
10,025
4,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
 
Apollo
13
0 / 4 / 3
7,274
606
8,235
14,118
9,680
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chang'e
DarthZyklon
Chang'e
13
0 / 3 / 3
7,147
596
6,637
13,119
6,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
Roos35
Jormungandr
16
2 / 1 / 2
8,239
687
12,942
11,694
13,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

15
1 / 0 / 3
8,131
678
8,656
8,080
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
2 / 1 / 8
9,150
763
9,913
9,608
6,994
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 1 / 7
8,194
683
5,721
12,944
11,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 1 / 6
8,888
741
24,813
10,919
7,059
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
ICommandUDie
Thanatos
14
1 / 1 / 8
8,718
727
10,163
12,004
13,601
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 0 / 9
9,083
757
3,953
15,144
13,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
4
Kills
10
10
Deaths
4
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
2
1
0.75
L
Apollo
 
Apollo
0
4
3
0.38
W
Heimdallr
 
Heimdallr
2
1
8
6
L
Chang'e
DarthZyklon
Chang'e
0
3
3
0.5
W
2
1
7
5.5
W
4
1
6
7
W
Thanatos
ICommandUDie
Thanatos
1
1
8
5
L
Jormungandr
Roos35
Jormungandr
2
1
2
3
L
1
0
3
2.5
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,573
Damage
54,563
57,036
Taken
60,619
38,496
Mitigated
52,517
28,957
Healing
43,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,103
733
1,265
958
10,025
4,826
0
5,343
4,682
0
12,062
L
Apollo
 
Apollo
8,235
2,559
341
1,257
14,118
9,680
0
5,318
8,796
0
16,848
W
Heimdallr
 
Heimdallr
9,913
1,420
672
2,192
9,608
6,994
321
3,530
5,943
0
29,596
L
Chang'e
DarthZyklon
Chang'e
6,637
193
15,691
7,400
13,119
6,226
0
6,787
6,332
12,484
0
W
5,721
44
921
2,437
12,944
11,277
0
6,100
6,421
385
17,446
W
24,813
813
1,200
1,109
10,919
7,059
419
5,283
5,304
47,789
0
W
Thanatos
ICommandUDie
Thanatos
10,163
181
6,144
6,593
12,004
13,601
0
5,818
5,743
0
12,249
L
Jormungandr
Roos35
Jormungandr
12,942
564
292
1,198
11,694
13,755
0
6,254
5,440
31,924
0
L
8,656
455
373
182
8,080
4,009
0
5,337
2,743
22,617
0
W
3,953
135
14,044
8,014
15,144
13,586
13
5,517
8,973
6,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,214
Gold Earned
44,033
156
Minions Killed
122
0
Camps Cleared
0
1,206,622
Distance Traveled
1,166,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,423
619
7
1
0
255,022
0
L
Apollo
7,274
606
32
3
0
238,894
0
W
Heimdallr
9,150
763
38
3
0
228,730
0
L
Chang'e
7,147
596
10
1
0
217,548
0
W
Mulan
8,194
683
31
3
0
224,378
0
W
Ah Puch
8,888
741
45
4
0
218,489
0
W
Thanatos
8,718
727
1
0
0
237,131
0
L
Jormungandr
8,239
687
47
4
0
245,462
0
L
Nox
8,131
678
60
5
0
249,696
0
W
Sylvanus
9,083
757
7
1
0
257,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role