Player Matchup

Discordia
Discordia
 
Discordia
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CthulUwU
Izanami
Level 106
God Stats
5W - 2L
1,700 SR
Queue Stats
82W - 84L
1,510 Elo+
Party 1
Awilix
Awilix
Quick981
Awilix
Level 156
God Stats
8W - 3L
1,760 SR
Queue Stats
199W - 200L
1,520 Elo+
Party 1
Bacchus
Bacchus
Thiccolaus
Bacchus
Level 107
God Stats
3W - 4L
1,591 SR
Queue Stats
21W - 36L
1,491 Elo+
Party 1
Achilles
Achilles
kyleblackout19
Achilles
Level 126
God Stats
4W - 0L
1,910 SR
Queue Stats
121W - 126L
1,514 Elo+
Party 1
Team Averages
Level 122
1,692 SR
1,507 Elo+

VS

Team Averages
Level 112
1,414 SR
1,489 Elo+
Bacchus
Bacchus
Gavvvvv
Bacchus
Level 7
God Stats
6W - 4L
1,659 SR
Queue Stats
7W - 6L
1,480 Elo+
Party 2
Set
Set
Murasiro
Set
Level 156
God Stats
0W - 1L
1,342 SR
Queue Stats
10W - 10L
1,417 Elo+
Party 2
Neith
Neith
Phroot Snax
Neith
Level 169
God Stats
4W - 5L
1,209 SR
Queue Stats
178W - 183L
1,547 Elo+
Solo
Poseidon
Poseidon
fenrir45-maxmcca
Poseidon
Level 158
God Stats
1W - 2L
1,368 SR
Queue Stats
79W - 75L
1,491 Elo+
Solo
Cliodhna
Cliodhna
snipetwinegetvag
Cliodhna
Level 69
God Stats
10W - 14L
1,491 SR
Queue Stats
648W - 628L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 1 / 5
6,400
640
3,635
6,870
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
CthulUwU
Izanami
10
0 / 0 / 4
5,758
576
2,424
3,538
1,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
Quick981
Awilix
12
12 / 0 / 0
7,702
770
8,680
6,986
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Thiccolaus
Bacchus
9
0 / 0 / 4
5,642
564
1,965
4,823
3,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
10
0 / 1 / 2
6,088
609
3,625
8,823
7,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gavvvvv
Bacchus
8
0 / 0 / 0
4,914
491
3,016
4,212
3,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 3 / 1
4,262
426
2,153
6,663
2,608
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
5,803
580
4,899
7,013
2,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 3 / 0
5,895
590
4,176
5,341
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 1
5,498
550
2,335
9,796
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
12
Kills
2
2
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
1
5
2.5
W
Izanami
CthulUwU
Izanami
0
0
4
2
L
Bacchus
Gavvvvv
Bacchus
0
0
0
0
L
0
3
1
0.17
L
0
2
0
0
W
Awilix
Quick981
Awilix
12
0
0
12
W
Bacchus
Thiccolaus
Bacchus
0
0
4
2
L
1
3
0
0.33
W
Achilles
0
1
2
1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,329
Damage
16,579
31,040
Taken
33,025
17,643
Mitigated
13,030
10,899
Healing
10,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,635
304
0
1,635
6,870
2,405
0
3,229
3,397
44,277
0
W
Izanami
CthulUwU
Izanami
2,424
1,891
0
1,322
3,538
1,450
419
978
2,560
0
50,755
L
Bacchus
Gavvvvv
Bacchus
3,016
391
0
1,727
4,212
3,366
0
407
3,805
9,766
0
L
2,153
1,031
0
1,972
6,663
2,608
0
1,429
5,232
0
22,470
L
4,899
1,802
0
2,058
7,013
2,349
0
0
7,013
0
42,494
W
Awilix
Quick981
Awilix
8,680
3,666
0
3,874
6,986
2,623
0
1,088
5,832
0
54,045
W
Bacchus
Thiccolaus
Bacchus
1,965
124
0
2,288
4,823
3,838
0
1,587
3,236
10,787
0
L
4,176
586
0
837
5,341
1,517
0
1,563
3,562
40,707
0
W
Achilles
3,625
398
0
1,780
8,823
7,327
0
0
8,823
0
40,565
L
2,335
165
0
3,468
9,796
3,190
0
1,797
7,813
0
34,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,590
Gold Earned
26,372
341
Minions Killed
264
0
Camps Cleared
0
1,039,377
Distance Traveled
1,042,650
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,400
640
90
9
0
203,865
2
W
Izanami
5,758
576
89
9
0
177,132
2
L
Bacchus
4,914
491
15
2
0
218,780
1
L
Set
4,262
426
35
4
0
204,672
2
L
Neith
5,803
580
76
8
0
183,565
1
W
Awilix
7,702
770
74
7
0
262,823
0
W
Bacchus
5,642
564
15
2
0
212,871
3
L
Poseidon
5,895
590
74
7
0
195,706
3
W
Achilles
6,088
609
73
7
0
182,686
1
L
Cliodhna
5,498
550
64
6
0
239,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role