Player Matchup

Mercury
Mercury
Gold III
Dixie_1998
Mercury
Gold III
Level 205
God Stats
4W - 1L
1,783 SR
Queue Stats
256W - 256L
1,333 MMR
Solo
Athena
Athena
Silver I
Lux_Zephha
Athena
Silver I
Level 61
God Stats
5W - 7L
1,500 SR
Queue Stats
449W - 448L
1,248 MMR
Party 1
Ishtar
Ishtar
Gold V
RandalsScrumcap
Ishtar
Gold V
Level 99
God Stats
38W - 40L
1,522 SR
Queue Stats
172W - 168L
1,312 MMR
Party 1
Maman Brigitte
Maman Brigitte
Gold V
fulule
Maman Brigitte
Gold V
Level 158
God Stats
26W - 18L
1,121 SR
Queue Stats
619W - 619L
1,293 MMR
Solo
Raijin
Raijin
Bronze IV
liamrhope
Raijin
Bronze IV
Level 65
God Stats
1W - 0L
1,707 SR
Queue Stats
3W - 11L
1,303 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,527 SR
1,298 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,612 SR
1,309 MMR
He Bo
He Bo
Silver IV
JamesH6704
He Bo
Silver IV
Level 116
God Stats
2W - 1L
1,784 SR
Queue Stats
15W - 23L
1,276 MMR
Solo
Janus
Janus
Gold V
Kurisutofa31
Janus
Gold V
Level 135
God Stats
2W - 2L
1,639 SR
Queue Stats
117W - 135L
1,344 MMR
Party 2
Anhur
Anhur
Silver I
Pecaille
Anhur
Silver I
Level 119
God Stats
24W - 22L
1,606 SR
Queue Stats
121W - 126L
1,277 MMR
Solo
Ares
Ares
Bronze V
dun_talking33455
Ares
Bronze V
Level 108
God Stats
1W - 4L
1,529 SR
Queue Stats
1W - 10L
1,264 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
itsBorja340
Kuzenbo
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 113L
1,384 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dixie_1998
Mercury
19
9 / 3 / 6
11,980
666
16,082
17,444
7,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
Lux_Zephha
Athena
15
5 / 1 / 8
10,429
579
8,002
21,375
20,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
1 / 0 / 5
11,501
639
10,202
9,028
4,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maman Brigitte
fulule
Maman Brigitte
19
7 / 0 / 6
13,282
738
19,629
21,495
9,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Raijin
liamrhope
Raijin
16
2 / 2 / 2
10,632
591
8,766
10,159
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
Sun WukongChernobogAnubisThoth

VS

Bans
GebThanatosAo KuangKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
0 / 6 / 2
8,197
455
11,080
16,053
5,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 1
9,139
508
7,109
12,048
4,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Pecaille
Anhur
15
2 / 7 / 1
9,555
531
7,865
16,583
5,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 2 / 1
7,273
404
4,374
13,326
9,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
itsBorja340
Kuzenbo
15
1 / 5 / 1
8,812
490
7,005
21,595
25,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
24
Kills
6
6
Deaths
24
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
Dixie_1998
Mercury
9
3
6
4
L
He Bo
0
6
2
0.17
L
2
4
1
0.63
W
Athena
Lux_Zephha
Athena
5
1
8
9
L
Anhur
Pecaille
Anhur
2
7
1
0.36
W
1
0
5
3.5
L
1
2
1
0.75
W
Maman Brigitte
fulule
Maman Brigitte
7
0
6
10
L
Kuzenbo
itsBorja340
Kuzenbo
1
5
1
0.3
W
Raijin
liamrhope
Raijin
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,681
Damage
37,433
79,501
Taken
79,605
46,454
Mitigated
50,831
28,442
Healing
16,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Dixie_1998
Mercury
16,082
9,519
0
2,541
17,444
7,386
484
5,286
12,074
0
108,804
L
He Bo
11,080
359
0
3,876
16,053
5,500
0
7,078
8,975
76,946
1,394
L
7,109
160
0
750
12,048
4,763
0
8,002
4,046
69,449
0
W
Athena
Lux_Zephha
Athena
8,002
2,083
0
4,541
21,375
20,433
233
5,866
15,435
32,814
0
L
Anhur
Pecaille
Anhur
7,865
4,114
0
2,345
16,583
5,928
0
3,154
13,429
0
70,795
W
10,202
6,736
0
6,184
9,028
4,376
6,183
2,767
6,257
0
109,497
L
4,374
577
247
5,442
13,326
9,167
0
4,382
8,944
22,424
0
W
Maman Brigitte
fulule
Maman Brigitte
19,629
1,446
0
13,163
21,495
9,985
1,456
11,000
10,137
119,702
0
L
Kuzenbo
itsBorja340
Kuzenbo
7,005
2,107
0
3,555
21,595
25,473
0
13,781
7,814
61,617
124
W
Raijin
liamrhope
Raijin
8,766
0
0
2,013
10,159
4,274
1,190
5,561
4,392
86,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,824
Gold Earned
42,976
671
Minions Killed
517
0
Camps Cleared
0
1,876,180
Distance Traveled
1,620,636
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,980
666
141
8
0
416,393
2
L
He Bo
8,197
455
100
6
0
342,433
0
L
Janus
9,139
508
139
8
0
363,583
8
W
Athena
10,429
579
42
2
0
425,302
0
L
Anhur
9,555
531
139
8
0
302,581
3
W
Ishtar
11,501
639
170
9
0
328,095
1
L
Ares
7,273
404
20
1
0
256,002
0
W
Maman Brigitte
13,282
738
189
11
0
384,298
1
L
Kuzenbo
8,812
490
119
7
0
356,037
0
W
Raijin
10,632
591
129
7
0
322,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role