Player Matchup

Hades
Hades
AboutThaBoom
Hades
Level 118
God Stats
18W - 27L
1,465 SR
Queue Stats
18W - 27L
1,327 Elo+
Solo
Chernobog
Chernobog
AngusGrayus
Chernobog
Level 102
God Stats
2W - 2L
1,527 SR
Queue Stats
128W - 119L
1,473 Elo+
Solo
Zeus
Zeus
O_Poderoso_Zeus_
Zeus
Level 156
God Stats
332W - 283L
1,644 SR
Queue Stats
419W - 420L
1,429 Elo+
Solo
Arachne
Arachne
graccceful
Arachne
Level 57
God Stats
46W - 44L
1,454 SR
Queue Stats
183W - 184L
1,401 Elo+
Solo
Loki
Loki
saby4545
Loki
Level 62
God Stats
7W - 5L
1,652 SR
Queue Stats
256W - 315L
1,414 Elo+
Solo
Team Averages
Level 99
1,548 SR
1,409 Elo+

VS

Team Averages
Level 87
1,477 SR
1,455 Elo+
Neith
Neith
Azza1719
Neith
Level 104
God Stats
36W - 34L
1,420 SR
Queue Stats
120W - 135L
1,378 Elo+
Solo
Hercules
Hercules
Kristofferson_47
Hercules
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 102L
1,456 Elo+
Solo
Loki
Loki
LucianYagami
Loki
Level 86
God Stats
3W - 5L
1,521 SR
Queue Stats
79W - 89L
1,441 Elo+
Solo
Surtr
Surtr
NuttuN
Surtr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 143L
1,569 Elo+
Solo
Amaterasu
Amaterasu
snyper murderer
Amaterasu
Level 128
God Stats
68W - 77L
1,446 SR
Queue Stats
881W - 871L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
8,606
478
5,060
13,001
7,327
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
AngusGrayus
Chernobog
17
4 / 2 / 5
10,703
595
7,606
14,961
7,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 1 / 5
9,909
551
12,447
7,109
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
graccceful
Arachne
16
7 / 0 / 7
10,557
587
13,525
17,155
7,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
18
8 / 0 / 5
11,799
656
14,623
8,662
4,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Azza1719
Neith
12
0 / 7 / 1
7,730
429
3,781
14,314
6,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 2 / 2
9,852
547
8,901
16,073
15,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 9 / 2
7,818
434
4,673
14,901
6,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
NuttuN
Surtr
13
4 / 7 / 2
8,436
469
12,833
19,588
14,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
snyper murderer
Amaterasu
16
2 / 1 / 0
9,171
510
8,397
18,074
10,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
25
Kills
8
8
Deaths
26
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
5
1
0.1
W
Chernobog
AngusGrayus
Chernobog
4
2
5
3.25
L
Neith
Azza1719
Neith
0
7
1
0.07
L
2
2
2
1.5
L
0
9
2
0.11
L
Surtr
NuttuN
Surtr
4
7
2
0.71
W
6
1
5
8.5
W
Arachne
graccceful
Arachne
7
0
7
10.5
W
Loki
8
0
5
10.5
L
Amaterasu
snyper murderer
Amaterasu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,261
Damage
38,585
60,888
Taken
82,950
28,940
Mitigated
53,199
20,908
Healing
16,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,060
316
80
2,150
13,001
7,327
948
18
12,983
46,184
0
W
Chernobog
AngusGrayus
Chernobog
7,606
4,298
0
8,128
14,961
7,164
147
257
14,704
0
98,328
L
Neith
Azza1719
Neith
3,781
662
0
1,301
14,314
6,399
0
924
13,390
0
57,918
L
8,901
1,422
0
7,210
16,073
15,100
652
8,505
7,568
0
82,178
L
4,673
749
0
1,357
14,901
6,485
0
2,122
12,779
0
45,403
L
Surtr
NuttuN
Surtr
12,833
3,945
0
2,045
19,588
14,850
0
4,195
15,393
694
46,423
W
12,447
1,020
0
3,269
7,109
2,478
938
26
7,083
56,489
0
W
Arachne
graccceful
Arachne
13,525
10,750
0
6,781
17,155
7,849
79
109
17,046
0
85,252
W
Loki
14,623
6,197
0
500
8,662
4,122
2,335
0
8,662
0
81,765
L
Amaterasu
snyper murderer
Amaterasu
8,397
4,210
92
4,949
18,074
10,365
0
1,761
16,313
0
96,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,574
Gold Earned
43,007
589
Minions Killed
475
0
Camps Cleared
0
1,876,487
Distance Traveled
1,628,830
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,606
478
90
5
0
337,395
0
W
Chernobog
10,703
595
152
8
0
354,205
1
L
Neith
7,730
429
87
5
0
248,769
2
L
Hercules
9,852
547
122
7
0
373,749
2
L
Loki
7,818
434
63
4
0
238,413
0
L
Surtr
8,436
469
61
3
0
348,052
0
W
Zeus
9,909
551
89
5
0
319,476
0
W
Arachne
10,557
587
118
7
0
432,405
0
W
Loki
11,799
656
140
8
0
433,006
0
L
Amaterasu
9,171
510
142
8
0
419,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role