Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Dust02
Bastet
Level 206
God Stats
1W - 3L
1,222 SR
Queue Stats
179W - 194L
1,426 Elo+
Solo
Chaac
Chaac
XeonnPL
Chaac
Level 129
God Stats
3W - 3L
1,482 SR
Queue Stats
149W - 160L
1,550 Elo+
Party 1
Xbalanque
Xbalanque
erez99
Xbalanque
Level 87
God Stats
3W - 0L
1,617 SR
Queue Stats
128W - 126L
1,401 Elo+
Solo
Surtr
Surtr
pewolen
Surtr
Level 129
God Stats
3W - 2L
1,529 SR
Queue Stats
159W - 154L
1,564 Elo+
Party 1
Team Averages
Level 140
1,470 SR
1,488 Elo+

VS

Team Averages
Level 88
1,387 SR
1,458 Elo+
Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AmpleNevada456
Rama
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 153L
1,485 Elo+
Solo
Hercules
Hercules
MephistoXII
Hercules
Level 89
God Stats
2W - 5L
1,285 SR
Queue Stats
211W - 237L
1,381 Elo+
Solo
Hou Yi
Hou Yi
ZaCaTaKa
Hou Yi
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,491 Elo+
Solo
Amaterasu
Amaterasu
dosenTitanemich
Amaterasu
Level 67
God Stats
0W - 3L
1,152 SR
Queue Stats
420W - 587L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
8 / 1 / 22
12,876
920
33,101
11,465
6,703
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Dust02
Bastet
17
7 / 4 / 20
10,908
779
13,918
14,699
7,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
XeonnPL
Chaac
20
11 / 0 / 29
12,294
878
18,333
17,320
23,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
erez99
Xbalanque
15
4 / 4 / 13
10,061
719
10,504
10,651
5,150
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
pewolen
Surtr
20
12 / 1 / 21
12,356
883
16,764
16,064
23,091
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
5 / 8 / 1
9,635
688
13,367
17,141
6,823
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 9 / 4
8,526
609
7,458
15,806
6,485
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
MephistoXII
Hercules
16
1 / 8 / 6
8,585
613
9,299
21,436
22,875
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
ZaCaTaKa
Hou Yi
16
2 / 8 / 4
9,138
653
10,418
16,348
6,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
dosenTitanemich
Amaterasu
15
0 / 9 / 8
8,482
606
4,963
26,235
23,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
31
42
Kills
8
10
Deaths
42
105
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
8
1
22
19
L
Medusa
 
Medusa
5
8
1
0.69
L
0
9
4
0.22
W
Bastet
Dust02
Bastet
7
4
20
4.25
L
Hercules
MephistoXII
Hercules
1
8
6
0.5
W
Chaac
XeonnPL
Chaac
11
0
29
25.5
L
Hou Yi
ZaCaTaKa
Hou Yi
2
8
4
0.5
L
Amaterasu
dosenTitanemich
Amaterasu
0
9
8
0.44
W
Xbalanque
erez99
Xbalanque
4
4
13
2.63
W
Surtr
pewolen
Surtr
12
1
21
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,620
Damage
45,505
70,199
Taken
96,966
65,471
Mitigated
66,280
32,253
Healing
15,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
33,101
11,635
1,156
1,365
11,465
6,703
2,221
0
11,274
70,902
0
L
Medusa
 
Medusa
13,367
2,866
923
2,641
17,141
6,823
0
8,050
8,649
0
37,646
L
7,458
4,468
383
650
15,806
6,485
0
4,243
11,019
0
20,671
W
Bastet
Dust02
Bastet
13,918
4,203
1,317
2,430
14,699
7,249
0
0
14,404
0
25,311
L
Hercules
MephistoXII
Hercules
9,299
1,185
214
3,773
21,436
22,875
0
7,010
13,399
0
20,946
W
Chaac
XeonnPL
Chaac
18,333
1,034
1,024
10,370
17,320
23,278
257
0
17,134
1,685
26,305
L
Hou Yi
ZaCaTaKa
Hou Yi
10,418
3,006
572
1,193
16,348
6,160
0
7,839
7,946
0
27,871
L
Amaterasu
dosenTitanemich
Amaterasu
4,963
688
1,168
4,142
26,235
23,937
0
9,483
15,556
6
10,010
W
Xbalanque
erez99
Xbalanque
10,504
6,993
2,191
2,688
10,651
5,150
4,031
0
10,607
0
23,580
W
Surtr
pewolen
Surtr
16,764
4,076
3,513
6,199
16,064
23,091
1,089
6
15,784
3,189
20,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,495
Gold Earned
44,366
172
Minions Killed
178
0
Camps Cleared
0
1,495,956
Distance Traveled
1,117,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,876
920
82
6
0
322,302
0
L
Medusa
9,635
688
65
5
0
249,749
0
L
Rama
8,526
609
39
3
0
188,729
0
W
Bastet
10,908
779
21
2
0
294,325
0
L
Hercules
8,585
613
27
2
0
228,022
0
W
Chaac
12,294
878
25
2
0
337,766
0
L
Hou Yi
9,138
653
36
3
0
217,356
0
L
Amaterasu
8,482
606
11
1
0
233,427
0
W
Xbalanque
10,061
719
26
2
0
243,198
0
W
Surtr
12,356
883
18
1
0
298,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role