Player Matchup

Ix Chel
Ix Chel
Crash Test Dumy
Ix Chel
Level 166
God Stats
44W - 33L
1,485 SR
Queue Stats
761W - 668L
1,433 Elo+
Solo
Charon
Charon
Delilah_Moon
Charon
Level 62
God Stats
5W - 3L
1,653 SR
Queue Stats
173W - 171L
1,436 Elo+
Solo
Skadi
Skadi
Doasadi
Skadi
Level 157
God Stats
0W - 2L
1,305 SR
Queue Stats
219W - 233L
1,464 Elo+
Solo
Baba Yaga
Baba Yaga
EvePangoro
Baba Yaga
Level 108
God Stats
1W - 4L
1,402 SR
Queue Stats
102W - 111L
1,498 Elo+
Solo
Thanatos
Thanatos
MedicalMist7504
Thanatos
Level 110
God Stats
2W - 3L
1,357 SR
Queue Stats
36W - 46L
1,492 Elo+
Solo
Team Averages
Level 121
1,440 SR
1,464 Elo+

VS

Team Averages
Level 85
1,493 SR
1,472 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
ComiclyTwisted
Ix Chel
Level 75
God Stats
4W - 1L
1,673 SR
Queue Stats
49W - 38L
1,471 Elo+
Solo
Shiva
Shiva
PimpinAintEazy
Shiva
Level 98
God Stats
14W - 8L
1,292 SR
Queue Stats
35W - 42L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,462
1,077
6,068
3,594
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
11
0 / 1 / 1
6,421
1,070
2,765
6,877
4,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Doasadi
Skadi
11
0 / 1 / 0
6,092
1,015
4,241
4,567
1,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baba Yaga
EvePangoro
Baba Yaga
11
0 / 1 / 0
6,397
1,066
2,802
4,250
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
11
1 / 3 / 0
6,091
1,015
3,055
4,226
1,717
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

326

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 0 / 2
7,105
1,184
5,569
3,323
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
 
Sobek
11
0 / 1 / 4
7,031
1,172
3,047
8,098
7,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
 
Skadi
12
2 / 0 / 1
6,913
1,152
3,325
2,240
780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 0 / 5
6,793
1,132
1,938
1,893
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 2
7,171
1,195
7,840
6,721
4,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
7
7
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
2
2
W
Sobek
 
Sobek
0
1
4
2
W
Skadi
 
Skadi
2
0
1
2.5
W
1
0
5
3.5
L
0
1
1
0.5
L
Charon
0
1
1
0.5
L
Skadi
Doasadi
Skadi
0
1
0
0
L
Baba Yaga
EvePangoro
Baba Yaga
0
1
0
0
L
Thanatos
1
3
0
0.33
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,931
Damage
21,719
23,514
Taken
22,275
10,698
Mitigated
15,082
3,030
Healing
2,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,569
0
0
77
3,323
1,479
0
1,261
2,062
30,658
0
W
Sobek
 
Sobek
3,047
102
0
2,050
8,098
7,108
0
4,480
3,618
5,318
0
W
Skadi
 
Skadi
3,325
1,561
0
173
2,240
780
0
1,054
1,186
0
11,493
W
1,938
321
235
12
1,893
780
0
1,224
669
11,757
0
L
6,068
1,189
283
770
3,594
1,217
0
1,176
2,382
20,868
0
L
Charon
2,765
56
0
283
6,877
4,617
0
4,186
2,531
9,144
0
L
Skadi
Doasadi
Skadi
4,241
1,828
0
0
4,567
1,315
0
1,079
3,394
0
14,764
L
Baba Yaga
EvePangoro
Baba Yaga
2,802
240
0
390
4,250
1,832
0
2,184
1,980
17,603
0
L
Thanatos
3,055
705
0
1,304
4,226
1,717
0
1,929
2,253
0
4,180
W
7,840
989
0
231
6,721
4,935
0
3,616
3,105
0
12,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,463
Gold Earned
35,013
120
Minions Killed
128
5
Camps Cleared
6
544,062
Distance Traveled
604,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,105
1,184
74
12
3
114,671
0
W
Sobek
7,031
1,172
3
1
1
125,365
0
W
Skadi
6,913
1,152
29
5
0
117,527
0
W
Ix Chel
6,793
1,132
12
2
2
101,060
0
L
Ix Chel
6,462
1,077
40
7
2
113,722
0
L
Charon
6,421
1,070
6
1
0
127,947
0
L
Skadi
6,092
1,015
33
6
2
103,390
0
L
Baba Yaga
6,397
1,066
37
6
1
124,987
0
L
Thanatos
6,091
1,015
4
1
0
74,016
0
W
Shiva
7,171
1,195
10
2
0
146,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role