Player Matchup

Camazotz
Camazotz
AU_DONT_GET_MAD
Camazotz
Level 156
God Stats
22W - 20L
1,551 SR
Queue Stats
506W - 529L
1,428 Elo+
Solo
Maui
Maui
StereoPython384
Maui
Level 126
God Stats
0W - 3L
1,398 SR
Queue Stats
80W - 79L
1,437 Elo+
Solo
Zeus
Zeus
kyle128711
Zeus
Level 82
God Stats
9W - 14L
1,375 SR
Queue Stats
84W - 96L
1,323 Elo+
Solo
Team Averages
Level 121
1,441 SR
1,396 Elo+

VS

Team Averages
Level 72
1,582 SR
1,450 Elo+
Ra
Ra
Perk 408246
Ra
Level 87
God Stats
10W - 6L
1,628 SR
Queue Stats
259W - 204L
1,461 Elo+
Solo
Anubis
Anubis
ProMinecraftPusi
Anubis
Level 47
God Stats
80W - 80L
1,520 SR
Queue Stats
83W - 85L
1,447 Elo+
Party 1
Kukulkan
Kukulkan
SkylordOmnuron
Kukulkan
Level 81
God Stats
23W - 16L
1,597 SR
Queue Stats
76W - 79L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
13
6 / 5 / 5
10,460
805
10,158
18,069
8,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
8 / 3 / 7
11,110
855
10,017
17,824
26,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
1 / 2 / 2
8,317
640
4,435
3,634
1,167
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 3
11,486
884
10,216
10,524
4,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 7 / 6
11,137
857
10,818
12,897
5,784
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
12
1 / 7 / 6
9,536
734
8,972
11,496
4,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
15
Kills
10
10
Deaths
15
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Camazotz
6
5
5
1.7
W
6
1
3
7.5
W
3
7
6
0.86
W
Kukulkan
1
7
6
0.57
L
8
3
7
3.83
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,610
Damage
30,006
39,527
Taken
34,917
35,633
Mitigated
14,607
8,644
Healing
8,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
10,158
1,778
0
6,495
18,069
8,286
0
14,380
3,248
0
44,960
W
10,216
829
1,734
4,010
10,524
4,381
432
4,796
5,728
39,911
0
W
10,818
550
0
2,389
12,897
5,784
1,402
5,456
7,441
41,115
0
W
Kukulkan
8,972
1,147
0
521
11,496
4,442
976
5,245
6,251
37,373
0
L
10,017
2,383
0
2,149
17,824
26,180
0
12,058
5,361
31,789
0
L
4,435
88
0
0
3,634
1,167
0
3,067
439
12,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,887
Gold Earned
32,159
91
Minions Killed
137
0
Camps Cleared
0
550,094
Distance Traveled
675,885
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,460
805
44
3
0
244,830
1
W
Ra
11,486
884
49
4
0
250,760
0
W
Anubis
11,137
857
46
4
0
219,306
0
W
Kukulkan
9,536
734
42
3
0
205,819
0
L
Maui
11,110
855
30
2
0
213,861
1
L
Zeus
8,317
640
17
1
0
91,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role