Player Matchup

Shiva
Shiva
 
Shiva
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
B1GPPENERGY
Tiamat
Level 103
God Stats
4W - 2L
1,492 SR
Queue Stats
138W - 133L
1,540 Elo+
Solo
Nemesis
Nemesis
DonKiiLLuminati
Nemesis
Level 109
God Stats
0W - 3L
1,156 SR
Queue Stats
158W - 144L
1,488 Elo+
Solo
Amaterasu
Amaterasu
SQUIDWARDDABBIN
Amaterasu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
zxiggy
Ao Kuang
Level 132
God Stats
1W - 3L
1,734 SR
Queue Stats
419W - 433L
1,458 Elo+
Solo
Team Averages
Level 110
1,477 SR
1,502 Elo+

VS

Team Averages
Level 127
1,642 SR
1,524 Elo+
Tiamat
Tiamat
DaFlash6
Tiamat
Level 122
God Stats
3W - 1L
1,648 SR
Queue Stats
210W - 219L
1,528 Elo+
Solo
Hera
Hera
Dillon93
Hera
Level 120
God Stats
2W - 0L
1,754 SR
Queue Stats
72W - 81L
1,527 Elo+
Solo
Persephone
Persephone
ManmadeSole
Persephone
Level 125
God Stats
2W - 0L
1,808 SR
Queue Stats
255W - 245L
1,543 Elo+
Solo
Izanami
Izanami
averageperson72
Izanami
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,424 Elo+
Solo
Jormungandr
Jormungandr
xF4LL3NSOLDI3Rx
Jormungandr
Level 164
God Stats
2W - 3L
1,500 SR
Queue Stats
276W - 307L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
3 / 3 / 10
9,141
762
11,346
15,346
17,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
18
6 / 3 / 10
10,139
845
14,188
10,401
8,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 4 / 8
9,195
766
15,459
15,184
8,426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
SQUIDWARDDABBIN
Amaterasu
11
0 / 3 / 7
7,092
591
3,947
10,259
9,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
zxiggy
Ao Kuang
15
3 / 4 / 4
9,125
760
4,926
11,153
7,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DaFlash6
Tiamat
15
2 / 5 / 13
9,739
812
9,672
12,079
6,661
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
17
5 / 4 / 12
10,332
861
12,469
8,925
3,079
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
ManmadeSole
Persephone
17
6 / 3 / 4
10,516
876
12,725
8,543
3,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 3 / 13
9,032
753
5,600
10,593
4,269
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
xF4LL3NSOLDI3Rx
Jormungandr
18
4 / 3 / 13
10,267
856
10,525
15,140
15,716
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
72
18
Kills
17
17
Deaths
18
39
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
3
10
2.67
L
Tiamat
6
3
10
3.67
W
Tiamat
DaFlash6
Tiamat
2
5
13
1.7
W
Hera
5
4
12
2.75
L
6
4
8
2.5
W
Persephone
ManmadeSole
Persephone
6
3
4
2.67
L
Amaterasu
SQUIDWARDDABBIN
Amaterasu
0
3
7
1.17
W
0
3
13
2.17
W
Jormungandr
xF4LL3NSOLDI3Rx
Jormungandr
4
3
13
3.5
L
Ao Kuang
zxiggy
Ao Kuang
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,866
Damage
50,991
62,343
Taken
55,280
51,971
Mitigated
32,903
22,675
Healing
16,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
11,346
398
2,465
3,687
15,346
17,800
88
10,740
4,606
0
20,420
L
Tiamat
14,188
882
833
1,622
10,401
8,912
370
8,673
1,728
41,592
0
W
Tiamat
DaFlash6
Tiamat
9,672
782
1,882
2,261
12,079
6,661
795
3,282
8,527
16,320
0
W
Hera
12,469
4,312
1,193
727
8,925
3,079
2,468
3,549
5,245
21,821
0
L
15,459
4,850
3,740
4,441
15,184
8,426
0
12,460
2,724
0
20,411
W
Persephone
ManmadeSole
Persephone
12,725
402
453
1,270
8,543
3,178
0
2,689
5,654
25,968
0
L
Amaterasu
SQUIDWARDDABBIN
Amaterasu
3,947
390
791
3,219
10,259
9,166
0
5,113
5,146
0
7,903
W
5,600
2,546
1,504
2,816
10,593
4,269
2,083
3,931
6,436
0
19,822
W
Jormungandr
xF4LL3NSOLDI3Rx
Jormungandr
10,525
1,444
983
3,207
15,140
15,716
735
5,178
8,781
29,674
0
L
Ao Kuang
zxiggy
Ao Kuang
4,926
831
104
1,773
11,153
7,667
399
8,405
2,748
10,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,692
Gold Earned
49,886
117
Minions Killed
145
0
Camps Cleared
0
1,055,743
Distance Traveled
1,078,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,141
762
26
2
0
257,719
0
L
Tiamat
10,139
845
58
5
0
230,107
0
W
Tiamat
9,739
812
10
1
0
186,820
0
W
Hera
10,332
861
24
2
0
210,768
0
L
Nemesis
9,195
766
7
1
0
215,790
0
W
Persephone
10,516
876
28
2
0
246,799
0
L
Amaterasu
7,092
591
10
1
0
152,966
0
W
Izanami
9,032
753
46
4
0
207,125
0
W
Jormungandr
10,267
856
37
3
0
226,531
0
L
Ao Kuang
9,125
760
16
1
0
199,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role