Player Matchup

Geb
Geb
Bleutch
Geb
Level 186
God Stats
81W - 61L
1,634 SR
Queue Stats
524W - 486L
1,506 Elo+
Solo
Fenrir
Fenrir
Iezakil
Fenrir
Level 100
God Stats
5W - 6L
1,478 SR
Queue Stats
14W - 17L
1,457 Elo+
Solo
Skadi
Skadi
Kontu
Skadi
Level 134
God Stats
2W - 2L
1,582 SR
Queue Stats
19W - 22L
1,480 Elo+
Party 1
Kukulkan
Kukulkan
Sidillen
Kukulkan
Level 4
God Stats
3W - 4L
1,205 SR
Queue Stats
6W - 7L
1,298 Elo+
Party 1
Janus
Janus
zaif3366
Janus
Level 133
God Stats
0W - 2L
1,109 SR
Queue Stats
141W - 175L
1,444 Elo+
Solo
Team Averages
Level 111
1,402 SR
1,437 Elo+

VS

Team Averages
Level 116
1,636 SR
1,510 Elo+
Agni
Agni
FarbaTosz
Agni
Level 149
God Stats
5W - 2L
1,672 SR
Queue Stats
90W - 73L
1,512 Elo+
Solo
Cerberus
Cerberus
GRANTIDILIOSIS
Cerberus
Level 21
God Stats
30W - 35L
1,526 SR
Queue Stats
38W - 47L
1,429 Elo+
Solo
Apollo
Apollo
Rayalal
Apollo
Level 145
God Stats
2W - 1L
1,527 SR
Queue Stats
106W - 100L
1,560 Elo+
Solo
Vulcan
Vulcan
TyroniusXT
Vulcan
Level 143
God Stats
5W - 1L
1,959 SR
Queue Stats
20W - 12L
1,586 Elo+
Solo
Mercury
Mercury
zaaheer
Mercury
Level 122
God Stats
10W - 9L
1,494 SR
Queue Stats
202W - 199L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
1 / 2 / 3
8,276
828
8,321
12,285
11,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Iezakil
Fenrir
12
0 / 5 / 0
7,063
706
4,791
8,326
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
Kontu
Skadi
15
4 / 1 / 2
8,259
826
9,570
10,303
3,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Sidillen
Kukulkan
13
0 / 5 / 2
7,014
701
2,453
7,027
2,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Janus
zaif3366
Janus
12
1 / 2 / 2
7,554
755
2,370
2,497
826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
5 / 2 / 2
8,562
856
8,633
8,090
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
13
0 / 1 / 7
7,857
786
3,563
9,992
6,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Rayalal
Apollo
17
6 / 1 / 5
9,546
955
8,527
8,304
3,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
TyroniusXT
Vulcan
16
3 / 0 / 7
8,721
872
11,258
4,880
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
zaaheer
Mercury
14
1 / 2 / 6
8,037
804
2,951
5,391
2,197
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
15
15
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Geb
1
2
3
1.25
W
Agni
5
2
2
3
W
Cerberus
0
1
7
3.5
L
Fenrir
Iezakil
Fenrir
0
5
0
0
L
Skadi
Kontu
Skadi
4
1
2
5
W
Apollo
Rayalal
Apollo
6
1
5
8.5
L
Kukulkan
Sidillen
Kukulkan
0
5
2
0.2
W
Vulcan
TyroniusXT
Vulcan
3
0
7
6.5
W
Mercury
zaaheer
Mercury
1
2
6
2
L
Janus
zaif3366
Janus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,505
Damage
34,932
40,438
Taken
36,657
22,248
Mitigated
17,435
4,284
Healing
8,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
8,321
504
905
2,052
12,285
11,719
138
7,253
5,032
19,987
0
W
Agni
8,633
211
0
1,585
8,090
3,126
418
2,791
5,299
27,162
0
W
Cerberus
3,563
130
1,064
2,400
9,992
6,458
0
3,661
6,257
8,883
0
L
Fenrir
Iezakil
Fenrir
4,791
1,381
0
497
8,326
3,537
0
4,526
3,800
0
16,277
L
Skadi
Kontu
Skadi
9,570
2,776
0
372
10,303
3,369
245
6,669
3,634
0
34,089
W
Apollo
Rayalal
Apollo
8,527
6,036
0
1,683
8,304
3,597
1,322
3,249
4,940
0
39,129
L
Kukulkan
Sidillen
Kukulkan
2,453
497
0
0
7,027
2,797
0
4,484
2,543
9,962
0
W
Vulcan
TyroniusXT
Vulcan
11,258
3,561
0
500
4,880
2,057
235
1,402
3,438
41,760
0
W
Mercury
zaaheer
Mercury
2,951
616
0
821
5,391
2,197
1,493
1,730
3,579
0
20,242
L
Janus
zaif3366
Janus
2,370
157
0
458
2,497
826
29
522
1,975
6,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,166
Gold Earned
42,723
144
Minions Killed
270
0
Camps Cleared
0
843,771
Distance Traveled
1,159,449
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,276
828
25
3
0
214,840
0
W
Agni
8,562
856
50
5
0
212,936
0
W
Cerberus
7,857
786
26
3
0
219,626
0
L
Fenrir
7,063
706
23
2
0
186,342
0
L
Skadi
8,259
826
56
6
0
212,549
0
W
Apollo
9,546
955
82
8
0
202,834
0
L
Kukulkan
7,014
701
25
3
0
150,018
0
W
Vulcan
8,721
872
69
7
0
265,430
0
W
Mercury
8,037
804
43
4
0
258,623
2
L
Janus
7,554
755
15
2
0
80,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role