Player Matchup

Chaac
Chaac
HomerFarted
Chaac
Level 136
God Stats
10W - 8L
1,529 SR
Queue Stats
221W - 222L
1,533 Elo+
Solo
Ravana
Ravana
Kayō
Ravana
Level 165
God Stats
6W - 3L
1,632 SR
Queue Stats
221W - 155L
1,575 Elo+
Party 1
Discordia
Discordia
MoreChillies
Discordia
Level 138
God Stats
2W - 1L
1,558 SR
Queue Stats
367W - 377L
1,563 Elo+
Solo
Anhur
Anhur
NingShaoLah4
Anhur
Level 19
God Stats
4W - 3L
1,865 SR
Queue Stats
48W - 26L
1,680 Elo+
Party 1
Maui
Maui
Weave
Maui
Level 154
God Stats
30W - 12L
1,710 SR
Queue Stats
158W - 98L
1,605 Elo+
Party 1
Team Averages
Level 122
1,659 SR
1,591 Elo+

VS

Team Averages
Level 97
1,433 SR
1,537 Elo+
Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Biggi Cheese318
Charon
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Pele
Pele
Cochiemuncher
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
DemonKingHit
Fenrir
Level 43
God Stats
0W - 2L
1,314 SR
Queue Stats
42W - 23L
1,603 Elo+
Solo
Jing Wei
Jing Wei
Yarpiee
Jing Wei
Level 146
God Stats
1W - 2L
1,352 SR
Queue Stats
47W - 48L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,029
603
5,268
9,762
7,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
Kayō
Ravana
12
7 / 0 / 0
6,926
693
7,401
3,446
2,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
MoreChillies
Discordia
10
0 / 1 / 1
6,062
606
2,962
4,761
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
8 / 0 / 1
7,579
758
9,048
5,846
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maui
Weave
Maui
9
0 / 1 / 5
6,044
604
1,596
7,945
6,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 0 / 0
5,525
553
3,157
3,694
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 0
4,532
453
1,225
4,435
2,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 5 / 0
4,770
477
1,745
8,455
1,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
10
2 / 3 / 0
5,670
567
5,919
12,160
5,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Yarpiee
Jing Wei
7
0 / 5 / 1
4,707
471
1,755
8,351
1,362
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
15
Kills
4
4
Deaths
15
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
0
0
1
L
0
2
0
0
L
1
5
0
0.2
L
Fenrir
2
3
0
0.67
W
0
2
1
0.25
W
Ravana
Kayō
Ravana
7
0
0
7
W
Discordia
MoreChillies
Discordia
0
1
1
0.5
W
8
0
1
8.5
W
Maui
Weave
Maui
0
1
5
2.5
L
Jing Wei
Yarpiee
Jing Wei
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,275
Damage
13,801
31,760
Taken
37,095
18,961
Mitigated
12,882
10,648
Healing
9,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,157
588
0
736
3,694
1,350
0
1,816
1,622
42,008
0
L
1,225
108
0
1,031
4,435
2,220
0
1,487
2,842
7,953
0
L
1,745
275
0
988
8,455
1,991
0
155
8,272
0
23,092
L
Fenrir
5,919
4,405
0
4,947
12,160
5,959
0
0
12,160
0
33,554
W
5,268
1,996
0
2,608
9,762
7,334
0
0
9,762
0
39,561
W
Ravana
Kayō
Ravana
7,401
2,519
0
1,228
3,446
2,058
0
72
3,372
0
61,273
W
Discordia
MoreChillies
Discordia
2,962
0
0
1,685
4,761
1,534
3
2,377
2,214
42,880
0
W
9,048
5,907
0
3,071
5,846
2,005
1,303
280
5,566
0
56,756
W
Maui
Weave
Maui
1,596
511
0
2,056
7,945
6,030
0
1,417
6,464
33,642
0
L
Jing Wei
Yarpiee
Jing Wei
1,755
1,178
0
1,460
8,351
1,362
0
710
7,641
0
26,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,640
Gold Earned
25,204
386
Minions Killed
258
0
Camps Cleared
0
1,002,622
Distance Traveled
1,029,975
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,525
553
91
9
0
213,522
2
L
Charon
4,532
453
12
1
0
211,951
0
L
Pele
4,770
477
40
4
0
210,226
0
L
Fenrir
5,670
567
62
6
0
200,146
0
W
Chaac
6,029
603
67
7
0
182,292
0
W
Ravana
6,926
693
88
9
0
228,041
0
W
Discordia
6,062
606
89
9
0
202,573
1
W
Anhur
7,579
758
102
10
0
207,680
1
W
Maui
6,044
604
40
4
0
182,036
0
L
Jing Wei
4,707
471
53
5
0
194,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role