Player Matchup

Horus
Horus
 
Horus
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DRUNK ON MONDAY
Chiron
Level 120
God Stats
4W - 3L
1,482 SR
Queue Stats
129W - 115L
1,467 Elo+
Party 1
Vulcan
Vulcan
Gandhithatruth
Vulcan
Level 156
God Stats
7W - 9L
1,590 SR
Queue Stats
559W - 574L
1,449 Elo+
Solo
Lancelot
Lancelot
Kingnoob01
Lancelot
Level 128
God Stats
3W - 3L
1,604 SR
Queue Stats
89W - 99L
1,444 Elo+
Solo
Odin
Odin
Po ele Koa86
Odin
Level 86
God Stats
2W - 1L
1,352 SR
Queue Stats
148W - 135L
1,457 Elo+
Party 1
Team Averages
Level 139
1,505 SR
1,463 Elo+

VS

Team Averages
Level 125
1,376 SR
1,259 Elo+
Guan Yu
Guan Yu
ADBM666
Guan Yu
Level 149
God Stats
1W - 4L
1,528 SR
Queue Stats
140W - 213L
1,260 Elo+
Party 2
Chronos
Chronos
Lizz0118
Chronos
Level 42
God Stats
0W - 2L
1,296 SR
Queue Stats
60W - 138L
1,215 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MANGAKAIZER
Cu Chulainn
Level 156
God Stats
0W - 4L
1,239 SR
Queue Stats
441W - 438L
1,479 Elo+
Solo
Ganesha
Ganesha
OogaBelooga
Ganesha
Level 157
God Stats
10W - 12L
1,316 SR
Queue Stats
154W - 248L
1,236 Elo+
Party 2
Bacchus
Bacchus
dontjuiceme
Bacchus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 21L
1,105 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
0 / 0 / 11
7,809
781
1,242
8,132
6,280
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 0 / 11
8,685
869
12,059
5,326
2,718
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 1 / 14
8,618
862
15,162
6,933
3,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Kingnoob01
Lancelot
15
11 / 2 / 2
9,873
987
6,135
7,532
5,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

15
1 / 2 / 13
8,106
811
5,778
7,479
8,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ADBM666
Guan Yu
11
0 / 5 / 3
6,418
642
5,016
11,071
9,023
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
Lizz0118
Chronos
12
0 / 5 / 2
6,732
673
2,390
7,915
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
MANGAKAIZER
Cu Chulainn
10
1 / 2 / 0
6,565
657
864
3,329
2,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
OogaBelooga
Ganesha
16
0 / 2 / 5
6,929
693
5,525
14,954
9,588
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
dontjuiceme
Bacchus
12
3 / 4 / 0
7,788
779
5,924
9,058
10,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
18
Kills
4
5
Deaths
18
51
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
11
5.5
L
Guan Yu
ADBM666
Guan Yu
0
5
3
0.3
W
3
0
11
8.5
W
3
1
14
10
W
Lancelot
Kingnoob01
Lancelot
11
2
2
6
L
Chronos
Lizz0118
Chronos
0
5
2
0.2
L
Cu Chulainn
MANGAKAIZER
Cu Chulainn
1
2
0
0.5
L
Ganesha
OogaBelooga
Ganesha
0
2
5
1.25
W
1
2
13
3.75
L
Bacchus
dontjuiceme
Bacchus
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,376
Damage
19,719
35,402
Taken
46,327
26,177
Mitigated
34,785
19,535
Healing
11,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,242
811
6,361
4,949
8,132
6,280
180
4,099
4,033
0
3,392
L
Guan Yu
ADBM666
Guan Yu
5,016
706
771
1,697
11,071
9,023
0
4,401
6,670
0
12,357
W
12,059
5,464
2,145
1,564
5,326
2,718
1,380
3,273
2,053
0
23,269
W
15,162
7,939
706
1,173
6,933
3,289
1,295
2,732
4,201
33,955
0
W
Lancelot
Kingnoob01
Lancelot
6,135
374
548
825
7,532
5,426
214
1,635
5,897
0
16,402
L
Chronos
Lizz0118
Chronos
2,390
320
73
497
7,915
3,022
0
3,668
4,247
13,953
0
L
Cu Chulainn
MANGAKAIZER
Cu Chulainn
864
125
201
342
3,329
2,625
0
1,445
1,884
0
2,116
L
Ganesha
OogaBelooga
Ganesha
5,525
180
178
5,784
14,954
9,588
0
5,713
9,241
18,894
0
W
5,778
1,182
241
1,023
7,479
8,464
306
2,100
5,379
4,135
7,698
L
Bacchus
dontjuiceme
Bacchus
5,924
920
339
1,507
9,058
10,527
0
2,179
6,879
10,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,091
Gold Earned
34,432
114
Minions Killed
67
0
Camps Cleared
0
1,038,273
Distance Traveled
828,759
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,809
781
3
0
0
204,314
0
L
Guan Yu
6,418
642
22
2
0
195,753
0
W
Chiron
8,685
869
32
3
0
182,716
0
W
Vulcan
8,618
862
50
5
0
200,737
0
W
Lancelot
9,873
987
20
2
0
243,869
0
L
Chronos
6,732
673
28
3
0
146,013
0
L
Cu Chulainn
6,565
657
7
1
0
136,683
0
L
Ganesha
6,929
693
0
0
0
203,803
2
W
Odin
8,106
811
9
1
0
206,637
0
L
Bacchus
7,788
779
10
1
0
146,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role