Player Matchup

Pele
Pele
AurasAurora
Pele
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,316 Elo+
Solo
Skadi
Skadi
Crash Test Dumy
Skadi
Level 166
God Stats
26W - 21L
1,543 SR
Queue Stats
761W - 668L
1,421 Elo+
Solo
Anubis
Anubis
Deathreaper4194
Anubis
Level 27
God Stats
34W - 26L
1,533 SR
Queue Stats
74W - 73L
1,478 Elo+
Party 1
Bacchus
Bacchus
Faded x Jay
Bacchus
Level 121
God Stats
2W - 4L
1,462 SR
Queue Stats
245W - 238L
1,527 Elo+
Party 1
Set
Set
Inciver
Set
Level 95
God Stats
99W - 100L
1,489 SR
Queue Stats
269W - 279L
1,457 Elo+
Solo
Team Averages
Level 100
1,505 SR
1,440 Elo+

VS

Team Averages
Level 94
1,532 SR
1,463 Elo+
Thoth
Thoth
ApocalypseTwins
Thoth
Level 83
God Stats
1W - 6L
1,474 SR
Queue Stats
466W - 464L
1,511 Elo+
Solo
Kukulkan
Kukulkan
RAG3MOR3
Kukulkan
Level 82
God Stats
4W - 6L
1,182 SR
Queue Stats
320W - 332L
1,457 Elo+
Solo
Cernunnos
Cernunnos
Zrodiajoy
Cernunnos
Level 71
God Stats
52W - 35L
1,663 SR
Queue Stats
490W - 490L
1,455 Elo+
Solo
Awilix
Awilix
anubis215
Awilix
Level 146
God Stats
12W - 12L
1,487 SR
Queue Stats
276W - 249L
1,471 Elo+
Solo
Hun Batz
Hun Batz
iRunnDizz
Hun Batz
Level 87
God Stats
2W - 3L
1,855 SR
Queue Stats
508W - 488L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 8
8,614
1,077
8,371
9,174
4,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 0 / 10
9,706
1,213
8,541
2,189
884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 5 / 6
7,942
993
4,248
9,082
4,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Faded x Jay
Bacchus
14
5 / 0 / 6
9,858
1,232
7,127
7,906
9,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Set
14
3 / 0 / 7
8,832
1,104
6,481
4,666
2,270
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

309

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
8,613
1,077
6,323
7,820
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
RAG3MOR3
Kukulkan
13
1 / 1 / 2
8,204
1,026
7,901
5,574
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Zrodiajoy
Cernunnos
13
2 / 0 / 1
8,427
1,053
4,359
6,371
2,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
anubis215
Awilix
13
1 / 6 / 3
8,537
1,067
6,636
12,672
4,965
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
iRunnDizz
Hun Batz
13
0 / 4 / 2
7,579
947
4,041
5,595
4,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
13
Kills
6
6
Deaths
13
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
2
1
8
6
W
3
0
10
8
W
0
5
6
0.6
W
Bacchus
Faded x Jay
Bacchus
5
0
6
8
W
Set
3
0
7
6.5
L
Kukulkan
RAG3MOR3
Kukulkan
1
1
2
2
L
Cernunnos
Zrodiajoy
Cernunnos
2
0
1
2.5
L
Awilix
anubis215
Awilix
1
6
3
0.42
L
Hun Batz
iRunnDizz
Hun Batz
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,768
Damage
29,260
33,017
Taken
38,032
22,021
Mitigated
16,819
5,185
Healing
1,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,323
288
0
0
7,820
2,904
0
2,654
5,166
19,000
0
W
8,371
2,186
0
900
9,174
4,246
0
3,125
6,049
0
20,743
W
8,541
3,764
0
315
2,189
884
0
685
1,504
0
31,777
W
4,248
98
0
585
9,082
4,802
0
5,430
3,652
26,006
0
W
Bacchus
Faded x Jay
Bacchus
7,127
1,090
0
3,227
7,906
9,819
0
3,606
4,300
10,153
0
W
Set
6,481
2,671
0
158
4,666
2,270
0
1,378
3,288
0
14,333
L
Kukulkan
RAG3MOR3
Kukulkan
7,901
54
40
54
5,574
2,256
0
1,472
4,102
30,110
0
L
Cernunnos
Zrodiajoy
Cernunnos
4,359
2,492
0
905
6,371
2,335
0
2,447
3,924
0
17,805
L
Awilix
anubis215
Awilix
6,636
2,416
0
229
12,672
4,965
0
3,130
9,542
0
25,561
L
Hun Batz
iRunnDizz
Hun Batz
4,041
152
0
59
5,595
4,359
0
1,672
3,923
0
4,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,952
Gold Earned
41,360
163
Minions Killed
155
7
Camps Cleared
5
808,727
Distance Traveled
673,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,613
1,077
23
3
1
167,169
0
W
Pele
8,614
1,077
24
3
0
192,239
0
W
Skadi
9,706
1,213
62
8
2
152,420
0
W
Anubis
7,942
993
48
6
0
137,136
0
W
Bacchus
9,858
1,232
10
1
0
164,039
0
W
Set
8,832
1,104
19
2
5
162,893
0
L
Kukulkan
8,204
1,026
70
9
0
168,635
0
L
Cernunnos
8,427
1,053
28
4
2
142,200
0
L
Awilix
8,537
1,067
33
4
1
148,447
0
L
Hun Batz
7,579
947
1
0
1
46,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role