Player Matchup

Poseidon
Poseidon
Platinum III
 
Poseidon
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond IV
KPoker
Ymir
Diamond IV
Level 120
God Stats
0W - 2L
1,372 SR
Queue Stats
6W - 10L
2,004 MMR
Solo
Anhur
Anhur
Platinum III
LaSerenisima
Anhur
Platinum III
Level 159
God Stats
39W - 40L
1,574 SR
Queue Stats
982W - 973L
1,894 MMR
Solo
Hercules
Hercules
Platinum I
vorizs1
Hercules
Platinum I
Level 151
God Stats
8W - 9L
1,457 SR
Queue Stats
246W - 253L
1,903 MMR
Solo
Mercury
Mercury
Diamond V
Ästigmatismö
Mercury
Diamond V
Level 194
God Stats
3W - 7L
1,307 SR
Queue Stats
306W - 301L
2,119 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,442 SR
1,884 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,597 SR
1,669 MMR
Awilix
Awilix
Platinum II
 
Awilix
Platinum II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
 
Sun Wukong
Diamond V
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
 
Cthulhu
Diamond IV
Level 251
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
FanDeXSan
Janus
Gold II
Level 159
God Stats
30W - 24L
1,566 SR
Queue Stats
566W - 557L
1,627 MMR
Solo
Artemis
Artemis
Diamond IV
Under754
Artemis
Diamond IV
Level 95
God Stats
5W - 0L
1,921 SR
Queue Stats
56W - 34L
2,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
4 / 3 / 1
8,263
636
8,169
7,081
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
KPoker
Ymir
12
1 / 2 / 0
7,316
563
380
7,384
5,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 0
6,288
484
1,571
10,693
2,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
vorizs1
Hercules
11
1 / 4 / 0
6,872
529
7,814
16,309
19,527
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 4 / 3
6,492
499
5,128
12,036
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Maman BrigitteAphroditeJing Wei

VS

Bans
ThothAo KuangAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
8 / 3 / 4
9,048
696
10,938
9,963
4,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

Sun Wukong
 
Sun Wukong
14
2 / 1 / 1
8,690
668
7,408
8,782
6,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
 
Cthulhu
11
0 / 0 / 6
7,237
557
3,673
6,582
5,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
FanDeXSan
Janus
13
1 / 3 / 3
7,815
601
2,999
5,250
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Under754
Artemis
15
8 / 1 / 5
9,303
716
14,853
9,062
4,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
8
Kills
19
19
Deaths
8
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
3
1
1.5
W
Awilix
 
Awilix
8
3
4
3.33
W
Sun Wukong
 
Sun Wukong
2
1
1
2.5
W
Cthulhu
 
Cthulhu
0
0
6
3
W
Janus
FanDeXSan
Janus
1
3
3
0.83
L
Ymir
KPoker
Ymir
1
2
0
0.5
L
0
6
0
0
W
Artemis
Under754
Artemis
8
1
5
10.5
L
Hercules
vorizs1
Hercules
1
4
0
0.25
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,062
Damage
39,871
53,503
Taken
39,639
33,780
Mitigated
22,058
10,526
Healing
7,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
8,169
1,425
0
1,115
7,081
2,325
0
3,379
3,620
72,542
966
W
Awilix
 
Awilix
10,938
5,055
0
315
9,963
4,173
0
2,308
7,655
0
64,981
W
Sun Wukong
 
Sun Wukong
7,408
2,769
0
1,368
8,782
6,432
0
0
8,782
0
65,616
W
Cthulhu
 
Cthulhu
3,673
494
380
1,849
6,582
5,310
0
2,684
3,898
20,469
0
W
Janus
FanDeXSan
Janus
2,999
11
0
284
5,250
2,110
240
2,164
3,086
51,932
0
L
Ymir
KPoker
Ymir
380
34
0
699
7,384
5,464
0
336
7,048
14,292
0
L
1,571
834
0
2,413
10,693
2,970
0
111
10,582
0
54,003
W
Artemis
Under754
Artemis
14,853
9,314
0
3,363
9,062
4,033
194
1,157
7,905
0
72,087
L
Hercules
vorizs1
Hercules
7,814
2,107
0
5,790
16,309
19,527
0
819
15,490
0
46,592
L
5,128
2,765
0
509
12,036
3,494
0
1,901
10,091
0
41,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,231
Gold Earned
42,093
412
Minions Killed
454
0
Camps Cleared
0
1,273,330
Distance Traveled
1,465,291
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,263
636
134
10
0
276,322
5
W
Awilix
9,048
696
77
6
0
331,217
0
W
Sun Wukong
8,690
668
116
9
0
279,571
0
W
Cthulhu
7,237
557
24
2
0
304,100
0
W
Janus
7,815
601
111
9
0
296,437
3
L
Ymir
7,316
563
27
2
0
230,447
0
L
Anhur
6,288
484
104
8
0
213,296
0
W
Artemis
9,303
716
126
10
0
253,966
0
L
Hercules
6,872
529
82
6
0
219,315
1
L
Mercury
6,492
499
65
5
0
333,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role