Player Matchup

King Arthur
King Arthur
HomelessHoboXx
King Arthur
Level 122
God Stats
1W - 2L
1,275 SR
Queue Stats
29W - 37L
1,348 Elo+
Party 2
Thanatos
Thanatos
Some Blind Dude
Thanatos
Level 49
God Stats
2W - 3L
1,360 SR
Queue Stats
23W - 31L
1,282 Elo+
Party 2
Kukulkan
Kukulkan
YaBoiOoFin
Kukulkan
Level 29
God Stats
1W - 3L
1,344 SR
Queue Stats
13W - 21L
1,291 Elo+
Party 2
Team Averages
Level 67
1,327 SR
1,307 Elo+

VS

Team Averages
Level 92
1,419 SR
1,459 Elo+
Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
IxBRITT
Poseidon
Level 29
God Stats
26W - 11L
1,655 SR
Queue Stats
147W - 172L
1,445 Elo+
Party 1
Jormungandr
Jormungandr
paparoach121314
Jormungandr
Level 88
God Stats
7W - 6L
1,103 SR
Queue Stats
710W - 771L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HomelessHoboXx
King Arthur
11
1 / 7 / 5
8,513
774
7,160
15,068
12,284
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
9
1 / 10 / 2
7,836
712
4,071
11,280
4,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
YaBoiOoFin
Kukulkan
11
3 / 5 / 1
8,978
816
8,990
9,530
3,352
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
8 / 1 / 11
10,353
941
7,471
11,212
8,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
IxBRITT
Poseidon
12
9 / 3 / 8
10,162
924
16,151
8,004
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
paparoach121314
Jormungandr
13
5 / 2 / 13
9,878
898
7,956
11,183
11,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
5
Kills
22
22
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
1
11
13.5
L
King Arthur
HomelessHoboXx
King Arthur
1
7
5
0.5
W
Poseidon
IxBRITT
Poseidon
9
3
8
4.33
L
Thanatos
1
10
2
0.2
L
Kukulkan
YaBoiOoFin
Kukulkan
3
5
1
0.7
W
Jormungandr
paparoach121314
Jormungandr
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,221
Damage
31,578
35,878
Taken
30,399
19,913
Mitigated
23,099
3,825
Healing
7,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,471
1,919
0
3,783
11,212
8,888
48
3,445
7,767
0
25,154
L
King Arthur
HomelessHoboXx
King Arthur
7,160
46
221
1,434
15,068
12,284
0
9,183
5,223
0
22,317
W
Poseidon
IxBRITT
Poseidon
16,151
2,209
0
55
8,004
3,014
588
2,047
5,957
39,893
0
L
Thanatos
4,071
959
55
1,668
11,280
4,277
0
8,345
2,633
0
12,136
L
Kukulkan
YaBoiOoFin
Kukulkan
8,990
584
182
265
9,530
3,352
0
5,782
3,654
33,406
0
W
Jormungandr
paparoach121314
Jormungandr
7,956
1,238
0
3,359
11,183
11,197
653
3,963
7,220
26,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,327
Gold Earned
30,393
72
Minions Killed
107
0
Camps Cleared
0
589,155
Distance Traveled
636,384
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,353
941
32
3
0
219,309
0
L
King Arthur
8,513
774
16
1
0
195,451
0
W
Poseidon
10,162
924
42
4
0
213,864
4
L
Thanatos
7,836
712
10
1
0
191,523
0
L
Kukulkan
8,978
816
46
4
0
202,181
0
W
Jormungandr
9,878
898
33
3
0
203,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role