Player Matchup

Mulan
Mulan
AndromedaDragoon
Mulan
Level 172
God Stats
8W - 10L
1,515 SR
Queue Stats
165W - 199L
1,504 Elo+
Party 3
Atlas
Atlas
BigBlackDefense
Atlas
Level 171
God Stats
48W - 51L
1,583 SR
Queue Stats
180W - 204L
1,483 Elo+
Party 3
Susano
Susano
BocchiWithAGlock
Susano
Level 7
God Stats
2W - 0L
1,898 SR
Queue Stats
10W - 2L
1,867 Elo+
Party 1
Ullr
Ullr
Kasukei
Ullr
Level 147
God Stats
4W - 1L
2,055 SR
Queue Stats
26W - 4L
1,879 Elo+
Party 1
Nu Wa
Nu Wa
fromis9JIWON
Nu Wa
Level 108
God Stats
244W - 189L
1,676 SR
Queue Stats
462W - 468L
1,509 Elo+
Party 3
Team Averages
Level 121
1,746 SR
1,648 Elo+

VS

Team Averages
Level 139
1,462 SR
1,496 Elo+
Loki
Loki
DreadedScrub
Loki
Level 145
God Stats
2W - 12L
1,309 SR
Queue Stats
223W - 245L
1,489 Elo+
Solo
Ix Chel
Ix Chel
Izziani
Ix Chel
Level 159
God Stats
20W - 26L
1,346 SR
Queue Stats
155W - 169L
1,493 Elo+
Party 2
Xing Tian
Xing Tian
Malicious Sins
Xing Tian
Level 158
God Stats
6W - 3L
1,837 SR
Queue Stats
703W - 691L
1,439 Elo+
Solo
Heimdallr
Heimdallr
Safeseven134
Heimdallr
Level 79
God Stats
2W - 3L
1,230 SR
Queue Stats
281W - 274L
1,535 Elo+
Solo
Horus
Horus
TRYFORUS
Horus
Level 155
God Stats
6W - 7L
1,589 SR
Queue Stats
387W - 370L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 8
8,594
859
9,952
12,455
12,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 1 / 13
8,784
878
7,602
13,555
16,322
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 0 / 6
9,338
934
15,620
7,169
3,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
Kasukei
Ullr
16
3 / 0 / 12
9,483
948
14,233
8,914
4,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 2 / 9
9,119
912
12,210
5,252
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
7,503
750
5,634
8,463
3,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Izziani
Ix Chel
13
0 / 5 / 3
7,581
758
6,242
11,409
6,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
Malicious Sins
Xing Tian
14
2 / 4 / 1
7,985
799
7,868
17,429
17,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Safeseven134
Heimdallr
14
0 / 5 / 2
7,650
765
10,245
12,851
5,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
TRYFORUS
Horus
14
2 / 2 / 1
7,816
782
4,627
16,283
18,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
19
Kills
4
4
Deaths
19
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
2
1
13
8.5
W
8
0
6
11
L
0
3
3
0.5
L
Ix Chel
Izziani
Ix Chel
0
5
3
0.3
W
Ullr
Kasukei
Ullr
3
0
12
9
L
Xing Tian
Malicious Sins
Xing Tian
2
4
1
0.63
L
Heimdallr
Safeseven134
Heimdallr
0
5
2
0.2
L
Horus
TRYFORUS
Horus
2
2
1
1.25
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,617
Damage
34,616
47,345
Taken
66,435
38,482
Mitigated
52,220
6,985
Healing
16,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,952
1,280
0
2,460
12,455
12,890
0
4,002
8,188
0
24,437
W
7,602
2,012
0
1,987
13,555
16,322
0
4,114
9,303
11,900
0
W
15,620
4,430
0
484
7,169
3,236
354
1,441
5,559
0
28,544
L
5,634
542
0
490
8,463
3,009
0
1,539
6,809
0
18,133
L
Ix Chel
Izziani
Ix Chel
6,242
762
1,492
2,357
11,409
6,683
203
2,845
8,246
27,025
0
W
Ullr
Kasukei
Ullr
14,233
7,021
0
1,554
8,914
4,044
330
2,371
6,377
0
45,843
L
Xing Tian
Malicious Sins
Xing Tian
7,868
424
0
2,313
17,429
17,951
192
5,116
11,598
19,454
0
L
Heimdallr
Safeseven134
Heimdallr
10,245
3,465
0
1,614
12,851
5,590
0
4,143
8,475
0
28,567
L
Horus
TRYFORUS
Horus
4,627
2,527
2,690
5,123
16,283
18,987
0
5,182
10,686
0
11,761
W
12,210
3,965
0
500
5,252
1,990
1,561
1,366
3,808
38,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,318
Gold Earned
38,535
211
Minions Killed
156
0
Camps Cleared
0
1,113,398
Distance Traveled
1,013,550
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,594
859
42
4
0
211,251
0
W
Atlas
8,784
878
3
0
0
206,061
0
W
Susano
9,338
934
28
3
0
268,191
0
L
Loki
7,503
750
34
3
0
211,257
1
L
Ix Chel
7,581
758
37
4
0
171,087
2
W
Ullr
9,483
948
65
7
0
220,273
1
L
Xing Tian
7,985
799
16
2
0
210,804
0
L
Heimdallr
7,650
765
49
5
0
200,377
0
L
Horus
7,816
782
20
2
0
220,025
0
W
Nu Wa
9,119
912
73
7
0
207,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role