Player Matchup

Pele
Pele
GZKBLINDSHOT787
Pele
Level 156
God Stats
4W - 6L
1,437 SR
Queue Stats
571W - 536L
1,532 Elo+
Party 1
Hades
Hades
NuttyMcNuttshot
Hades
Level 58
God Stats
6W - 9L
1,500 SR
Queue Stats
165W - 135L
1,509 Elo+
Party 1
Yu Huang
Yu Huang
RAGEnRAMBO
Yu Huang
Level 287
God Stats
1W - 3L
1,032 SR
Queue Stats
465W - 453L
1,559 Elo+
Party 1
Yemoja
Yemoja
meogremesmash
Yemoja
Level 100
God Stats
17W - 7L
1,709 SR
Queue Stats
111W - 94L
1,550 Elo+
Party 1
Hachiman
Hachiman
solemn-_-toad
Hachiman
Level 48
God Stats
7W - 9L
1,434 SR
Queue Stats
144W - 156L
1,488 Elo+
Solo
Team Averages
Level 130
1,423 SR
1,528 Elo+

VS

Team Averages
Level 143
1,504 SR
1,519 Elo+
Susano
Susano
 
Susano
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Gusmorth
Kukulkan
Level 158
God Stats
16W - 19L
1,481 SR
Queue Stats
771W - 692L
1,486 Elo+
Solo
Geb
Geb
Javi_nacho23
Geb
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 92L
1,621 Elo+
Solo
Xbalanque
Xbalanque
Rest1ess_Le024
Xbalanque
Level 129
God Stats
28W - 20L
1,537 SR
Queue Stats
381W - 353L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 0
7,191
719
8,187
8,013
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 1 / 2
6,293
629
5,499
7,759
4,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
RAGEnRAMBO
Yu Huang
11
1 / 2 / 3
6,416
642
1,679
4,680
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 0 / 4
5,756
576
3,151
7,464
3,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
solemn-_-toad
Hachiman
11
1 / 1 / 1
6,390
639
6,126
6,739
2,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
2 / 3 / 1
5,967
597
3,868
8,650
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
 
Neith
10
1 / 3 / 0
5,760
576
5,633
11,017
3,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Gusmorth
Kukulkan
11
0 / 2 / 1
6,103
610
2,124
5,346
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 2 / 0
5,244
524
2,298
8,282
5,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
Rest1ess_Le024
Xbalanque
9
0 / 1 / 1
5,271
527
6,726
6,364
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
4
4
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
3
1
0.83
L
Neith
 
Neith
1
3
0
0.33
W
8
0
0
8
L
Kukulkan
Gusmorth
Kukulkan
0
2
1
0.25
L
1
2
0
0.5
W
1
1
2
2
W
Yu Huang
RAGEnRAMBO
Yu Huang
1
2
3
1.25
L
Xbalanque
Rest1ess_Le024
Xbalanque
0
1
1
0.5
W
0
0
4
2
W
Hachiman
solemn-_-toad
Hachiman
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,642
Damage
20,649
34,655
Taken
39,659
15,017
Mitigated
16,401
17,164
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,868
979
0
765
8,650
2,939
0
598
8,052
0
40,966
L
Neith
 
Neith
5,633
2,710
0
5,399
11,017
3,983
12
5,499
5,518
0
36,320
W
8,187
1,812
0
4,749
8,013
2,852
0
1,117
6,894
0
53,858
L
Kukulkan
Gusmorth
Kukulkan
2,124
63
0
990
5,346
1,951
0
1,016
4,330
54,572
0
L
2,298
496
0
2,107
8,282
5,488
0
1,797
6,485
12,087
0
W
5,499
1,679
40
3,847
7,759
4,783
0
0
7,759
37,538
0
W
Yu Huang
RAGEnRAMBO
Yu Huang
1,679
248
0
908
4,680
1,643
0
876
3,804
48,657
0
L
Xbalanque
Rest1ess_Le024
Xbalanque
6,726
4,157
0
3,025
6,364
2,040
0
1,419
4,945
0
39,434
W
3,151
814
1,807
2,657
7,464
3,375
0
1,733
5,731
14,889
0
W
Hachiman
solemn-_-toad
Hachiman
6,126
3,998
0
3,156
6,739
2,364
408
694
6,045
0
51,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,046
Gold Earned
28,345
360
Minions Killed
311
0
Camps Cleared
0
1,027,019
Distance Traveled
1,076,695
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,967
597
62
6
0
254,251
0
L
Neith
5,760
576
54
5
0
172,408
4
W
Pele
7,191
719
88
9
0
250,922
0
L
Kukulkan
6,103
610
108
11
0
195,238
6
L
Geb
5,244
524
13
1
0
233,497
0
W
Hades
6,293
629
61
6
0
175,396
0
W
Yu Huang
6,416
642
97
10
0
204,968
0
L
Xbalanque
5,271
527
74
7
0
221,301
4
W
Yemoja
5,756
576
16
2
0
204,332
2
W
Hachiman
6,390
639
98
10
0
191,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role