Player Matchup

Neith
Neith
A101stDivision
Neith
Level 6
God Stats
2W - 7L
1,263 SR
Queue Stats
109W - 133L
1,225 Elo+
Party 2
Chang'e
Chang'e
FnChoccy
Chang'e
Level 68
God Stats
49W - 50L
1,470 SR
Queue Stats
192W - 251L
1,417 Elo+
Party 2
Horus
Horus
HaleyYount
Horus
Level 34
God Stats
0W - 3L
1,223 SR
Queue Stats
3W - 5L
1,360 Elo+
Party 4
Loki
Loki
Tenshl
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,032 Elo+
Party 4
Bellona
Bellona
aliceinyojaw
Bellona
Level 5
God Stats
0W - 2L
1,175 SR
Queue Stats
1W - 3L
1,438 Elo+
Party 4
Team Averages
Level 23
1,326 SR
1,294 Elo+

VS

Team Averages
Level 67
1,415 SR
1,378 Elo+
Izanami
Izanami
AboveAvgD
Izanami
Level 6
God Stats
1W - 2L
1,127 SR
Queue Stats
70W - 68L
1,203 Elo+
Party 1
Bacchus
Bacchus
ItsAlwaysSonny5
Bacchus
Level 103
God Stats
10W - 7L
1,397 SR
Queue Stats
45W - 49L
1,240 Elo+
Party 1
Chang'e
Chang'e
Lvl 100 Andy
Chang'e
Level 181
God Stats
2W - 0L
1,563 SR
Queue Stats
105W - 111L
1,509 Elo+
Party 3
Ao Kuang
Ao Kuang
Reginald06
Ao Kuang
Level 46
God Stats
5W - 4L
1,490 SR
Queue Stats
99W - 74L
1,439 Elo+
Solo
Bellona
Bellona
o_Stylesz_o
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,890
445
2,037
3,311
1,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
FnChoccy
Chang'e
9
0 / 1 / 1
5,019
456
4,272
5,775
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
8
0 / 2 / 1
5,031
457
1,971
7,444
3,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Loki
Tenshl
Loki
8
3 / 7 / 0
5,143
468
2,586
8,024
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
aliceinyojaw
Bellona
8
1 / 6 / 0
5,468
497
3,600
11,916
9,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AboveAvgD
Izanami
10
0 / 2 / 0
6,103
555
3,771
5,650
1,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 2
6,326
575
2,859
9,081
6,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Lvl 100 Andy
Chang'e
13
5 / 0 / 3
7,719
702
5,232
8,572
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Reginald06
Ao Kuang
14
8 / 0 / 2
8,292
754
6,021
8,795
3,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
o_Stylesz_o
Bellona
7
2 / 1 / 0
5,785
526
3,010
4,467
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
15
17
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Izanami
AboveAvgD
Izanami
0
2
0
0
L
Chang'e
FnChoccy
Chang'e
0
1
1
0.5
L
Horus
0
2
1
0.25
W
0
1
2
1
W
Chang'e
Lvl 100 Andy
Chang'e
5
0
3
6.5
W
Ao Kuang
Reginald06
Ao Kuang
8
0
2
9
L
Loki
Tenshl
Loki
3
7
0
0.43
L
Bellona
aliceinyojaw
Bellona
1
6
0
0.17
W
Bellona
o_Stylesz_o
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,466
Damage
20,893
36,470
Taken
36,565
18,758
Mitigated
18,348
7,105
Healing
12,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,037
627
0
402
3,311
1,278
0
2,001
1,310
0
22,099
W
Izanami
AboveAvgD
Izanami
3,771
2,807
0
496
5,650
1,871
595
422
5,079
0
46,316
L
Chang'e
FnChoccy
Chang'e
4,272
262
240
2,136
5,775
1,858
0
2,680
3,095
29,784
0
L
Horus
1,971
1,321
40
1,696
7,444
3,574
351
1,620
5,824
0
26,771
W
2,859
479
1,362
2,734
9,081
6,721
456
144
8,906
20,772
0
W
Chang'e
Lvl 100 Andy
Chang'e
5,232
172
348
3,756
8,572
3,167
420
2,945
5,627
58,914
0
W
Ao Kuang
Reginald06
Ao Kuang
6,021
1,153
0
1,942
8,795
3,375
158
730
8,065
77,683
218
L
Loki
Tenshl
Loki
2,586
730
0
238
8,024
2,587
50
4,410
3,614
101
8,996
L
Bellona
aliceinyojaw
Bellona
3,600
1,995
0
2,353
11,916
9,461
73
3,401
8,515
0
24,379
W
Bellona
o_Stylesz_o
Bellona
3,010
1,173
0
1,823
4,467
3,214
0
98
4,369
0
18,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,551
Gold Earned
34,225
175
Minions Killed
357
0
Camps Cleared
0
1,034,109
Distance Traveled
989,242
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,890
445
48
4
0
209,625
0
W
Izanami
6,103
555
77
7
0
186,263
0
L
Chang'e
5,019
456
38
3
0
203,716
1
L
Horus
5,031
457
36
3
0
213,010
1
W
Bacchus
6,326
575
29
3
0
205,590
0
W
Chang'e
7,719
702
102
9
0
232,351
0
W
Ao Kuang
8,292
754
114
10
0
258,089
0
L
Loki
5,143
468
18
2
0
227,201
0
L
Bellona
5,468
497
35
3
0
180,557
0
W
Bellona
5,785
526
35
3
0
106,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role