Player Matchup

Hachiman
Hachiman
CALI-_-Chief22
Hachiman
Level 48
God Stats
6W - 6L
1,495 SR
Queue Stats
271W - 298L
1,202 Elo+
Party 1
Charon
Charon
UnDeadxHades
Charon
Level 26
God Stats
8W - 14L
1,175 SR
Queue Stats
30W - 55L
1,141 Elo+
Party 1
Ah Puch
Ah Puch
anthony_madden_1
Ah Puch
Level 16
God Stats
1W - 7L
1,022 SR
Queue Stats
8W - 27L
1,137 Elo+
Party 1
Team Averages
Level 30
1,231 SR
1,160 Elo+

VS

Team Averages
Level 98
1,449 SR
1,468 Elo+
Hercules
Hercules
Sicilian1911
Hercules
Level 18
God Stats
2W - 8L
1,206 SR
Queue Stats
35W - 50L
1,302 Elo+
Party 2
Ao Kuang
Ao Kuang
deeznuts65
Ao Kuang
Level 151
God Stats
8W - 5L
1,551 SR
Queue Stats
469W - 482L
1,573 Elo+
Party 2
Ne Zha
Ne Zha
i luv ne zha
Ne Zha
Level 126
God Stats
65W - 54L
1,591 SR
Queue Stats
69W - 62L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
1 / 5 / 0
9,022
752
4,211
13,731
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charon
10
1 / 6 / 1
8,437
703
4,967
10,911
8,906
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

10
0 / 7 / 0
7,997
666
4,702
12,321
3,737
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Sicilian1911
Hercules
14
5 / 0 / 10
10,602
884
4,141
5,134
5,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
deeznuts65
Ao Kuang
13
11 / 2 / 6
11,267
939
15,520
12,112
5,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
14
2 / 0 / 13
10,454
871
14,874
11,164
5,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
2
Kills
18
18
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
5
0
0.2
W
Hercules
Sicilian1911
Hercules
5
0
10
10
L
Charon
1
6
1
0.25
L
0
7
0
0
W
Ao Kuang
deeznuts65
Ao Kuang
11
2
6
7
W
Ne Zha
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,880
Damage
34,535
36,963
Taken
28,410
16,596
Mitigated
15,860
1,780
Healing
10,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
4,211
2,431
0
1,311
13,731
3,953
363
6,626
6,761
0
18,883
W
Hercules
Sicilian1911
Hercules
4,141
1,207
0
1,618
5,134
5,488
161
2,723
2,411
0
18,996
L
Charon
4,967
885
0
9
10,911
8,906
258
3,772
6,959
20,160
0
L
4,702
355
0
460
12,321
3,737
448
4,357
7,650
22,444
0
W
Ao Kuang
deeznuts65
Ao Kuang
15,520
2,934
80
5,415
12,112
5,034
0
2,716
9,396
44,308
0
W
Ne Zha
14,874
2,064
0
3,627
11,164
5,338
1,803
4,922
6,242
0
62,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,456
Gold Earned
32,323
76
Minions Killed
137
0
Camps Cleared
0
578,565
Distance Traveled
758,487
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,022
752
32
3
0
197,664
1
W
Hercules
10,602
884
29
2
0
252,440
0
L
Charon
8,437
703
18
2
0
199,172
1
L
Ah Puch
7,997
666
26
2
0
181,729
0
W
Ao Kuang
11,267
939
43
4
0
258,524
3
W
Ne Zha
10,454
871
65
5
0
247,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role