Player Matchup

Terra
Terra
DiscGolfFool
Terra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 128L
1,486 Elo+
Solo
Achilles
Achilles
FadedPlan3t
Achilles
Level 113
God Stats
2W - 1L
1,526 SR
Queue Stats
195W - 191L
1,501 Elo+
Solo
Charon
Charon
GallowsHumuor
Charon
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 165L
1,453 Elo+
Solo
Hou Yi
Hou Yi
SnabsJr
Hou Yi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 57L
1,588 Elo+
Party 2
Ah Puch
Ah Puch
itsyourbuddypal
Ah Puch
Level 128
God Stats
7W - 5L
1,600 SR
Queue Stats
487W - 463L
1,555 Elo+
Party 2
Team Averages
Level 118
1,525 SR
1,517 Elo+

VS

Team Averages
Level 103
1,434 SR
1,428 Elo+
Shiva
Shiva
BL7u7Gera
Shiva
Level 137
God Stats
0W - 2L
1,274 SR
Queue Stats
128W - 136L
1,482 Elo+
Solo
Chang'e
Chang'e
CraftyCh1nchilla
Chang'e
Level 68
God Stats
0W - 2L
1,247 SR
Queue Stats
13W - 17L
1,449 Elo+
Solo
Geb
Geb
gloers
Geb
Level 87
God Stats
2W - 1L
1,652 SR
Queue Stats
11W - 26L
1,365 Elo+
Party 1
Ullr
Ullr
southpawglitcher
Ullr
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,435 Elo+
Solo
Ganesha
Ganesha
ycarrio
Ganesha
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 12
8,147
741
6,891
10,414
11,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
FadedPlan3t
Achilles
15
4 / 2 / 9
8,643
786
10,090
10,730
15,092
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 1 / 9
8,884
808
8,183
8,787
9,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
SnabsJr
Hou Yi
14
3 / 1 / 6
8,236
749
6,503
7,481
4,229
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
5 / 1 / 9
9,448
859
20,882
9,008
5,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BL7u7Gera
Shiva
11
0 / 2 / 1
6,424
584
9,525
8,791
8,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 4 / 2
7,540
685
5,851
13,348
5,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Geb
gloers
Geb
13
0 / 4 / 4
7,703
700
5,544
14,719
14,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 2 / 2
7,684
699
5,443
11,767
5,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
ycarrio
Ganesha
14
0 / 2 / 3
6,815
620
3,694
10,900
7,401
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
14
Kills
4
7
Deaths
14
45
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Shiva
BL7u7Gera
Shiva
0
2
1
0.25
L
1
4
2
0.5
W
0
2
12
3
W
Achilles
FadedPlan3t
Achilles
4
2
9
4.25
W
2
1
9
6.5
W
Hou Yi
SnabsJr
Hou Yi
3
1
6
6
L
Geb
gloers
Geb
0
4
4
0.5
W
5
1
9
9.5
L
3
2
2
2
L
Ganesha
ycarrio
Ganesha
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,549
Damage
30,057
46,420
Taken
59,525
45,439
Mitigated
41,870
20,741
Healing
25,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
BL7u7Gera
Shiva
9,525
192
2,599
2,143
8,791
8,979
0
4,041
4,387
0
13,539
L
5,851
258
7,305
4,953
13,348
5,986
0
8,900
4,170
15,592
0
W
6,891
120
3,885
2,025
10,414
11,161
0
4,125
6,085
14,682
0
W
Achilles
FadedPlan3t
Achilles
10,090
2,365
1,691
2,363
10,730
15,092
50
3,607
6,920
0
16,666
W
8,183
1,185
526
974
8,787
9,936
158
3,125
5,581
18,898
0
W
Hou Yi
SnabsJr
Hou Yi
6,503
2,468
1,976
1,705
7,481
4,229
678
2,585
4,690
0
14,526
L
Geb
gloers
Geb
5,544
379
699
1,236
14,719
14,009
0
8,808
5,658
12,221
0
W
20,882
142
2,488
3,108
9,008
5,021
512
1,647
7,146
37,649
0
L
5,443
1,546
1,877
2,535
11,767
5,495
0
7,929
3,796
0
16,956
L
Ganesha
ycarrio
Ganesha
3,694
158
412
1,944
10,900
7,401
0
6,278
4,494
13,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,358
Gold Earned
36,166
122
Minions Killed
103
0
Camps Cleared
0
1,043,726
Distance Traveled
965,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,424
584
17
2
0
162,183
0
L
Chang'e
7,540
685
27
2
0
196,080
0
W
Terra
8,147
741
16
1
0
215,044
0
W
Achilles
8,643
786
16
1
0
216,095
0
W
Charon
8,884
808
25
2
0
201,111
0
W
Hou Yi
8,236
749
31
3
0
195,561
0
L
Geb
7,703
700
21
2
0
193,377
0
W
Ah Puch
9,448
859
34
3
0
215,915
0
L
Ullr
7,684
699
38
3
0
196,275
0
L
Ganesha
6,815
620
0
0
0
217,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role