Player Matchup

Medusa
Medusa
AirConditoner
Medusa
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,043 Elo+
Party 1
Kuzenbo
Kuzenbo
GrandpaFuneral
Kuzenbo
Level 29
God Stats
2W - 4L
1,453 SR
Queue Stats
48W - 54L
1,114 Elo+
Party 1
Bacchus
Bacchus
dommyboi22
Bacchus
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 61L
1,185 Elo+
Party 1
Team Averages
Level 59
1,484 SR
1,114 Elo+

VS

Team Averages
Level 41
1,535 SR
1,331 Elo+
Hercules
Hercules
ChesherPig3
Hercules
Level 42
God Stats
2W - 3L
1,637 SR
Queue Stats
19W - 36L
1,297 Elo+
Solo
Tiamat
Tiamat
HRTZELL
Tiamat
Level 36
God Stats
2W - 9L
1,466 SR
Queue Stats
83W - 92L
1,326 Elo+
Solo
Fafnir
Fafnir
PrinceDaygo
Fafnir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 2
9,527
866
10,994
4,594
2,030
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 8
8,128
739
3,781
7,575
7,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
dommyboi22
Bacchus
10
1 / 0 / 8
7,986
726
10,099
8,456
7,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChesherPig3
Hercules
9
0 / 3 / 0
7,235
658
4,542
10,205
9,570
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
HRTZELL
Tiamat
10
0 / 4 / 0
7,443
677
7,349
8,027
3,929
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
8
0 / 2 / 0
7,178
653
2,610
11,698
14,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
L
Hercules
ChesherPig3
Hercules
0
3
0
0
W
1
0
8
5
L
Tiamat
HRTZELL
Tiamat
0
4
0
0
L
Fafnir
0
2
0
0
W
Bacchus
dommyboi22
Bacchus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,874
Damage
14,501
20,625
Taken
29,930
17,319
Mitigated
28,495
4,290
Healing
4,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,994
5,925
0
1,114
4,594
2,030
440
2,059
2,535
0
45,661
L
Hercules
ChesherPig3
Hercules
4,542
1,085
0
1,388
10,205
9,570
31
5,508
4,697
19
18,274
W
3,781
2,213
0
2,208
7,575
7,948
30
4,690
2,885
10,408
0
L
Tiamat
HRTZELL
Tiamat
7,349
834
0
1,952
8,027
3,929
0
3,760
4,267
36,797
0
L
Fafnir
2,610
719
29
784
11,698
14,996
32
4,723
6,975
7,817
0
W
Bacchus
dommyboi22
Bacchus
10,099
2,074
0
968
8,456
7,341
0
3,460
4,996
26,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,641
Gold Earned
21,856
92
Minions Killed
85
0
Camps Cleared
0
648,909
Distance Traveled
585,088
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,527
866
52
5
0
201,328
1
L
Hercules
7,235
658
26
2
0
214,986
0
W
Kuzenbo
8,128
739
12
1
0
220,136
0
L
Tiamat
7,443
677
49
4
0
173,697
1
L
Fafnir
7,178
653
10
1
0
196,405
0
W
Bacchus
7,986
726
28
3
0
227,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role