Player Matchup

Sol
Sol
AJDark15
Sol
Level 63
God Stats
30W - 14L
1,632 SR
Queue Stats
149W - 140L
1,485 Elo+
Party 1
Bacchus
Bacchus
IIlIIIIIIIlv
Bacchus
Level 59
God Stats
31W - 20L
1,577 SR
Queue Stats
134W - 168L
1,344 Elo+
Solo
Loki
Loki
Mad-_-Hatter-1
Loki
Level 66
God Stats
7W - 5L
1,425 SR
Queue Stats
144W - 144L
1,361 Elo+
Solo
Chiron
Chiron
Ripa-Moramee-
Chiron
Level 68
God Stats
7W - 8L
1,501 SR
Queue Stats
315W - 348L
1,405 Elo+
Solo
Maman Brigitte
Maman Brigitte
ShinobiSG10
Maman Brigitte
Level 96
God Stats
5W - 0L
1,500 SR
Queue Stats
59W - 56L
1,475 Elo+
Party 1
Team Averages
Level 70
1,527 SR
1,414 Elo+

VS

Team Averages
Level 69
1,568 SR
1,374 Elo+
Cerberus
Cerberus
O-raleV-ato_
Cerberus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 58L
1,090 Elo+
Solo
Poseidon
Poseidon
ScytheLucifer314
Poseidon
Level 86
God Stats
13W - 4L
1,765 SR
Queue Stats
47W - 31L
1,557 Elo+
Solo
Chernobog
Chernobog
She-Loves-Cam_
Chernobog
Level 29
God Stats
3W - 3L
1,590 SR
Queue Stats
49W - 65L
1,382 Elo+
Party 2
Shiva
Shiva
TriSGoCrxzy_
Shiva
Level 98
God Stats
2W - 1L
1,756 SR
Queue Stats
238W - 235L
1,424 Elo+
Party 2
Mulan
Mulan
x_MOOKIEx
Mulan
Level 103
God Stats
9W - 13L
1,230 SR
Queue Stats
128W - 135L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 2
9,374
586
9,522
9,148
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
IIlIIIIIIIlv
Bacchus
13
1 / 2 / 5
8,718
545
1,954
11,564
11,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 4 / 3
9,766
610
9,486
14,238
5,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 1 / 5
9,789
612
14,318
14,322
6,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maman Brigitte
ShinobiSG10
Maman Brigitte
16
11 / 2 / 3
10,443
653
14,182
14,519
6,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
O-raleV-ato_
Cerberus
9
0 / 4 / 3
6,325
395
2,681
10,912
8,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 7 / 2
9,311
582
6,875
11,745
4,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chernobog
She-Loves-Cam_
Chernobog
13
2 / 8 / 2
7,712
482
2,779
13,016
5,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 3 / 2
8,201
513
5,625
15,931
10,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
x_MOOKIEx
Mulan
15
2 / 4 / 1
8,808
551
12,833
20,977
24,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
26
Kills
9
10
Deaths
26
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
Bacchus
IIlIIIIIIIlv
Bacchus
1
2
5
1.75
W
7
4
3
2.13
L
Cerberus
O-raleV-ato_
Cerberus
0
4
3
0.38
W
2
1
5
4.5
L
2
7
2
0.43
L
Chernobog
She-Loves-Cam_
Chernobog
2
8
2
0.38
W
Maman Brigitte
ShinobiSG10
Maman Brigitte
11
2
3
6.25
L
3
3
2
1.33
L
Mulan
x_MOOKIEx
Mulan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,462
Damage
30,793
63,791
Taken
72,581
33,470
Mitigated
53,543
23,505
Healing
16,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,522
3,616
0
4,722
9,148
3,333
4,345
1,897
7,251
83,063
0
W
Bacchus
IIlIIIIIIIlv
Bacchus
1,954
262
0
1,920
11,564
11,854
192
1,238
10,326
26,165
0
W
9,486
2,978
0
6,649
14,238
5,716
538
2,856
11,382
0
65,682
L
Cerberus
O-raleV-ato_
Cerberus
2,681
222
0
2,303
10,912
8,927
0
6,142
4,770
18,387
0
W
14,318
6,855
58
5,580
14,322
6,522
856
159
14,163
0
68,144
L
6,875
759
0
1,948
11,745
4,431
0
5,071
6,674
60,045
0
L
Chernobog
She-Loves-Cam_
Chernobog
2,779
1,698
0
414
13,016
5,199
624
7,260
5,756
0
42,000
W
Maman Brigitte
ShinobiSG10
Maman Brigitte
14,182
1,831
85
4,491
14,519
6,045
890
5,134
9,385
68,898
0
L
5,625
1,132
210
3,697
15,931
10,514
0
5,059
10,872
407
62,112
L
Mulan
x_MOOKIEx
Mulan
12,833
2,204
0
7,681
20,977
24,472
0
2,126
18,851
0
73,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,090
Gold Earned
40,357
472
Minions Killed
394
0
Camps Cleared
0
1,611,488
Distance Traveled
1,407,149
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,374
586
142
9
0
306,258
0
W
Bacchus
8,718
545
27
2
0
340,163
4
W
Loki
9,766
610
93
6
0
346,637
0
L
Cerberus
6,325
395
31
2
0
222,224
0
W
Chiron
9,789
612
105
7
0
269,348
0
L
Poseidon
9,311
582
102
6
0
292,430
0
L
Chernobog
7,712
482
68
4
0
309,358
0
W
Maman Brigitte
10,443
653
105
7
0
349,082
0
L
Shiva
8,201
513
82
5
0
329,321
1
L
Mulan
8,808
551
111
7
0
253,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role