Player Matchup

Hel
Hel
 
Hel
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
 
Pele
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Bigguy5
Apollo
Level 38
God Stats
3W - 0L
1,742 SR
Queue Stats
47W - 41L
1,508 Elo+
Party 3
Set
Set
UwUKaizenUwU
Set
Level 28
God Stats
12W - 3L
1,708 SR
Queue Stats
103W - 97L
1,396 Elo+
Party 1
Thoth
Thoth
snipetwinegetvag
Thoth
Level 69
God Stats
30W - 59L
1,421 SR
Queue Stats
648W - 628L
1,470 Elo+
Solo
Team Averages
Level 52
1,574 SR
1,475 Elo+

VS

Team Averages
Level 45
1,532 SR
1,412 Elo+
Ares
Ares
Ess Valetz
Ares
Level 29
God Stats
0W - 1L
1,603 SR
Queue Stats
7W - 5L
1,448 Elo+
Party 2
Nu Wa
Nu Wa
Lord Pena3896
Nu Wa
Level 66
God Stats
5W - 6L
1,555 SR
Queue Stats
80W - 57L
1,457 Elo+
Party 2
Ratatoskr
Ratatoskr
MsFrizzleMe901
Ratatoskr
Level 60
God Stats
3W - 5L
1,500 SR
Queue Stats
90W - 83L
1,547 Elo+
Solo
King Arthur
King Arthur
O-raleV-ato_
King Arthur
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 58L
1,106 Elo+
Solo
Zeus
Zeus
nenikakamen
Zeus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
3 / 1 / 8
7,201
554
5,616
8,711
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pele
 
Pele
12
1 / 0 / 0
6,916
532
2,240
7,719
2,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
Bigguy5
Apollo
13
8 / 2 / 3
7,844
603
13,059
10,969
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 3 / 0
8,907
685
11,070
13,344
8,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 1 / 0
8,533
656
4,286
6,586
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
5,473
421
2,520
14,232
9,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 6 / 4
6,363
489
7,463
8,574
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
MsFrizzleMe901
Ratatoskr
14
5 / 2 / 2
8,303
639
9,495
12,787
4,998
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
O-raleV-ato_
King Arthur
11
1 / 5 / 0
6,459
497
4,155
12,497
12,557
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 4 / 0
6,681
514
3,076
4,875
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
21
Kills
7
7
Deaths
21
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
1
8
7
W
Pele
 
Pele
1
0
0
1
W
Apollo
Bigguy5
Apollo
8
2
3
4.75
L
0
4
1
0.13
L
0
6
4
0.33
L
Ratatoskr
MsFrizzleMe901
Ratatoskr
5
2
2
3
L
King Arthur
O-raleV-ato_
King Arthur
1
5
0
0.2
W
6
3
0
2
L
1
4
0
0.25
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,271
Damage
26,709
47,329
Taken
52,965
20,789
Mitigated
31,387
20,879
Healing
5,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,616
1,006
4,154
6,430
8,711
3,195
283
3,692
5,019
35,862
0
W
Pele
 
Pele
2,240
758
0
1,818
7,719
2,807
0
1,383
6,336
0
44,487
W
Apollo
Bigguy5
Apollo
13,059
8,559
0
3,934
10,969
4,136
370
5,568
5,401
0
61,968
L
2,520
239
0
3,043
14,232
9,286
0
4,352
9,880
14,199
0
L
7,463
2,940
0
400
8,574
3,009
0
1,399
7,175
45,556
0
L
Ratatoskr
MsFrizzleMe901
Ratatoskr
9,495
3,495
0
1,034
12,787
4,998
0
1,689
11,098
0
70,409
L
King Arthur
O-raleV-ato_
King Arthur
4,155
886
0
240
12,497
12,557
0
0
12,497
0
35,557
W
11,070
6,600
0
3,168
13,344
8,273
1,002
463
12,881
0
57,900
L
3,076
799
0
410
4,875
1,537
0
2,462
2,413
32,736
0
W
4,286
446
0
1,375
6,586
2,378
453
1,953
4,633
67,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,401
Gold Earned
33,279
418
Minions Killed
297
0
Camps Cleared
0
1,312,711
Distance Traveled
1,247,230
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,201
554
49
4
0
246,269
0
W
Pele
6,916
532
60
5
0
325,013
0
W
Apollo
7,844
603
90
7
0
240,880
1
L
Ares
5,473
421
19
1
0
261,960
1
L
Nu Wa
6,363
489
60
5
0
231,202
0
L
Ratatoskr
8,303
639
102
8
0
293,185
0
L
King Arthur
6,459
497
45
3
0
230,132
0
W
Set
8,907
685
90
7
0
266,242
0
L
Zeus
6,681
514
71
5
0
230,751
0
W
Thoth
8,533
656
129
10
0
234,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role