Player Matchup

Ra
Ra
Gold IV
 
Ra
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
 
Athena
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Gold V
I WoIf l
Chernobog
Gold V
Level 155
God Stats
35W - 27L
1,599 SR
Queue Stats
238W - 247L
1,393 MMR
Solo
Poseidon
Poseidon
Gold I
Yuvia
Poseidon
Gold I
Level 163
God Stats
28W - 23L
1,578 SR
Queue Stats
358W - 358L
1,605 MMR
Party 1
Mulan
Mulan
Gold IV
beasty sold
Mulan
Gold IV
Level 117
God Stats
16W - 15L
1,517 SR
Queue Stats
238W - 245L
1,362 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,539 SR
1,472 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,566 SR
1,381 MMR
Serqet
Serqet
Gold V
Abiog3nesis
Serqet
Gold V
Level 146
God Stats
35W - 31L
1,587 SR
Queue Stats
105W - 111L
1,358 MMR
Solo
Shiva
Shiva
Gold IV
TopChemical
Shiva
Gold IV
Level 106
God Stats
21W - 9L
1,522 SR
Queue Stats
123W - 141L
1,453 MMR
Party 2
Surtr
Surtr
Gold IV
ljdfskljdf
Surtr
Gold IV
Level 127
God Stats
27W - 29L
1,528 SR
Queue Stats
61W - 65L
1,356 MMR
Solo
Skadi
Skadi
Gold V
tuggle2715
Skadi
Gold V
Level 98
God Stats
47W - 32L
1,632 SR
Queue Stats
108W - 138L
1,333 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold IV
xLightsOut2x
Morgan Le Fay
Gold IV
Level 128
God Stats
8W - 8L
1,561 SR
Queue Stats
311W - 309L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 2 / 1
4,648
664
2,624
4,264
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
 
Athena
7
1 / 0 / 0
4,307
615
968
4,112
2,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
I WoIf l
Chernobog
8
0 / 0 / 0
4,056
579
540
3,096
844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
Yuvia
Poseidon
9
1 / 0 / 1
4,924
703
2,188
3,879
966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 2 / 0
4,716
674
3,805
5,656
2,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
Ao KuangJanusArachne

VS

Bans
PeleThanatosFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
8
2 / 3 / 0
4,128
590
2,751
6,569
2,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,824
546
2,658
4,914
3,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
9
2 / 1 / 0
5,523
789
3,922
6,459
2,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Skadi
7
0 / 0 / 0
4,037
577
1,997
1,889
699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
xLightsOut2x
Morgan Le Fay
1
0 / 0 / 0
1,408
201
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
4
Kills
4
4
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
2
1
0.25
W
Athena
 
Athena
1
0
0
1
L
Serqet
2
3
0
0.67
W
Chernobog
I WoIf l
Chernobog
0
0
0
0
L
0
0
0
0
W
Poseidon
Yuvia
Poseidon
1
0
1
1.5
W
2
2
0
1
L
Surtr
2
1
0
2
L
Skadi
0
0
0
0
L
Morgan Le Fay
xLightsOut2x
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,125
Damage
11,328
21,007
Taken
19,831
7,751
Mitigated
9,020
6,191
Healing
5,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,624
243
264
1,573
4,264
1,124
0
0
4,051
35,902
0
W
Athena
 
Athena
968
519
0
859
4,112
2,514
0
0
4,112
10,420
0
L
Serqet
2,751
829
0
630
6,569
2,467
0
3,626
2,747
0
18,780
W
Chernobog
I WoIf l
Chernobog
540
140
0
969
3,096
844
0
0
3,096
0
21,936
L
2,658
497
35
1,552
4,914
3,116
0
1,276
3,519
0
19,934
W
Poseidon
Yuvia
Poseidon
2,188
356
0
952
3,879
966
0
0
3,711
44,250
479
W
3,805
764
0
1,574
5,656
2,303
0
147
5,509
0
25,172
L
Surtr
3,922
1,963
0
1,981
6,459
2,738
3
35
6,424
873
37,139
L
Skadi
1,997
828
0
824
1,889
699
0
422
1,467
0
23,999
L
Morgan Le Fay
xLightsOut2x
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,651
Gold Earned
18,920
241
Minions Killed
166
0
Camps Cleared
0
757,265
Distance Traveled
596,567
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,648
664
62
9
0
147,277
0
W
Athena
4,307
615
22
3
0
170,481
2
L
Serqet
4,128
590
30
4
0
153,611
0
W
Chernobog
4,056
579
42
6
0
134,629
0
L
Shiva
3,824
546
33
5
0
158,255
0
W
Poseidon
4,924
703
70
10
0
172,714
0
W
Mulan
4,716
674
45
6
0
132,164
0
L
Surtr
5,523
789
59
8
0
151,143
1
L
Skadi
4,037
577
44
6
0
133,558
0
L
Morgan Le Fay
1,408
201
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role