Player Matchup

Ra
Ra
 
Ra
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Bryce101
Camazotz
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
88W - 107L
1,374 Elo+
Solo
Sol
Sol
SpaceyJC1
Sol
Level 103
God Stats
0W - 1L
1,639 SR
Queue Stats
6W - 12L
1,380 Elo+
Solo
Thor
Thor
WDs Deimus
Thor
Level 85
God Stats
3W - 4L
1,469 SR
Queue Stats
124W - 138L
1,385 Elo+
Solo
Cerberus
Cerberus
diego_garmtz1909
Cerberus
Level 99
God Stats
6W - 6L
1,554 SR
Queue Stats
256W - 244L
1,533 Elo+
Solo
Team Averages
Level 108
1,532 SR
1,434 Elo+

VS

Team Averages
Level 91
1,533 SR
1,462 Elo+
Surtr
Surtr
EvilEvoIX
Surtr
Level 108
God Stats
7W - 6L
1,617 SR
Queue Stats
99W - 103L
1,511 Elo+
Solo
Xing Tian
Xing Tian
Gamer12332993
Xing Tian
Level 48
God Stats
5W - 3L
1,509 SR
Queue Stats
31W - 48L
1,327 Elo+
Solo
Anubis
Anubis
LandonW06
Anubis
Level 105
God Stats
5W - 2L
1,516 SR
Queue Stats
47W - 46L
1,473 Elo+
Party 1
Hou Yi
Hou Yi
Treazzy
Hou Yi
Level 87
God Stats
2W - 3L
1,430 SR
Queue Stats
13W - 15L
1,479 Elo+
Party 1
Kali
Kali
whogotke
Kali
Level 107
God Stats
11W - 6L
1,593 SR
Queue Stats
28W - 24L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 3 / 2
9,164
655
11,128
10,008
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Bryce101
Camazotz
13
3 / 2 / 0
8,368
598
8,284
12,221
5,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 1
7,538
538
7,366
9,124
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 4 / 3
7,120
509
4,316
12,376
4,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 3
7,551
539
9,095
14,267
12,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
EvilEvoIX
Surtr
14
3 / 2 / 0
8,009
572
6,058
13,359
10,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
Gamer12332993
Xing Tian
11
1 / 0 / 8
7,355
525
5,626
13,435
11,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
LandonW06
Anubis
15
4 / 3 / 2
8,606
615
11,963
12,345
6,081
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Treazzy
Hou Yi
13
6 / 1 / 1
8,309
594
8,533
9,160
3,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
12
1 / 5 / 6
7,327
523
5,448
14,919
5,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
11
Kills
15
15
Deaths
11
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
3
2
1.33
L
Camazotz
Bryce101
Camazotz
3
2
0
1.5
W
Surtr
EvilEvoIX
Surtr
3
2
0
1.5
W
Xing Tian
Gamer12332993
Xing Tian
1
0
8
5
W
Anubis
LandonW06
Anubis
4
3
2
1.67
L
1
4
1
0.38
W
Hou Yi
Treazzy
Hou Yi
6
1
1
6.5
L
2
4
3
0.88
L
2
2
3
1.75
W
Kali
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,189
Damage
37,628
57,996
Taken
63,218
30,213
Mitigated
36,814
16,199
Healing
14,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,128
597
895
3,497
10,008
4,227
180
5,197
4,811
91,082
0
L
Camazotz
Bryce101
Camazotz
8,284
2,296
0
6,166
12,221
5,728
0
438
11,783
0
66,912
W
Surtr
EvilEvoIX
Surtr
6,058
2,158
0
1,539
13,359
10,581
1,013
179
13,180
1,969
42,616
W
Xing Tian
Gamer12332993
Xing Tian
5,626
534
0
2,484
13,435
11,461
0
7,313
5,915
18,079
0
W
Anubis
LandonW06
Anubis
11,963
401
0
6,240
12,345
6,081
326
7,656
4,664
79,206
0
L
7,366
3,175
0
755
9,124
2,623
918
1,822
7,302
55,590
0
W
Hou Yi
Treazzy
Hou Yi
8,533
4,285
0
2,132
9,160
3,572
1,265
6,071
3,089
0
55,598
L
4,316
1,096
0
250
12,376
4,699
0
4,300
8,076
0
49,367
L
9,095
554
0
4,636
14,267
12,936
130
6,348
7,919
34,228
0
W
Kali
5,448
3,291
0
1,886
14,919
5,119
0
6,138
8,781
0
37,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,741
Gold Earned
39,606
483
Minions Killed
369
0
Camps Cleared
0
1,342,864
Distance Traveled
1,390,957
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,164
655
147
11
0
294,159
0
L
Camazotz
8,368
598
123
9
0
207,611
0
W
Surtr
8,009
572
67
5
0
266,749
0
W
Xing Tian
7,355
525
10
1
0
282,679
4
W
Anubis
8,606
615
138
10
0
258,711
2
L
Sol
7,538
538
99
7
0
271,771
2
W
Hou Yi
8,309
594
104
7
0
274,805
0
L
Thor
7,120
509
69
5
0
289,693
2
L
Cerberus
7,551
539
45
3
0
279,630
0
W
Kali
7,327
523
50
4
0
308,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role