Player Matchup

Anubis
Anubis
BalancedVirus30
Anubis
Level 126
God Stats
7W - 6L
1,616 SR
Queue Stats
283W - 265L
1,485 Elo+
Solo
Kumbhakarna
Kumbhakarna
BlackGerog
Kumbhakarna
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,473 Elo+
Party 1
Ullr
Ullr
DiezToDiez
Ullr
Level 157
God Stats
1W - 1L
1,312 SR
Queue Stats
103W - 106L
1,472 Elo+
Party 1
Ao Kuang
Ao Kuang
squeaky queaky
Ao Kuang
Level 129
God Stats
15W - 6L
1,823 SR
Queue Stats
219W - 221L
1,441 Elo+
Solo
Hercules
Hercules
xNiratu
Hercules
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 33L
1,483 Elo+
Party 1
Team Averages
Level 125
1,550 SR
1,471 Elo+

VS

Team Averages
Level 114
1,402 SR
1,458 Elo+
Zhong Kui
Zhong Kui
Jass_1821_
Zhong Kui
Level 117
God Stats
1W - 2L
1,192 SR
Queue Stats
31W - 33L
1,453 Elo+
Party 2
Hou Yi
Hou Yi
PoppingBottless
Hou Yi
Level 104
God Stats
31W - 29L
1,507 SR
Queue Stats
253W - 239L
1,470 Elo+
Solo
Ares
Ares
TG_Chappie
Ares
Level 82
God Stats
3W - 6L
1,500 SR
Queue Stats
201W - 214L
1,364 Elo+
Solo
Olorun
Olorun
Weruzach
Olorun
Level 113
God Stats
0W - 2L
1,222 SR
Queue Stats
351W - 324L
1,508 Elo+
Party 2
Surtr
Surtr
pac430hes
Surtr
Level 155
God Stats
7W - 7L
1,588 SR
Queue Stats
384W - 360L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 5
10,671
628
16,545
13,539
8,391
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
BlackGerog
Kumbhakarna
12
1 / 1 / 6
7,762
457
3,880
12,750
11,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
2 / 0 / 7
8,463
498
9,569
10,337
4,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
15
6 / 1 / 5
9,054
533
13,151
21,211
10,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hercules
xNiratu
Hercules
15
1 / 3 / 3
9,037
532
13,730
18,486
14,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jass_1821_
Zhong Kui
15
3 / 3 / 1
9,173
540
14,053
14,324
10,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 3 / 0
7,670
451
9,630
11,934
5,608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
0 / 4 / 2
6,985
411
5,092
15,663
14,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Olorun
Weruzach
Olorun
13
1 / 7 / 1
8,388
493
10,201
16,597
5,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
pac430hes
Surtr
16
2 / 1 / 3
9,466
557
13,688
22,422
20,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
18
Kills
7
7
Deaths
18
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
W
Kumbhakarna
BlackGerog
Kumbhakarna
1
1
6
4
W
2
0
7
5.5
L
Zhong Kui
Jass_1821_
Zhong Kui
3
3
1
1.17
L
1
3
0
0.33
L
0
4
2
0.25
L
Olorun
Weruzach
Olorun
1
7
1
0.21
L
Surtr
pac430hes
Surtr
2
1
3
3.5
W
Ao Kuang
6
1
5
8.5
W
Hercules
xNiratu
Hercules
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,875
Damage
52,664
76,323
Taken
80,940
49,901
Mitigated
57,829
30,070
Healing
21,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,545
531
0
8,713
13,539
8,391
330
9,306
4,233
98,706
0
W
Kumbhakarna
BlackGerog
Kumbhakarna
3,880
306
0
1,933
12,750
11,930
0
4,674
8,076
18,203
0
W
9,569
4,683
0
1,130
10,337
4,676
0
2,921
7,416
0
71,098
L
Zhong Kui
Jass_1821_
Zhong Kui
14,053
1,619
0
4,232
14,324
10,766
0
5,771
8,553
67,215
0
L
9,630
3,685
0
3,522
11,934
5,608
748
4,012
7,922
0
62,989
L
5,092
796
0
2,425
15,663
14,759
378
7,764
7,899
18,493
0
L
Olorun
Weruzach
Olorun
10,201
4,183
60
4,449
16,597
5,946
184
12,514
4,083
67,161
0
L
Surtr
pac430hes
Surtr
13,688
4,713
0
6,860
22,422
20,750
14
3,515
18,907
1,465
75,479
W
Ao Kuang
13,151
3,513
0
13,874
21,211
10,044
0
10,406
10,805
73,982
0
W
Hercules
xNiratu
Hercules
13,730
7,630
0
4,420
18,486
14,860
0
2,782
15,704
0
81,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,987
Gold Earned
41,682
536
Minions Killed
439
0
Camps Cleared
0
1,630,155
Distance Traveled
1,490,752
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,671
628
152
9
0
296,402
0
W
Kumbhakarna
7,762
457
30
2
0
334,037
1
W
Ullr
8,463
498
102
6
0
292,783
0
L
Zhong Kui
9,173
540
88
5
0
341,247
0
L
Hou Yi
7,670
451
96
6
0
257,857
0
L
Ares
6,985
411
20
1
0
304,727
2
L
Olorun
8,388
493
117
7
0
295,398
0
L
Surtr
9,466
557
118
7
0
291,523
4
W
Ao Kuang
9,054
533
106
6
0
361,973
0
W
Hercules
9,037
532
146
9
0
344,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role