Player Matchup

Amaterasu
Amaterasu
DurkioSmurkio
Amaterasu
Level 16
God Stats
7W - 5L
1,486 SR
Queue Stats
7W - 6L
1,333 Elo+
Party 1
Ymir
Ymir
FartSniffer34
Ymir
Level 15
God Stats
2W - 3L
1,245 SR
Queue Stats
2W - 3L
1,258 Elo+
Party 1
Thoth
Thoth
Halocline91
Thoth
Level 38
God Stats
0W - 2L
1,291 SR
Queue Stats
106W - 105L
1,428 Elo+
Solo
Freya
Freya
SkadiPippin
Freya
Level 64
God Stats
0W - 1L
1,245 SR
Queue Stats
56W - 48L
1,503 Elo+
Party 1
Chernobog
Chernobog
lokinu
Chernobog
Level 9
God Stats
5W - 4L
1,240 SR
Queue Stats
8W - 4L
1,302 Elo+
Party 1
Team Averages
Level 28
1,301 SR
1,365 Elo+

VS

Team Averages
Level 38
1,514 SR
1,324 Elo+
Gilgamesh
Gilgamesh
DipNLip1776
Gilgamesh
Level 22
God Stats
2W - 0L
1,703 SR
Queue Stats
14W - 11L
1,440 Elo+
Party 3
Hou Yi
Hou Yi
GoriIIah
Hou Yi
Level 41
God Stats
4W - 3L
1,457 SR
Queue Stats
17W - 21L
1,204 Elo+
Party 2
Hercules
Hercules
dadil0ngstroke
Hercules
Level 46
God Stats
5W - 7L
1,430 SR
Queue Stats
39W - 35L
1,244 Elo+
Party 2
Thanatos
Thanatos
doobizcut
Thanatos
Level 43
God Stats
6W - 5L
1,593 SR
Queue Stats
39W - 37L
1,465 Elo+
Party 3
Freya
Freya
harmicidee
Freya
Level 39
God Stats
1W - 1L
1,385 SR
Queue Stats
4W - 10L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DurkioSmurkio
Amaterasu
8
0 / 1 / 1
4,828
483
2,228
7,351
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 2 / 1
4,589
459
1,377
7,243
3,319
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 0
5,437
544
2,580
5,955
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 0
5,788
579
6,396
10,335
3,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
lokinu
Chernobog
7
1 / 2 / 0
4,465
447
3,760
4,138
1,244
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DipNLip1776
Gilgamesh
10
0 / 0 / 1
6,058
606
4,633
8,215
5,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
GoriIIah
Hou Yi
9
2 / 1 / 2
5,563
556
3,541
5,012
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
8
2 / 1 / 2
5,037
504
2,660
6,034
4,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
doobizcut
Thanatos
12
7 / 1 / 1
7,183
718
8,585
10,970
4,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
10
0 / 0 / 2
5,966
597
886
4,050
1,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
11
11
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DipNLip1776
Gilgamesh
0
0
1
0.5
L
Amaterasu
DurkioSmurkio
Amaterasu
0
1
1
0.5
L
0
2
1
0.25
W
Hou Yi
GoriIIah
Hou Yi
2
1
2
3
L
0
3
0
0
L
2
3
0
0.67
W
Hercules
2
1
2
3
W
Thanatos
doobizcut
Thanatos
7
1
1
7.5
W
Freya
0
0
2
1
L
Chernobog
lokinu
Chernobog
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,341
Damage
20,305
35,022
Taken
34,281
14,771
Mitigated
16,775
7,696
Healing
14,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DipNLip1776
Gilgamesh
4,633
1,444
0
331
8,215
5,142
0
1,712
6,503
0
40,162
L
Amaterasu
DurkioSmurkio
Amaterasu
2,228
1,332
0
1,935
7,351
5,071
0
0
7,351
0
18,308
L
1,377
538
539
1,963
7,243
3,319
0
0
7,243
12,188
0
W
Hou Yi
GoriIIah
Hou Yi
3,541
1,342
0
1,785
5,012
1,682
332
818
4,194
0
34,305
L
2,580
276
0
415
5,955
1,664
0
886
5,069
38,738
0
L
6,396
2,136
0
2,664
10,335
3,473
0
0
10,335
35,986
2,645
W
Hercules
2,660
1,074
149
1,724
6,034
4,154
252
2,192
3,842
0
13,209
W
Thanatos
doobizcut
Thanatos
8,585
1,932
0
8,279
10,970
4,416
0
3,274
7,696
0
61,371
W
Freya
886
142
0
2,030
4,050
1,381
399
2,345
1,705
28,480
0
L
Chernobog
lokinu
Chernobog
3,760
2,476
0
180
4,138
1,244
0
0
4,138
0
19,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,107
Gold Earned
29,807
218
Minions Killed
266
0
Camps Cleared
0
878,183
Distance Traveled
1,025,832
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,058
606
50
5
0
196,291
0
L
Amaterasu
4,828
483
27
3
0
160,994
0
L
Ymir
4,589
459
24
2
0
180,809
0
W
Hou Yi
5,563
556
50
5
0
174,222
0
L
Thoth
5,437
544
74
7
0
200,646
0
L
Freya
5,788
579
64
6
0
197,423
1
W
Hercules
5,037
504
19
2
0
207,879
0
W
Thanatos
7,183
718
86
9
0
251,672
0
W
Freya
5,966
597
61
6
0
195,768
0
L
Chernobog
4,465
447
29
3
0
138,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role