Player Matchup

Kukulkan
Kukulkan
BrotaroKubro
Kukulkan
Level 69
God Stats
21W - 14L
1,509 SR
Queue Stats
196W - 178L
1,495 Elo+
Party 2
Mulan
Mulan
PowerLenneth
Mulan
Level 159
God Stats
4W - 2L
1,915 SR
Queue Stats
108W - 111L
1,627 Elo+
Party 1
Cthulhu
Cthulhu
RONSCAN
Cthulhu
Level 3
God Stats
2W - 0L
1,656 SR
Queue Stats
4W - 11L
1,813 Elo+
Party 1
Bellona
Bellona
WitchMoon1313
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,813 Elo+
Party 1
Merlin
Merlin
zach12451
Merlin
Level 19
God Stats
2W - 3L
1,247 SR
Queue Stats
71W - 82L
1,335 Elo+
Party 2
Team Averages
Level 55
1,565 SR
1,616 Elo+

VS

Team Averages
Level 54
1,544 SR
1,417 Elo+
Sun Wukong
Sun Wukong
HEADBUTTER69
Sun Wukong
Level 49
God Stats
6W - 6L
1,601 SR
Queue Stats
53W - 62L
1,399 Elo+
Solo
Artemis
Artemis
Lennny547
Artemis
Level 48
God Stats
2W - 2L
1,530 SR
Queue Stats
62W - 62L
1,454 Elo+
Solo
Ah Puch
Ah Puch
Spongy191
Ah Puch
Level 69
God Stats
3W - 3L
1,465 SR
Queue Stats
161W - 206L
1,428 Elo+
Party 3
Xing Tian
Xing Tian
badsyntaxx
Xing Tian
Level 73
God Stats
7W - 5L
1,637 SR
Queue Stats
210W - 269L
1,419 Elo+
Party 3
Nox
Nox
vanderbbn
Nox
Level 29
God Stats
21W - 40L
1,485 SR
Queue Stats
100W - 153L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BrotaroKubro
Kukulkan
17
2 / 1 / 9
11,585
1,053
16,559
9,713
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 3 / 4
12,329
1,121
19,428
24,331
28,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
RONSCAN
Cthulhu
17
0 / 1 / 6
10,721
975
3,933
7,471
6,796
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Bellona
16
3 / 1 / 3
11,235
1,021
5,824
15,999
21,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
zach12451
Merlin
17
0 / 2 / 9
10,754
978
13,427
9,942
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

227

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HEADBUTTER69
Sun Wukong
16
2 / 3 / 4
10,647
968
8,275
11,229
6,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Lennny547
Artemis
17
5 / 4 / 3
12,215
1,110
24,640
13,438
7,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Spongy191
Ah Puch
16
1 / 3 / 6
11,033
1,003
18,365
13,303
6,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
badsyntaxx
Xing Tian
16
0 / 1 / 3
10,306
937
7,128
20,479
28,464
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 0 / 5
10,336
940
5,411
5,302
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
11
Kills
8
8
Deaths
11
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BrotaroKubro
Kukulkan
2
1
9
6.5
L
Sun Wukong
HEADBUTTER69
Sun Wukong
2
3
4
1.33
L
Artemis
Lennny547
Artemis
5
4
3
1.63
W
6
3
4
2.67
W
Cthulhu
RONSCAN
Cthulhu
0
1
6
3
L
Ah Puch
Spongy191
Ah Puch
1
3
6
1.33
W
Bellona
3
1
3
4.5
L
Xing Tian
badsyntaxx
Xing Tian
0
1
3
1.5
L
0
0
5
2.5
W
Merlin
zach12451
Merlin
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,171
Damage
63,819
67,456
Taken
63,751
65,463
Mitigated
51,585
7,233
Healing
2,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BrotaroKubro
Kukulkan
16,559
1,222
0
0
9,713
4,242
0
3,613
6,100
52,237
0
L
Sun Wukong
HEADBUTTER69
Sun Wukong
8,275
1,342
0
807
11,229
6,714
0
7,742
3,362
0
14,853
L
Artemis
Lennny547
Artemis
24,640
13,597
0
194
13,438
7,444
0
5,758
7,429
0
45,509
W
19,428
3,316
0
5,192
24,331
28,239
0
11,299
13,032
3,196
38,499
W
Cthulhu
RONSCAN
Cthulhu
3,933
281
324
1,035
7,471
6,796
0
2,856
4,615
12,550
0
L
Ah Puch
Spongy191
Ah Puch
18,365
1,007
0
1,226
13,303
6,336
0
4,827
8,204
51,823
0
W
Bellona
5,824
1,208
0
682
15,999
21,737
0
7,946
8,053
0
19,355
L
Xing Tian
badsyntaxx
Xing Tian
7,128
724
0
0
20,479
28,464
0
14,325
5,844
27,486
0
L
5,411
140
0
0
5,302
2,627
0
2,528
2,774
17,065
0
W
Merlin
zach12451
Merlin
13,427
1,563
0
0
9,942
4,449
0
5,190
4,752
31,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,624
Gold Earned
54,537
258
Minions Killed
230
8
Camps Cleared
10
987,521
Distance Traveled
1,031,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,585
1,053
104
9
1
216,002
0
L
Sun Wukong
10,647
968
16
1
1
166,230
0
L
Artemis
12,215
1,110
47
4
5
190,647
0
W
Mulan
12,329
1,121
52
5
1
198,776
0
W
Cthulhu
10,721
975
27
2
0
133,524
0
L
Ah Puch
11,033
1,003
91
8
4
209,001
0
W
Bellona
11,235
1,021
26
2
6
230,447
0
L
Xing Tian
10,306
937
36
3
0
229,287
0
L
Nox
10,336
940
40
4
0
236,363
0
W
Merlin
10,754
978
49
4
0
208,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role